Two very unconventional yet viable Tank Dk speccs?
Hello!
we all know the standard DK blood build.
But i stuck a bit with the talent calculator and shifted here and here and i came up with a blood frost build and a blood unholy build i want to share with you and compare it with the main blood specc:
the idea is, after abomination strenght there are not very good talents until maybe necropolis, and that talent is only useful below 35%, most of the time you dont wanna be that low anyway, the idea is both frost and unholy have a similar def talant than vampiric blood on the same tier on their talent trees
This is the unholy centered build: https://www.wowhead.com/wotlk/talent...1s9h11sy821s9d
you lose 3% being not hit, vampiric blood, but you have bone armor to compensate, 20% less dmg is better than 15% hp
you still got 15% selfheal from deathstrike although with less dmg, but you compensate that easily with more disease dmg and more autoattacks as well as a permanent ghoul, that also offers another 2 min cooldown for hp. 5% haste from improved icy talons is very minor for a tank Dk and normal icy talons can be leeched from a frost dk so you can skip that compared to blood tank and frost tank, also keep in mind you have 6% less magic dmg taken permanently in addition
the next build is frost centered, it has the same points in blood but it goes down in frost til unbreakable armor:
unbreakable armor is roughly 12% less physical dmg +1 parry, and improved frost presence, reducing damage by 2% passively even more, in top of your 13 baseline or 16 with priest buff, makes it to whooping 18!!!!!!!
so it basically all comes down, how does vampiric blood compare to unbreakable armor and 2% less dmg taken overall, and bone shield on the side of unholy with also 15% deathstrike healing and bone armor. all 3 speccs have the same stamina
what is very clear from the start is that the unholy tank specc i posted does by far the most dmg single target and aoe besides the question about tankiness, the most important question is, how does 2% dmg reduction passive and unbreakable armor compare to blood? the unholy build especually with 1 extra point in anti magic zone seems like a perfect offtank build, where you still need nearly full tankiness but you are also required to 100% hold aggro on multiple adds and when spelldmg might play a factor.
what are your thoughts?