while pet aoe avoidance is bugged bis geared uh will make less dmg then frost and blood
/thread
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while pet aoe avoidance is bugged bis geared uh will make less dmg then frost and blood
/thread
I've been playing unholy death knight on molten/warmane for a fair amount of time and looking how the server always had issues with scourge strike i went and replaced it with obliterate. So far as ive seen i do more dps that way.
Not quite. As it turns out, Unholy's AoE isn't actually "exponentially" scaling at all, contrary to popular belief. It still climbs up steadily as the number of targets increases, because Death and Decay and your diseases ignore AoE caps, but Wandering Plague itself has what seems to be a 3 second or so hidden ICD that makes it weaker (relative to your other AoE abilities) the more targets there are. Your graph is incorrect because the increase is linear and not exponential.
Anyone who's familiar with Unholy has probably noticed how Wandering Plague never strikes the same target more than once for each time your diseases tick. If you pulled a pack of 20 mobs and spread diseases on all of them, every 3 seconds each mob would only suffer damage from precisely 3 different sources - 1 Frost Fever tick, 1 Blood Plague tick, and then 1 Wandering Plague tick. There is only one Wandering Plague tick despite you having a total of 40 diseases up, because only one of those diseases can proc Wandering Plague at a time, since Wandering Plague's hidden ICD prevents it from proccing more often than once every 3 seconds. If each of those 40 diseases had their own individual chance to proc Wandering Plague on all those mobs, that would certainly be truly exponential damage, and it would be hilariously overpowered.
Source: http://forums.elitistjerks.com/forum...omment-1608662. Read that comment and the discussion that follows on the next page.
Leeching Swarm shouldn't be affecting pets at all. If Anub'arak is really healing himself off both the pet and the master then pets are a major liability on this encounter, and pet classes are probably better off dismissing their pets once he goes below 35%.
^ That. I must say, though, despite being a linear increase, it still feels incredibly strong. Even when it isn't. Which is one of the reasons I like playing Unholy so much.
It was while ago, and it was some sort of bug I guess, I have never reached such numbers again.
Maybe multiple Ebon Plague or something, I don't recall details.
Maybe you got rare case of healer who knows what's up.
Gonna test abit more tomorrow when we have 25m raid. Atleast avoidance seemed to be working about fine. For example the cleave of Death Knights in Gothik didn't instakill it anymore and pet survived through Heigan pretty easily. Gonna update some more info tomorrow, including damage
i think you're playing on lorda, all the bugs we're talking about are on dw/rag
and ye i forgot to mention - Unholy blight is not pve talent and any spec with it is trash one, no discuss
In pve unholy is working on Lordaeron? I saw some players with 4k gs or more using it but I tryed myself, pet hit and expertise are completely bugged
Ehm.. no?
One point in UB is taken because it is more or less equal to two points in morbidity. The only real difference between the two is that morbidity allows you to DnD more, which is very useful on add packs or AoE-ing LKs ghouls to hell and beyond.
Edit: Actually taralej explained it well on the previous page. Basically wasting 3 points for a 15% increase versus wasting 1 and using the other two elsewhere for a 10% one is truly a no brainer (you pick UB).