Observations during my time here
So, I've played this game on and off going back to vanilla. Outside of the BWL days, ICC was far and away my favorite expansion. Warmane's ICC server could be great, but it's the players and staff that make this server, well, less than it could be. I'm sure these same sentiments have been expressed multiple times over, and I'm also sure the response will be "lol noob cry on the forums," because after all, this is WoW.
Preface: this by no means is a plea to allow my undergeared character into anything. I'm geared enough to get into any raid here.
There seems to be some odd, collective mindset on this server where unless content can be absolutely face rolled with zero attention paid to actual strategy, then that means it's impossible. There's no middle ground here. I can only assume that the majority of the player base here either never played this game during retail at all, or started after raid finder existed. They seem to be used to being able to just hop into a raid and mashing until all content is cleared, so maybe that's why everyone expects to do it here too. The reality is that raids like VOA can be cleared with a group of 4k GS people. ICC doesn't require more than about 5k (sans tanks) to full clear either. It just means you need to do what you're supposed to instead of completely ignoring fight mechanics.
Another super odd thing is the mentality that one wipe ends raids. I can't even believe how often this happens. One person makes one mistake at like 4% on sindragosa and like 9 people quit. what? Is that a bi-product of the above mentioned or something? It's just crazy.
What is it about Ruby Sanctum that makes people pedistalize it so much? "Must have 6k and achievement!" It's so funny. Not only do people act like they were born with the achievement, but It's also one of the easiest end game raids in this entire expansion. People act like switching sides and moving things out of a group are like the most complicated ideas ever. Again, I can only attribute this to the majority of the server only playing when you didn't have to pay attention to anything.
Lastly, the staff. Most of the time they're great, but it would be really nice if they enforced their own rules. Things like changing loot rules mid raid being listed as a bannable offense, but then when you give them concrete evidence that it happened, complete with a flat out admission from the raid leader that he did it, and the staff doesn't do anything, it kinda makes the experience unappealing. In my particular case, the raid leader asked at the beginning for MS changes. No one spoke up. He said no one was allowed to change. After gunship, where TWO Abacus dropped, an enhancement shaman was like "oh hey I'm rolling resto now." The RL allowed it and of course he won it over the MS healers. Black and White MS change mid raid after it was communicated to not be allowed, and a change to the specified loot rules, which is literally an example listed as a bannable offense, but the staff doesn't care. Screen shots provided showing the RL admitting he said no one could switch but then let him later, AND a screen shot from the person who changed confirming he joined as a enhance and then switched after the drop. Still the staff doesn't do anything about it.
Point is, if this sort of whack shady practice is allowed, people will start quitting as they're subjected.
These aren't complaints. They're just what I've observed here.