WoW PVE Seasons; the Eternally blissful grind
First off, I would highly recommend watching this video for path of exile.
https://www.youtube.com/watch?v=pM_5S55jUzk
I know that Diablo 3 implements something similar, and it is probably not as successful.
In writing this post, I also have an ulterior motive, which stems from the fact that Blizzard has clearly lost their plot as far as WoW goes, and need people who have a clue like the private server community to tell them what to do.
/Queue "You think you know, but you don't" .
I have personally stopped playing WoW retail back in early Cata. I hopped in to Warmane and really like what these folks have done. So, i dumped enough money to unlock certain orange to see if they can keep going, even though I knew I won't play much. Still, I have my characters here and I like the idea of being able to jump in and play them when I want.
That brings me to the suggestion part. The one I think may work for all legacy realms, no matter what patch. It is what Path of Exile video above argues as their reason for success. - The Big Resets.
Doing this for a game like Wow however is tricky. But it may not be impossible; at least in my opinion. It has to solve two issues that plague high grind expansions like Classic and TBC, which is keeping people's accomplishments relevant (which a fresh realm does not), and providing enough REAL incentive for population to remain high.
Just to make this as unambiguous as possible:
>>> A title, mount or something cosmetic is not a REAL incentive.
>>> Having Kael'thas weapons (that don't despawn) be available at the end of a chest for a Season FIRST guild is a REAL incentive. Especially when they are not available in any other way (even shop). They won't make the next season toons, so who cares? Let those who work hard (like that Luleh guy) have fun and make videos.
So, I won't make this a wall of text and instead let the community shape this discussion, and hope this is genesis of something that would one day be what Retail WoW Classic will do as well. If they don't and warmane does, then it would be a differentiator worth having any way.
Some rules though.
1. The realm struggling is Outland, so lets make it the testbed for this discussions.
2. The suggested changes should be broken into clear two sections if possible.
>>> Server side only changes
>>> Client side changes (likely not possible).
Intelligent comments or flames; there are some passionate people on this server and outside in the legacy community. Please talk to your friends and ask them to come and contribute. I have a few ideas of my own that I will post down the line, but I know you all have good ones too.