Forum Holiday Event: Legendary Weaponsmith
FAQ
Q: But I suck at drawing!
A: You don't have to be good at everything involved in the competition. If you try to draw something, or be creative in another fashion, you'll be fine. You can make up for it by excelling in the other parts of the event. A wall of text won't win you the competition either. Focus on quality best you can in the areas you are good at.
Q: What limitations are there for what we come up with?
A: There aren't really any. Be creative!
Q: Are multiple submissions allowed?
A: Yes, but only one can win per person. No, submitting more weapon concepts does not increase your chances of winning.
Q: Can I edit my submission?
A: Yes, of course. Just make sure that you're done before the deadline.
Q: Where do I put my submission?
A: Post it as a response to this thread.
Q: When will the winners be announced?
A: Some time after the deadline, after we've had sufficient time to decide on the winners.
Q: What if I win and I play on TBC where there isn't transmog?
A: You may still have a non-legendary item of your choice.
Q: When is the deadline?
A: TBA
Looking forward to some amazing work this year!
Forum Holiday Event: Legendary Weaponsmith
This event relies on our member's creativity in designing their own Legendary Weapon with
visuals, theme, special powers and story behind the weapon's existence.
Event Rules:
- The artwork must be original. Copying artwork from the game won't do well. To be fair with everyone who aren't artists, they may use art from other games, but that isn't as much valuable as original artworks.
- Weapon names must be World of Warcraft-like, meaning that Doom's Doomray of Doom isn't a fitting name for this event. The NPC who used to wield it, should be original as well, may even be one of the player's characters name.
- Create a story for the weapon. No Legendary Weapon is Legendary without a good story behind it. Tell who wield it first, when, for what and where it has been lost, according to the legends. These are examples to help you get started.
- Special Powers. Pick a theme fitting the class(es) and specialization(s) the weapon would be for. You can explain some divergences with the story, but a weapon for a Rogue that throws fireballs would be hard to justify, for example. Also, make sure to create a realistic item. It's meant to be powerful, but also something that could be in the game without destroying balance. Absurdly powerful items will just be disqualified and not considered (ex. a weapon that sunders entire worlds).
Event Rewards:
The best designs, elected by the Staff will win the following rewards:
- Forum Reward: Forum Title "Legendary Weaponsmith"
- In-game Reward: one specific transmogrification of choice + item (except Legendaries).