3D Modelling WoW Character, from start to finish (IMAGE-HEAVY)
Hello everyone. I'm currently trying to model my Gnome Warrior, Espie Teenyaxey. I will post the progress of the model in this thread as it goes for feedbacks purposes and just for the fun of it. Using Autodesk 3Ds Max 2013.
Note that while I got my references set up, I'm not going to model the character 'as is'
Last progress :
http://i67.tinypic.com/zn6lmv.jpg
Ingame References
Sketch References
Progress 1 : Modelled the head and put up the hair, textures are basic, except for the eyes. Brows are using polys atm. Also added basic body and shoulder
Progress 2 : Reworking the facial features, adding eyelashes. Reworked the lips to add more feminism. Added more poly for better feature definition
http://i65.tinypic.com/5od1yu.jpg
Personal comment : It's the lips alright. Right now she looks a lot like Warlords of Draenor's rendition of female gnomes, but a bit lacking on textures and eternally scowling look.