Warmane's recent development and future information
Greetings Warmane community,
We just want to drop a short announcement in regards to our most recent updates on Blackrock and our cross-realm functionality. We have concluded our work on cross-realm lately in terms of PvP and we are also considering to add dungeon finder as an option for the Wrath of the Lich King realms in the distant future.
All three Wrath of the Lich King realms (Blackrock, Icecrown, Lordaeron) are connected and utilize our battleground server which takes some of the load off our own realms and separates a lot of the way the game is handled, in a proper way it should be done. The arena system prioritizes players from their home realm before expanding the pool of possible opponents.
We have also reviewed the feedback from Lordaeron players and we have devised a way to properly separate players based on their gear to bring a lot of balance in battlegrounds. This enables a fair, balanced way of playing battlegrounds for everyone, from newbies to hardened veterans. It functions by actually separating the playerbase, based on all of the gear that they have, in brackets which basically makes you match up against people who are similarly geared. Skill is the deciding factor.
We are also happy to see that the population has increased both on the Lordaeron and Blackrock realm, since we have implemented the feature. Blackrock has received a significant update, basically a core swap, and the new core has been worked on by the same developers who originally worked and maintained the Blackrock core. We have also devised a way to provide Shadowmourne to worthy players, by designing a quest chain which revolves around PvP and it takes a similar amount of time as it does to complete the actual quest chain on other WoTLK realms.
We continue to also work on our Mists of Pandaria realm, we have focused on solving the issues with priority although most of our time has been captured by our other realms. As priorities shuffle, we will take a look at PvE content to polish the encounters which have been changed by updates to underlying systems.
We are also looking into tuning some of the content on Lordaeron to make it more approachable as some of the encounters, while challenging, were also rarely defeated. While considering the great amount of numbers, we will be also careful to keep the content challenging. We will look deeply into the numbers we have and modifications in terms of small fixes might come to all our realms depending on the research.
This has been just a little short update on what the team is working on. This does not include everything, as the daily tasks that come and go are far too many to write down in a forum post. Warmane is a living organism with many people, with various functions and duties, that make it what it is. To conclude this rather large wall of text, we'll leave in a little treat. A small number of developers and our quality assurance personnel is working on a rather secret project and we are making great strides so far and our core and years of work that we have put into it is making all of it is easier. We hope to reveal more information soon!
Kind regards,
Warmane