Great guide, thanks! I've just started playing rogue for a bit and looking for some guides I found myself confused with expertise cap. Some of them say that we should only get 21 instead of 26, could you tell me why this difference?
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Great guide, thanks! I've just started playing rogue for a bit and looking for some guides I found myself confused with expertise cap. Some of them say that we should only get 21 instead of 26, could you tell me why this difference?
For each point "1" in expertise, you reduce your chance of attacks to be dodged or parried by 0.25%. The dodge cap is 26(Currently around 28 i guess, parry is around 10 i'd say).
Attack gets dodged/parried = no damage done. No damage done = DPS loss
Outdated guides gona say it's 21. Just go for 26 and that's it.
Thank you! :)
ok so at 6k gs should I change my eviscerate build to rupture? I hasnt change it since old core so my info about current state is outdated
the bug which blade flurry hits a non-existing target is actually hitting the target you are attacking right? like festergut. because on recount it clearly shows blade flurry adding to the overall damage done on him.
Well to clear things more I got no problem with my dps, but the only way to get those hit off pieces is from 10nm/hc so im not sure where you get those from icc 25. And those hit pieces usually do not give arp so thats problem nr 2 :) I obviously gem full arp gems, because for rog its not that easy to reach 1.4 cap. I understand that with some bis items from RS all problems can disappear quickly.. :D So, basically I dont give a fck if I need to change to rupture or stay eviscerate, I just want numbers ( when to change, why to change, etc ) )
You dun need to get to the 1.4k ARP, nor do you need STS trinket.
25n and 10hc gear setup.
https://www.dropbox.com/s/1cv9xq5s4m...cgear.ods?dl=0
And here a 6k rogue having exactly wat it needs. Yeah a bit too much expertise, but that's cuz of no better ranged wep. True it has STS and HC VDW ring but it has no JC so no 34 ARP gems. You can be around 1200-1300 ARP w/o any issues.. And then again, If i didn't have STS I might've gotten the ToC 5 trinket, War Token or the 10 HC Lady trinket as it's not all in ARP after all.
http://shrani.si/f/2M/NR/4G5TEDHN/screenshot3.png
I wrote it in the guide... 40%+ crit and 315 hit --> 26 exp --> go gem ARP till the CAP.
And lastly u gotta know that for each 100 GS of proper gear and gems u'll gain significant boost in DPS.
At 5903 GS, I have:
342 hit(over cap)
44% crit
32/32 expertise (Still have 2 expertise gems that I used before)
90.38% ArP
Ikfirus really helps a LOT + shoulders for hit.
Why is that ? :)
Also I have a question. I have now 2 daggers , one is Heavens Kryss and other Unshaped razor from pos I think... so when I do battered hilt I ll have the sword. So , should I just use that heavens in offhand till i get slower axe from ICC?
About enchant, berserk + moogose? or its the same what u choose from those 2?
Poz