This works on retail too though (war charge), given the right angle. You can find many videos of players doing it.
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = ""; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "search"; var RELPATH = "search.php?searchid=14239096"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
Type: Posts; User: Allenkey
This works on retail too though (war charge), given the right angle. You can find many videos of players doing it.
I am really wondering now how this pet pathing problem we've had on Frostwolf since forever had not been fixed yet. I mean, dev team made it work good on Lordaeron and i really don't get what's so...
Problem now is that every class that doesnt heal just sucks. Warriors are hard to kill even if you burst the **** out of them at low health because of second wind and they still do insane damage (WAY...
As a enhancement shaman bursting (with full griev, enchants/gems and trinkets activated) i can't kill a 35% health warrior because of second wind. That did not happen on retail EVER, and I did play...
problem is warmane staff NEVER thinks about PVP when they work on Mist of Pandaria. We had not even half the BGs for so much time and now that they added 3 more, they seem to have forgotten that this...