I modified this script a bit more so that you can change color and size of IDs. For your convenience, there are 2 new variables at lines 9-10: ID_COLOR is RGB color code...
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = "s=b00b0352ac5e7283dee158c6512424df&"; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "search"; var RELPATH = "search.php?searchid=13994016"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
Type: Posts; User: IsNoGoOdQt
I modified this script a bit more so that you can change color and size of IDs. For your convenience, there are 2 new variables at lines 9-10: ID_COLOR is RGB color code...
If you don't need it just for the player portrait, then change the code on line 22 like this:
if UnitIsPlayer(self.unit) and self.unit ~= "player" then
Idk if you still need it, but here's a version that just shows those numbers on top of nameplates, no styling etc
https://www.mediafire.com/file/vmxils7yj7ftfp7/ArenaIDv2.zip/file
Replied here. You could try TotemPlates from that topic if yours will conflict.
I recommend trying VirtualPlates, here is a modified version of it so nameplates will be shown slightly overhead.
Unfortunately, I don't have time to test it properly right now, so use at your own...
Re-uploaded here.
I don't have exact numbers, most of them consume something between ~1-20KB. They actually use more CPU resources than memory, but I've tried to optimize them whenever possible, so there's really...
I know it would be nice to add some in-game settings, but honestly I'm too lazy and don't have enough knowledge for that :(
Anyway, thanks for feedback <3 It's really nice to know that someone found...
This is the same old BattlegroundTargets but adapted for mercenary mode.
Honestly I haven't tested it much so feel free to report bugs.
Download: MediaFire | Google Drive
Re-uploaded + added a new one.
I updated that topic so you can download it now.
Added a few more useful scripts (Changelog)
Looks like the problem has resolved itself. Anyway, there are now fallback links in case this happens again.
Minor update released for Spell Alert/Totem Spy (see Changelog).
Thanks for feedback, I suppose it was a combat log bug, so I recommend using Combat Log Fix, since most of these scripts are highly dependent on it.
All links with their descriptions are provided in the first post.
Another script added (Safe Queue), I couldn't find the original version for 3.x patch, so here is essentially a rough backport.
Try to use this version https://www.curseforge.com/wow/addons/losecontrol/files/417954
But before that DO NOT forget to delete file:...
Added Spec Icons script.
Note
• All of these scripts are designed for the default UI, using something that replaces it will probably prevent them from working.
• Although they were tested hard, minor bugs are still...