There's no stepping into the same river twice. 2004 is not just distant in time but also in space (even if it's not instinctively obvious), you simply cannot go back there.
The initial decision that...
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = "s=a8872bd7025cc3c7f14a5cd1c347a666&"; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "search"; var RELPATH = "search.php?searchid=13857546"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
Type: Posts; User: namelessboi
There's no stepping into the same river twice. 2004 is not just distant in time but also in space (even if it's not instinctively obvious), you simply cannot go back there.
The initial decision that...
I have an even better solution. How about we make the realm PvE, the quest mobs immune to attack, and for players who want to PvP they can queue any battleground they feel like doing at the moment?
It's not even a vanilla realm, the focus is on the progressive nature of it.
It never was about the journey, it was engineered just like todays games around keeping the player in the loop for as long as it's bearable for them to keep paying monthly fees. Besides, the most...
Anyone who has a job, family or any other duties would say that 1x, 2x and similar rates are too time consuming to fit into their lifestyle. The mods already mentioned that players will likely be...
not that i think that the staff needs anyone defending them, but the whole disrespect thing started when they clearly stated that they have plans and they will release information later when...
Dear Warmane staff, I'd just like to add something I thought about earlier, which I think might be a good addition not already in practice among MMO-s, is to implement some Lifepath feature to the...
Making racial choice optional would be equal to making dual talents available, at least in PvP areas, like BG-s, arenas and so on. Every man for himself is just too good to pass on in most cases. The...
There is a pvp server, actually several, even pvp exclusive server
oh and one more thing i forgot, maybe solo rated bg-s for arena points in next season? that would be interesting to see implemented here
When vanilla came out almost 20 years ago, people migrated from diablo 2 where the only type of pvp was world pvp. That's where the wpvp comes from, and even in d2, a lot of pk happened through...
Dear Warmane Staff, while I know that we still have a few months left, could you give us an update on whether or not Frostmourne will be reset or simply deleted after it's completion, like Outland ?...
It literally didn't even start yet, we have zero clue what the rewards are or how the events play out, what's wrong with you people ? :D
A TBC server completely unchanged, with an 1x rate, and with no end in sight ( Icecrown like realm without time limit on it ) is probably doomed to fail. It hurts to admit but the game wasn't...
Would it be possible to create a server like Frostmourne for Outland? I mean, the server died as the progress was over, wasn't it ? Wouldn't this problem be solved by a server that exists like...
Does it show offline for anybody ?