Recruitment status:
Death Knights = HIGH - any dps with tank offspec and other way around
Warriors = CLOSED - // OPENED only for tanks
Monks = HIGH - any spec
Paladins = LOW - any...
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = "s=738f5d2c52a5a68a5a91eadb7c0bdd36&"; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "search"; var RELPATH = "search.php?searchid=13454483"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
Type: Posts; User: Drazen74
Recruitment status:
Death Knights = HIGH - any dps with tank offspec and other way around
Warriors = CLOSED - // OPENED only for tanks
Monks = HIGH - any spec
Paladins = LOW - any...
this was actually our first attempt so it was messy, we had 1 or 2 dc wipes on P1 before this (i think dbm shows it after every phase + server was in bad condition atm, u can see the lag)
...
Iron Qon 10man
http://i58.tinypic.com/zx30n.jpg
new movies from missing bosses:
Council of Elders:
https://www.youtube.com/watch?v=noC2uBdh_To
Tortos:
Saw that we dont have a single Primordius kill frapsed so here:
https://www.youtube.com/watch?v=i11q8oCloQ0
https://www.youtube.com/watch?v=HAGayTaG7QE
will come on our next kill, i stopped frapsing after 40th wipe :)
after ALOT of wipes.
this boss is such RNG (will the maze break, will the guy that has a red beam get the force of will while revealing the add, at what point will the maze stop working, will it...