I don't think you know what maintenance is...
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Type: Posts; User: MeneerPrins
I don't think you know what maintenance is...
Nope warrior fear is physical, scatter too
I recommend the full client since the minimal client will never fully download and you will almost always see a loading spinner
When your enemy target is moving and the server registers the target let's say 5 yards away but on the players screen the target is in melee range. So when you think you can hit the target you...
+1 Not playable at the moment.
Use unstuck tool on the website and clear cache or something, that should fix it for now.
you can try farming conquest with 70-74 arenas, priest is really strong there and I think that community got some active people atm
I still see people use speed hack in bg ... so it doesn't work that good tbh
play what you like...
It works fine, I play on a Macbook. But use the 32 bit client or duels won't work.
Can you also give us an update regarding pathfinding?
yea sometimes i get feared by psyfiend from 100 yards away, another bug :D
fear is super bugged
Classes overall are pretty fine to play, but PvP in general can have some annoying bugs like server delay (can't hit people even when they're in melee range, getting stunned/cloned in deterrence or...
Well sometimes you get stunned in deter because of warmane's awesome server lag ;)
Hunters can dodge stuns with deter, cc rogue with pet, use roar of sac or trinket> deter the combat burst with ease
Being attacked and attacking someone is the same thing, it's called being in combat...
bound when equipped...
demo lock, assassination rogue (mm hunter?)
Yes, Rogue (and probably some other classes) are really anoying to play atm. you can't even hit warlocks when they are just walking, you stun hunter in deterence. The DR seems to be increased 0.5...
you can command pet to go anywhere you want... and it's better for hunters actually that pets have no pathfinding
You can kill mw monks as combat, but it's a dampening game. Don't go for mw as double dps afaik.
throw, shuriken toss? Use that brain a little bit ;)
The Wotlk servers have been in development for far more years so are much more stable. So Frostwolf crashing more often makes perfect sense.
That was fixed fairly quickly, pvp is overall kinda balanced (compared to retail)