You say it like every other guild didnt go PTR. We did 2.5 raids on muru, the first of which was during the initial SWP testing with months between.
Try not be too upset that you’re stuck on 10...
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Type: Posts; User: Qitarah
You say it like every other guild didnt go PTR. We did 2.5 raids on muru, the first of which was during the initial SWP testing with months between.
Try not be too upset that you’re stuck on 10...
Sure, taking raid comps from live videos is quite pointless but it hardly require much thought to figure out you need to use 4-5 healers. The old videos give you 95%+ of the info you need to kill all...
Irrelevant? Don't be stupid.
Sizable nerf to tank damage and a pretty big buff to burn damage (from the values on PTR version we tested) left us a bit confused @ brut for a few pulls!
04/08 update classes for recruitment for Sunwell Progression!
Hunter: BM or Survival.
Priest: Holy and shadow.
Shaman: Enhance and Elemental.
Druid: Feral (Tank) (Having a viable resto/owl...
I would not expect many guilds will be thrilled about streams/vods going out for this content. Sure there are instructional videos out there for the original content but a stream/vod shows so much of...
I cleared sunwell pre nerfs. I know how much damage we were doing and I remember how hard the instance was. But I also realise People got a lot better at the game, we all use drums doing minimum 25%+...
Sunwell was hard when it came out back in 2008. It was a huge step up in terms of difficulty. Instead of raid instances having mostly easy bosses, a few semi challenges and one hard boss (tk/ssc for...
Not like they can go and add new mechanics.
Tuning HP up/tweaking enrage timers is certainly needed. Bosses will just flop over with minimal effort other wise.
If there aren’t significant HP buffs to bosses, some damage buffs to certain abilities or any gating then it’s gonna be cleared within a week.