it is same problem i also have!
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = "s=36a1a3e88dc235b4416d34a05c4c2848&"; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "showthread"; var RELPATH = "showthread.php?p=2710652&t=337387&viewfull=1"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
Nobody can log in but, according to the website, there are 4.6k players online atm
Cool story.
Not with noobs. Just with the US guild behind pugs in progression? only 2 and a half months for yogg? Everyone else killed it in 2 weeks.
The weak? You had to wait for every single boss to be nerfed before you could kill it, and still struggled.
There's no need to flame people who are looking for a different type of server, which they can't find, as there's no real 'blizzlike' servers. The issue with a server that's not 100% blizzlike is **** like Yogg 0, the REAL difficulty becomes trivial because it has to be nerfed as the devs won't be meticulous enough to code the difficulty to perfection.
People are allowed to have opinions on how the server would be, and the ego of a **** player leading a **** guild shouldn't spew his bull**** on them.
The server is dying. There is 2 US guilds, one of which is casual, one of which is bad. There's only 2 competitive euro guilds left. When the server was released there was 4~ US guilds and upwards of 10 euro raiding guilds. If you honestly think it's thriving, you're delusional as ****.
No, they're doing an awful job at keeping it hardcore, as they keep nerfing content to make HMs easier, and therefore allow worse players and guild (ie; you.) to kill bosses that they would not have been able to kill at their release difficulty. They did an awesome job with naxx, with the refusal to nerf, even for things as hard as 3D 10m Sarth, which only memories was capable of killing, nobody else.
Did they nerf it for noobs like YOU to kill it? No. They didn't.
Post again when you've killed 3 drake on any modes, and can dodge flamewalls.
Egotistical fuccboi.
The server needs to be fixed in a place where difficulty isn't trivialized due to nerfs upon nerfs, to the point where Yogg 1 light is actually EASIER than yogg 4 light was on release.
If it can't go back to the naxx/os tuning by TOC, I can see the death of the server in the near future. No competitive player is going to want to kill hard bosses to then be trivialized by the noobs who can't handle it, to appease them.
Edited: July 24, 2016
I think we've established that everyone is having this problem. Now we wait for a developer to fix it.
i've tried every single server and couldn't get into any of them. so it's the login server across all realms. possibly ddos still, just doubtful it's over the trivia :D