IF YOU KNOW WHAT YOU ARE DOING, THAN YOU CAN SCROLL DOWN FOR THE ADDONS PROVIDED, IF NOT, THAN PLEASE READ THE POST FIRST!!
Downloading the AddOn
- Make a folder on your desktop called *My AddOns
- Download the World of Warcraft AddOn you want to install from whatever expansion you are playing and save the compressed files (.zip, .rar, etc.) to this folder.
- Usually when you download a file it will give you a popup asking if you want to open it or download it. You want to download it. If you are not given this options try right clicking on the link and Save As... or Save Target As.
Extracting the AddOn
Extract one addon at a time so that you can keep track of them, and you don't accidentally put files where they shouldn't go >.< .
Windows
- Windows XP has a built in ZIP extractor. Double click on the file to open it, inside should be the file or folders needed. Copy these outside to the "My Mods" folder.
- 7-Zip: Right click the file, 7-Zip, select Extract Here
- WinRAR: Right click the file, select Extract Here
- WinZip You MUST make sure the option to Use Folder Names is CHECKED or it will just extract the files and not make the proper folders how the Authors designed
Mac
- StuffitExpander: Double click the archive to extract it to a folder in the current directory.
- The AddOn will extract into a folder (or folders) with a name or subnames of the addon. For example, DBM has 14 folders once extracted. They are all marked DBM- _____. Do not merge these folders or move any files out of one and into another.
Install the AddOns
- Open your World of Warcraft folder wherever you have it installed.
- Go into the Interface folder > AddOns folder.
- Open the My AddOns folder and move the extracted folders (example DBM-Brawlers) in your My AddOns folder into the AddOns folder.
Making sure AddOns are Installed
- Start World of Warcraft and log in.
- At the Character Select screen, look in lower left corner for the addons button.
- If button is there: make sure all the mods you installed are listed, and make sure load out of date addons is checked (located towards the top).
- If the button is NOT there: means the addon did not install properly.
- Log out of WoW and double check to make sure you copied over the addon file to the correct folder.
Troubleshooting
Your addon or the addons button is not working.
You downloaded wrong expansion addom.
- Make sure you use the correct addon for the expansion you are playing, which in other words if you play expansion WotLK 3.3.5 use the addon for that preferred expansion.
You put the addon in the wrong folder.
- Be sure to put the addon in the addons folder, it will be located at the World of warcraft > Interface (if it does not show up, than create one) > Addons (if it does not show one than create one)
You put the zipped folder in the addons folder.
- You want to use the contents of the zipped folder.
Recommendation
If you are coming from another private server, it would be wise to delete or rename the WTF folder, the folder will create a new one when you start the game. You can delete the Cache folder as well, It will create itself when you start the game .
Disclaimer
- I have nothing to do with creating any of the addons posted.
- I have no affiliation with the creators of the addons.
- All addons were downloaded from their respective websites as is. I did not change/modify any of the addon's.
- Majority of the information/documentation was copied and pasted from their affiliated home page (I just added a little bling to em).
- I am NOT responsible for your game client if something goes wrong.
- If you have any issues of any kind of hacking you can use VirusTotal to find out.
Spoiler:Show Achievements Reminder___MoP 5.4.2___Fake Achievement___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Open menu:/ar /achrem /achr
- Informs about achievements when you enter the instance or target the boss.
- Manual selection of available achievements (by location).
- Shows tactics.
If you get errors using this addon:
Check your addon's folder, and delete the folder named "RaidAchievement_AchievementsReminder" if it exists.
Screen Shots
Spoiler:Show NPCScan___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Create fake achievement links to be used in that messages to impress noobs, fake PGMs and make laugh your friends and the girls !
Usage
/fa <achievement> <date>
- Achievement can be the achievement ID (retrieved from WoWHead for instance) or any incomplete achievement link
- Date is format is day/month/year. Year is in 2-digit format representing the year of the 21st Century.
Examples:
- /fa 4999 8/12/10
- /fa [Realm First! Level 85] 8/12/10
The achievement link is generated for the currently targeted player. If you don't have any target, the link is generated for your character. Gives spoofy results with NPCs.
Of course, this won't give you the achievement and the real achievement can be verified in the armory. This is just attended for fun and to shut those arrogant fake PGM's mouths.
Screen Shots
Spoiler:Show Overachiever___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show NPCScan helps you find NPCs by scanning nameplates, minimap vignettes, and mouseover targets, with an optional dynamic targeting keybinding. Once an NPC is found by one of these methods, an on screen alert is displayed and an audio alert is played.
Nameplates
Alerts will be triggered whenever a nameplate is created, if that nameplate belongs to one of the tracked NPCs. To use this feature with any reliability, the Interface->Names->Always Show Nameplates option must be turned on from the WoW Game Menu.
Dynamic Target Keybinding
NPCScan includes a key binding that will trigger a dynamically-generated targeting macro. Each time it is pressed, the key binding will trigger a /targetexact <mob name> for every tracked NPC in the current zone you are in, in addition to any custom NPC additions. This only attempts a search each time it is triggered; it is not a continuous search.
To access this feature, just set a keybind under the Key Bindings->AddOns->NPCScan->Targeting Macro section.
“Found” Alert
When an NPC is found, NPCScan alerts you by playing a loud and distinctive sound, making your screen pulse red, and displaying a Targeting Button for every NPC that is found.
Targeting Buttons
When clicked, the targeting button tries to target the NPC it depicts. You can also bind a key to trigger the newest button, in cases where multiple buttons are spawned.
Note: These buttons cannot be shown during combat. In the unlikely case that you do find a tracked NPC while fighting, the button or buttons will appear after you leave combat.
Options
NPCScan's main options window can be accessed from the Interface Options menu. To access the NPC list and other settings, type “/npcscan”.
New sounds can be added to the alert sound dropdown menu by installing SharedMedia.
All mentioned addons are available in this private post!!
Screen ShotsSpoiler:Show Raid Achievement___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Tools and tweaks to make the lives of players seeking Achievements a little bit easier.
Most features listed here are optional. Options can be found using the /oa command or at Interface Options -> AddOns tab -> Overachiever.
General:
- Slash commands to search for achievements by name.* (Also see the "Search tab" feature.)
- Ctrl+click on an achievement link to open the GUI to that achievement. Ctrl+click again to track it.
- Automatically track timed achievements when the timer starts.
Achievement Tooltip Enhancements:
- Add information from progress bars and normally-hidden progress information. (For example, "Progress: 5/10" or "Assault 2 bases (0/2).")
- Compare progress using chat links: Display your progress below that of the player who linked the achievement.
- Optionally add the achievement's ID to its tooltip. (Convenient for addon authors.)
GUI Enhancements:
- Draggable Frames: The achievement frame is draggable.†
- Search tab added to the UI to search for achievements by name, description, reward, and more.‡
Cooking Trade Skill UI:‡
- Suggestions tab added to the UI that suggests achievements based on your current situation: Location, recent tooltip reminders from this addon, etc.‡
- Display icons next to recipes you need to cook for "The Northrend Gourmet" and "The Outland Gourmet." Ctrl+click on one of these recipes to open the UI to the achievement that requires it.
- Works with the default UI, Advanced Trade Skill Window, Skillet, and lilsparky's branch of Skillet. (Users of lilsparky's branch must Alt+click instead of Ctrl+click to open to the achievement.)
Objectives Frame (Achievement Tracker):
- Display a tooltip when hovering over an achievement title to see more details about it.
- Shift+click an achievement title to add that achievement's link to chat.
Display a tooltip when the cursor is over certain achievements in the GUI:
- ''Part of a series'': Give the names of other achievements in the series and its relation to them.
- ''Required by'': Give the names of any meta-achievements that list this achievement as a criteria.
Meta-criteria (achievements displayed as the criteria for obtaining a larger achievement) in the GUI use a detailed achievement tooltip instead of simply giving the date the criteria was completed (or nothing if it isn't complete).
Achievement-specific Options:
World Explorer: Automatically track exploration achievements as you travel.
Tooltip Reminders: Add information to units', items', and/or world objects' tooltips to help you complete...
"To All The Squirrels I've Loved Before", "To All The Squirrels Who Shared My Life": Do I need to /love this critter?
"Pest Control": Have I exterminated this critter?
"Well Read", "Higher Learning": Have I read this book?
"The Scavenger," "Outland Angler," "Northrend Angler": Have I fished this type of node?
"It's Happy Hour Somewhere", "Tastes Like Chicken": Have I consumed this food or drink?
"Northern Exposure", "Medium Rare", and many others: Do I need to kill this creature? (Includes many dungeon and raid-based achievements.)
Holiday Achievements:
"Let It Snow": Do I need to use a Handful of Snowflakes on this player?
"Fistful of Love": Do I need to use a Handful of Rose Petals on this player?
"Shake Your Bunny-Maker": Do I need to use Spring Flowers on this player?
Sound Reminder:
Choose a sound to play when one of the above tooltip reminders shows up if you need to do something.
* See the included readme.txt file for more details.
† See instructions below.
‡ This is part of a modular component that can be enabled/disabled individually. See "Disabling Modules," below.
Key Bindings
You can associate key bindings with each of the new tabs added to the Achievement frame using the standard key binding interface. The new bindings are located under the heading "Overachiever."
By default, the main achievement frame can be moved but it is still subject to some standard frame handling that will reposition it when it is opened or certain other frames are displayed. To unattach the frame from this position handling and have Overachiever remember where the frame is from session to session, check the "Remember position" option under the "Main Achievement UI frame" option. Once in the position you desire, you may want to uncheck the "Main Achievement UI frame" option so you don't accidentally move it elsewhere.
Disabling Modules
Some of Overachiever's features are implemented using modules, namely ''Overachiever_Tabs'' and ''Overachiever_Trade''. Modules have their own folders that should be placed inside the Interface\AddOns folder alongside Overachiever. They can be enabled or disabled as you would a separate addon. Additionally, the individual Search and Suggestions components of the Tabs module can be disabled by deleting or renaming Search.lua or Suggestions.lua.
Screen ShotsSpoiler:Show Raid Achievement Old Modules___MoP 5.4.2___Spoiler:Show What it does:
- Reports in chat (or with sound) when group or raid achievement that you can't track is failed or when all criteria of the achievement are fullfiled and you need to kill boss.
- Informs about achievements when you enter the instance or target the boss. Need to install AchievementsReminder
- Manual selection of achievements (by location) available. Need to install AchievementsReminder
- Shows tactics. Need to install AchievementsReminder
/raidAchievement or /rach or /raida - open menu (announces are enabled by default)
- To track achievements from Cataclysm and WotLK expansions you have to download: RaidAchievement_OldModules
- To track achievements from Pandaria expansion you have to download: RaidAchievement_Pandaria
RaidAchievement_OldModules
RaidAchievement_Pandaria
All mentioned addons are available in this private post!!
Screen ShotsSpoiler:Show Raid Achieve Filter___Cata 4.3.4___MoP 5.4.2Spoiler:Show You should install this module if you want to track achievements for: WotLK, Cataclysm expansions.
Works ONLY with RaidAchievement addon.
All mentioned addons are available in this private post!!Tabard Addict___Cata 4.3.4___MoP 5.4.2___Spoiler:Show RaidAchievementFilter allows you to look through your raid, dungeon, and scenario achievements, filtered by instance. They are also sorted into typical boss order.
You can link achievements in chat, add them to tracking, open them in the Blizzard achievement UI and hide achievements you have already completed (by character or by account). It will also automatically switch to the instance you are in when you zone in.
Commands:
- /rachf to toggle the main window, or use the minimap icon.
- Mouseover the achievement icon to see the criteria you have completed, if applicable.
- Shift+Left-Click will add an achievement to tracking, or if the chat editbox is open, it will add an achievement link.
- Left-click an achievement to open in the Blizzard achievement UI. (Note - You must have opened the achievement UI prior to this since logging in.)
Screen Shots
- Tick the "Hide Completed" by account or by character tick boxes to filter out achievements completed by only that character or your entire account.
Spoiler:Show Spoiler:Show Description:
A simple addon that shows which tabards you have or have not equipped and suggests additional tabards to help with meeting the various tabard achievements.
Usage: (slash commands)
/ta
/tabardaddict___
click button next to tabard inventory slot in character frame
Features:
- Shows all tabards that count towards equip count achievement including tabards not available to your faction or currently in game.
- Equip data comes from the server. No need to re-equip all the tabards to update the status to addon.
- Suggestions - Shows suggested tabards to equip to help with meeting the tabard achievements.
- Mouse Over tabard icon - shows in game tooltip.
- Ctrl-Click tabard icon - will launch Dressing Room with tabard equipped. See what your character looks like in the other factions tabards. Also preview TCG tabards before buying.
- Shift-Click tabard icon - will insert item link into active chat edit box.
- Mouse Over tabard items in game - will show if tabard has been equipped or not.
- Click any tabard entry to show a dressup preview of the tabard and a wowhead url.
- Search - click the search icon to toggle the input field to search the tabards
FAQ(s):
Why show tabards not available to my character?
- Many people like to see what their horde character looks like in alliance tabards and vice versa in the Dressing Room.
You can also see what your character looks like in TCG loot code tabards before buying a loot code.
- The "Suggestions" tab will show only tabards that are available to your character.
Screen ShotsSpoiler:Show
Spoiler:Show Auto Bar___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Bartender4___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Description
AutoBar is a Multi-bar mod that automatically adds potions, water, food, quest and other items you specify into buttons for easy use.
- Does not use up action slots.
- You can create your own categories of items, dragging items from bags, or spells from spell books into it.
- You can make custom Buttons that contain 1 or more Custom or Built in categories.
- You can create custom Bars to organize your Buttons to suit your interface needs.
- WoW has thousands of items you may obtain. AutoBar automatically organizes frequently used items for you, saving you the drudgery of dragging stuff from your bags to an action bar. Since AutoBar does not use up the limited action slots available, you can save those for your spells and abilities.
Settings
You can reach the settings dialog for AutoBar in a few different ways:
- type /autobar config in chat
- left-click the AutoBar minimap button
- right-click the AutoBar minimap button and select AutoBar
- left-click the LDB icon (assuming you have a Data Broker addon to show it)
AutoBar:
- The addon title is here, along with the version number. Please provide this version number with any bug reports you make.
- Move the Bars - This turns the bars green and makes them draggable. The name of the bar is also shown over the buttons. When you've placed them where you want them, click this button to set them back to their normal state.
- Move the Buttons - This lets you move the buttons to change their order or move them to a different bar. While in "move mode" the button name (or as much of it as will fit) is shown over the button
- Key Bindings - Click this to set Key Bindings for the buttons. When in this mode, hover the mouse pointer over a button and hit a key combination. You can also set them from WoW's Key Binding interface, but I find this quicker and easier. You can choose to have the key binds be character-specific or account-wide.
- Clamp Bars to Screen - This makes it impossible to move the bars off-screen. If you change it, you will need to reload the UI before it takes effect.
- Show Minimap Icon - Toggles whether the Minimap icon is displayed.
- Show Empty Buttons - If set, all Enabled buttons will be shown even if they have no items or spells available.
- Show Count Text - Shows the number of charges for a spell, or how many of an item you have.
- Show Hotkey Text - Enables the showing the assigned Keybind on the button.
- Show Tooltips - Enables tooltips for the spells and items in the buttons.
- Show Tooltips in Combat - Should tooltips be shown while in combat?
- RightClick SelfCast - For buttons that do not have their own built-in Right Click option, this will make Right Clicking the button auto target you
Fade Out
- Fade Out - Sets whether all bars should Fade Out by default.
- Fade Out Cancels in Combat - If set, the bars will not Fade Out when you are in combat.
- Fade Out Cancels on Alt - Cancels the fade when you press the 'Alt' key
- Fade Out Cancels on Ctrl - Cancels the fade when you press the 'Ctrl' key
- Fade Out Cancels on Shift - Cancels the fade when you press the 'Shift' key
- FadeOut Time - This sets how quickly the bars fade, in seconds.
- FadeOut Delay - The number of seconds to wait before starting to Fade after the mouse is no longer over the bar.
- FadeOut Alpha - This is the transparency level that the bar will reach. 0 is completely transparent, 1 is completely opaque.
Advanced/Debug: You probably shouldn't mess with this
- Log Performance - This will track how long it takes AutoBar to process each game event. If it takes too long, a message will be printed to the chat window.
- Log Events - This will log every message that AutoBar processes to the chat window. It prints a LOT of stuff.
- Log Memory - If checked, the amount of memory that AutoBar is using will be printed to the chat window after every event. Note: This includes the memory used by any shared libraries if AutoBar was the first to load them (Ace, LibPeriodicTable, etc).
- Allow SPELLS_CHANGED - For some classes/specializations, a SPELLS_CHANGED event is sent out by the game at a very high rate. If you are having performance issues you can try disabling this. Since this causes AutoBar to update less frequently there may be side-effects. Use at your own risk.
- Log Throttled Events - If events are throttled (ignored because they happen too fast), this will print a message to the chat window.
- Throttle Event Limit - If events happen more frequently than this setting (in seconds), excess events will be ignored. There may be side-effects. Use at your own risk.
Categories:
- New - This creates a new custom Category that can then be added to a Button.
- Reset - This will permanently delete ALL of your custom categories. Use with caution.
If 1 or more Categories exist, then the following UI will be available when selecting a Category:
Name - The name that will be used to identify this category. You'll need this name to add the Category to a Button.
Buttons:
Button docs go here
Bars:
Bar docs go here
Supporters:
There are no settings here, just a list of wonderful people who helped make this addon possible. Send them some positive vibes.
Definitions
Information on how the various built in buttons and categories are defined.
Main Bar
- Hearth: Spell.Portals, Spell.AncientDalaranPortals(optional), Misc.Hearth, Muffin.Toys.Hearth, Muffin.Toys.Portal
- Mount: A custom button populated from the list of your Mounts.
- Bandages: Consumable.Bandage.Basic, Consumable.Bandage.Battleground.Alterac Valley, Consumable.Bandage.Battleground.Arathi Basin, Consumable.Bandage.Battleground.Warsong Gulch
- Heal: Muffin.Potion.Health, Muffin.Potion.Combo, Consumable.Cooldown.Stone.Health.Other, Consumable.Cooldown.Stone.Health.Statue, Consumable.Cooldown.Stone.Health.Warlock
Recovery:
- Rogues: Consumable.Buff.Energy
- Warrior & Druid: Consumable.Buff.Rage, Muffin.Potion.Rage
- Mana Users: Muffin.Potion.Mana, Muffin.Potion.Combo, Consumable.Cooldown.Stone.Mana.Other
- Potion Cooldown: Health: Consumable.Cooldown.Potion.Health.Basic, Consumable.Cooldown.Potion.Health.PvP, Consumable.Cooldown.Potion.Health.Anywhere
- Potion Cooldown: Mana:
- Rogues: Consumable.Buff.Energy
- Warrior & Druid: Consumable.Buff.Rage, Muffin.Potion.Rage
- Mana Users: Muffin.Potion.Mana
- Potion Cooldown:Rejuvenation:Consumable.Cooldown.Potion.Rejuvenation
- Potion Cooldown: Combat: Consumable.Cooldown.Potion.Combat
- Stone Cooldown: Health: Consumable.Cooldown.Stone.Health.Other, Consumable.Cooldown.Stone.Health.Statue, Consumable.Cooldown.Stone.Health.Warlock
- Stone Cooldown: Mana: Consumable.Cooldown.Stone.Mana.Other
- Cooldown: Drums : Consumable.Cooldown.Drums
- Food: Consumable.Food.Conjure(Mage only, optional), Muffin.Food.Health.Basic, Muffin.Food.Combo.Basic (optional), Consumable.Food.Percent.Basic
- Food Buff: Muffin.Food.Health.Buff
- Food Combo: Muffin.Food.Combo.Basic, Muffin.Food.Combo.Buff
- Buff: Consumable.Buff.Chest, Consumable.Buff.Shield, Consumable.Buff.Other.Target, Consumable.Buff.Other.Self, Consumable.Buff Group.General.Target, Consumable.Buff Group.General.Self, Consumable.Buff.Water Breathing, Muffin.Potion.Water Breathing, Muffin.Order Hall.Buff, Consumable.Buff Group.Melee.Target, Consumable.Buff Group.Melee.Self, Consumable.Buff Group.Caster.Target, Consumable.Buff Group.Caster.Self, Muffin.Potion.Buff
- Buff Weapon: Consumable.Weapon Buff, Spell.Buff.Weapon
- Battle Elixir: Muffin.Elixir.Battle
- Guardian Elixir: Muffin.Elixir.Guardian
- Flask: Muffin.Flask
- Crafting: Spell.Crafting
- Quest: Misc.Usable.StartsQuest, Muffin.Misc.Quest, Misc.Usable.BossItem, Dynamic.Quest
- Trinket 1: Muffin.Gear.Trinket
- Trinket 2: Muffin.Gear.Trinket
- Water: Consumable.Water.Conjure, Consumable.Water.Percentage, self:AddCategory("Consumable.Water.Basic, Muffin.Food.Mana.Basic
- Water Buff: Muffin.Food.Mana.Buff
Class Bar
- Bear: Druid Only. : A custom button that shows the Bear Form spell.
- Cat: Druid Only. : A custom button that shows the Cat Form spell.
- Travel: Druid & Shaman Only. : A custom button. For Druids it shows casts Travel Form outdoors, and Cat Form indoors. For Shaman, it casts Ghost Wolf.
- Tree of Life / Boomkin: Druid Only. : A custom button that casts either Moonkin Form or Treant Form.
- Pet Food: Consumable.Food.Bread, Consumable.Food.Cheese, Consumable.Food.Fish, Consumable.Food.Fruit, Consumable.Food.Fungus, Consumable.Food.Meat, Consumable.Buff Pet
- Trap: Spell.Trap
- Stealth: Spell.Stealth
- Debuff: Spell.Debuff.Single, Spell.Debuff.Multiple
- Conjure: Spell.Mage.Conjure Food (Mage only), Spell.Warlock.Create Healthstone (Warlock only)
- Pet Combat: Spell.Class.Pets2
- Pet Misc: Spell.Class.Pets3
- Class Pet: Spell.Class.Pet
- Class Buff: Spell.Class.Buff
- Shields: Spell.Shields
- ER: Spell.ER
- Charge: Spell.Charge
- Interrupts: Spell.Interrupt
- Aspect: Spell.Aspect
- Pick Lock: Misc.Unlock, Misc.Lockboxes
- Poison: Lethal: Spell.Poison.Lethal
- Poison: Nonlethal: Spell.Poison.Nonlethal
- Earth Totem: Spell.Totem.Earth
- Air Totem: Spell.Totem.Air
- Fire Totem: Spell.Totem.Fire
- Water Totem: Spell.Totem.Water
- Stance: Spell.Stance
Extras Bar
- Speed: Consumable.Buff.Speed
- Free Action: Consumable.Buff.Free Action
- Explosive: Muffin.Explosives
- Fishing: Muffin.Skill.Fishing.Lure, Muffin.Skill.Fishing.Misc, Muffin.Skill.Fishing.Rare Fish, Muffin.Toys.Fishing, Tradeskill.Tool.Fishing.Gear, Tradeskill.Tool.Fishing.Other, Tradeskill.Tool.Fishing.Tool, Tradeskill.Tool.Fishing.Bait, Spell.Fishing
- Archaeology: Muffin.Skill.Archaeology.Crate, Muffin.Skill.Archaeology.Mission, Spell.Archaeology (optional)
- Pets:
- Battle Pet.Favourites, Macro.BattlePet.SummonRandom, Macro.BattlePet.DismissPet, Macro.BattlePet.SummonRandomFave
- Battle Standards: Misc.Battle Standard.Battleground, Misc.Battle Standard.Alterac Valley, Misc.Battle Standard.Guild
- Openable: Muffin.Misc.Openable
- [*Misc, Fun: Consumable.Food.Feast, Misc.Usable.Permanent, Misc.Usable.Fun, Misc.Usable.Replenished
- Guild Spells: Spell.Guild
- Sunsong Ranch: Muffin.SunSongRanch
- Milling: Tradeskill.Gather.Herbalism
- Battle Pet Items: Muffin.Battle Pet Items.Level, Muffin.Battle Pet Items.Upgrade, Muffin.Battle Pet Items.Bandages, Muffin.Battle Pet Items.Pet Treat, Muffin.Toys.Pet Battle, Spell.Pet Battle, Muffin.Toys.Companion Pet.Ornamental (optional)
- Raid Targets: Macro.Raid Target
- Toy Box: Toys.ToyBox
- Reputation: Muffin.Reputation
Slash Commands
All slash commands should be preceded by either /autobar or /atb. /autobar on its own will print out usage information. Theoretically, anything you can do from the GUI can also be done from the commandline, though it is less convenient. Here are some of the more common commands:
- /autobar config: This opens the AutoBar config window
- /autobar main movebarsmode: This allows the bars to be moved around on the screen. Run this command again to lock them in place.
- /autobar main keyboundmode: Show the dialog for binding keys
Tutorials
In this tutorial we will cover how to create a new, custom Button that uses the existing Categories.
Known Issues
- These are all of the issues known at this time.
- The new Falcosaur Mounts do not appear on the Mount button. This is a Blizzard bug. You also can't use them from a macro.
- Toys, Mounts and Battle Pets cannot be added to Custom Categories.
- Sometimes popups don't pop back down when you move the mouse over them quickly. This is a Blizzard bug. The UI notifies AutoBar when the mouse enters the area, but not always when it exits.
- Custom macros do not show cooldown information.
- The Category dropdown in the custom button dialog is sorted randomly. It appears to be a limitation in the Ace3 GUI/Config libraries that AutoBar uses.
- With Custom Macro buttons, Toys will show the tooltips for the items that teach them.
- "You aren't in a party" will be written to the chat window when you loot in a instance group. It is harmless though.
FAQ
Here are answers to some questions that come up often.
I don't see any Mounts (or as many as I expect) on the Mount button.
- Check the configuration of the Mount button. There are 4 checkboxes that control what is shown: Show Class, Show Favourites, Show Non-Favourites, Show Qiraji.
When logging in I see "Warnings/Errors occurred in AutoBar" followed by a long list of invalid spell IDs in the chat panel.
- This is a sign that Blizzard changed some spell IDs so the ones AutoBar expected are no longer there. Please report this on the forum.
There are items missing from the buttons
- New items are added pretty frequently. I do my best to stay on top of it, but I'm bound to miss some. Please post on forum. Please include a WoWHead link to the missing item and the name of the button where you think it should be added.
How can I set the icon on a custom macro?
- AutoBar does its best to parse the macros you give it to choose the proper icon, but if you need to specify it directly you can use "#showtooltip" or "#show" followed by the name of a spell or item to use as the icon.
The Ancient Dalaran Portal/Teleport is missing.
- Please check the configuration of your Hearth button. There is a checkbox to "Include Ancient Dalaran".
Is there a way to make the Bars vertical?
- Yup! Go into the Bars config, select the bar you're interested in on the left ("Basic", for example). Then scroll down through the options until you reach the General block. There you'll see settings for the Rows and Columns. Set the Columns to 1 and the Rows to whatever you want the height of the bar to be.
You'll likely want to change the Popup Direction setting in the same area too.Bind Pad___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Bartender4 is a full ActionBar replacement mod. It provides you with all the features needed to fully customization most aspects of your action and related bars.
Features
- Support for all Action Bars and all related bars
- 10 Action Bars
- Stance Bar
- Pet Bar
- Bag Bar
- Micro Menu
- XP/Reputation Bar
- All Bars are fully customizable (Scale, Alpha, Fade-Out settings, ...)
- Very flexible and customizable Show/Hide driver based on Macro Conditions
- Additional Layout and Paging settings for Action Bars
- Page all bars based on Stance or Modifier
- Possess Bar support
- Custom State driver support with Macro Conditions
- Options to hide specific elements of the buttons (Macro Text, HotKey, more could be added on demand)
- StickyFrames support
- Masque/ButtonFacade support!
- Easy Hotkey Binding using KeyBound
- Options to control the hiding of the default blizzard artwork (you might still want that to be displayed..)
FAQ
How do i access the Configuration?
- You can open the configuration with the Slash Commands (/bt or /bartender) or through the Bartender4 LDB plugin.
Where are my keybindings? And how do i bind new keys?
- Bartender4 buttons do not automatically inherit keybindings from the Blizzard bars (except for Bar 1), you have to use the new KeyBound to re-bind your keys. You can access KeyBound by its slash command (/kb) or through the button in the BT4 config. Hover a button, press key ? voila!
Can I skin the buttons beyond the built-in options?
- Bartender4 allows skinning through Masque! After installing both Bartender4 and Masque, you can customize the BT4 appearance in the Masque options.
How do i disable the snapping of the bars?
- Currently, you can temporarily override the snapping by holding down the Shift Key while moving your bars, or uncheck the option in the popup when your bars are unlocked.
Button Forge___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show What is "BindPad"?
BindPad is an addon to make KeyBindings for spells, items, and macros.
You no longer need actionbar slots just to make Key bindings for your macores etc.
BindPad addon provides many icon slots in its frame. You can drag and drop
anything into one of these slots, and click the slot to set KeyBindings.
How to use "BindPad"?
(1) Type /bindpad or /bp to display BindPad frame.
(Also you can find "Toggle BindPad" Keybinding command in standard
KeyBindings frame of Blizzard-UI.)
(2) Open spellbook frame (p), you bag (b), or Macro Panel (/macro).
(Also you can use three mini-icons on BindPad frame to open these windows.)
(3) Drag an spell icon, item icon, or macro icon using left button drag and
drop it onto the BindPad window.
(Maybe you need shift key + left button drag if action bars are locked.)
(4) Now you see the icon placed on BindPad frame. Click it,
and a dialog window "Press a key to bind" will appear.
(5) Type a key to bind. And click 'Close' button.
(6) When you want to remove icons from BindPad frame, simply drag away the icon
and press right click to delete it.
Note that KeyBinding itself will not be unbinded when you delete the icon.
To unbind it, click the icon and click Unbind button on the dialog window.
Also you can simply override Keybindings.
How to use tabs
3.1. Slot tabs
There are four tabs called Slots Tab on the top of BindPad frame
(like Blizzard's Macro frame).
[General Slots] is for common icons used for every characters and every specs.
[<Character> Specific Slots] is for icons specific to current character
and current spec.
[2] and [3] (aka. 2nd and 3rd <Character> specific slots) will act
in the same way as [<Character> Specific Slots].
Note that you can use [<Character> Specific Slots] tab only after you click
'Character Specific Key Bindings' check box at standard KeyBindings frame of Blizzard-UI.
From BindPad version 1.5, you can see this checkbox on BindPad window itself too.
(Also BindPad will inform you about 'Character Specific Key Bindings' and automatically
activate it for you when you click [<Character> Specific Slots] tab.)
3.2. Profile tabs
There are another three tabs called Profile Tab on the side of BindPad frame.
(like Blizzard's Talent frame)
Different Profile can hold different contents in [<Character> Specific Slots].
You can click a Profile tab to switch current Profile, and your choice of
Profile is saved for each Talent specs and automatically reverted to former
profile when you change talent spec. If you choose same Profile for both
talent specs this automatic change will not happen.
Note that [General Slots] tab is not effected by Profile change, as all
contents of [General Slots] tab is common for all characters AND all specs.
If you change Profile while [General Slots] tab is shown,
BindPad will automatically shows [<Character> Specific Slots] tab of
specified Profile.
3.3. Can i switch profile in combat? On stance change?
No, you cannot.
If you need different skills binded for different stances/forms,
simply use the stance condition to decide on what skill to use.
Example: /cast [stance:1/2] Berserker Stance; [stance:3] Intercept
Where [Stance:1/2] is conditioning the macro for you to be in battle stance
or defensive stance and [stance:3] is conditioning you to be in berserker stance.
This works for all classes with stances (Including rogues for stealth [stance:1]
and shadow dance [stance:2] or none of the previous [stance:0]).
Druid example: /cast [stance:1] Bash; [nostance:1] Healing Touch
[nostance] = Caster, [stance:1] = Bear, [stance:2] = Aquatic, [stance:3] = Cat,
[stance:4] = Travel, [stance:5] = Tree/Moonkin if available else Flight,
[stance:6] = Flight if Tree/Moonkin is not available.
"You want to convert this icon into a BINDPAD MACRO?"... What?
"BindPad Macro" is a new feature from BindPad version 1.8.0 ;
which allow you to make almost unlimited number of virtual macro icons.
Older versions of BindPad just let you save your limited action bar slots.
This new BindPad will let you save your limited macro slots on the standard
"Create Macro" panel.
Usage:
- Click the small red "+" icon to create an empty BindPad Macro.
- Right-click an existing spell/item/macro icon on BindPad to convert it into a BindPad Macro.
- Right-click the "BindPad Macro" to edit macro-text.
- ...and you can use left-click to set keybindings as usual.
Note that BindPad Macro will only exist within the BindPad frame;
You can drag-and-drop them within BindPad, but you cannot drop them outside.
More info
BindPad addon utilizes new functions added from WoW API 2.0 .
You can use these functions (and many others) in any addons or macros.
GetBindingKey("command")
SetBinding("KEY", "command")
SetBindingSpell("KEY", "Spell Name")
SetBindingItem("KEY", "itemname")
SetBindingMacro("KEY", "macroname"|macroid)
Just don't forget to save changes by
SaveBindings(GetCurrentBindingSet());Button Timers___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Table of Contents
Button Forge is an Action Bar addon that allows you to create completely new Action Bars (as many as you want). Each bar can have up to 1500 buttons organised into rows and columns (up to 5000 buttons total).
Your existing UI wont be changed by Button Forge, it will continue to function and look how it currently does. The bars you create are totally independent allowing you to simply and cleanly add additional action bars to your UI.
The new buttons operate almost identically to the default action buttons (i.e. drag and drop actions as you normally would, etc); there are a few subtle differences though, such as the ability to drop non usable items into the buttons (handy for keeping count of items you're harvesting).
Creation and configuration of the bars is done via the mouse using a GUI interface. This GUI is designed to be straight forward and easy to use, although there is documentation for both basic and advanced configuration options below.
Features
- Create as many bars as you wish (theoretical limit is 5000)
- Create as many buttons as you wish (up to 1500 per bar with a total maximum of 5000)
- Fully graphical configuration
- Key Bindings
- Drag and drop actions to buttons (spells, items, macros, companions, equipment sets, Button Forge commands)
- Set the scale of the Bars
- Control how many rows and columns of buttons are on a bar
- Setup visibility macros for your bars so that they can be shown and hidden (even during combat)
- Button Facade Support
How Do I (Basics)
Enter into configuration mode
Configuration mode is where you will do things such as create new bars and buttons, position them, etc...
There are several ways, any of the following can be used:
- Enter the Button Forge page in Interface->Addons and use the button found there
- Create a Key Binding in the Key Bindings menu under the Button Forge section
- Drag the Configuration Mode button found on the Button Forge toolbar onto a Button Forge bar, it can then be used to quickly enter and exit configuration mode (recommended)
Exit configuration mode
All of the ways to activate config mode will also deactivate it
Create a bar
Click the Create Bar button, then click on screen where you want your new bar
Destroy a bar
Click the Destroy Bar button, then click on the bar you wish to destroy
Add or remove rows and columns of buttons on a bar
Use the Column and Row drag icons on the bar to adjust how many rows and columns of buttons there are
Change the scale of a bar
Use the Scale icon on the bar to adjust the size of the buttons
Position the bar
Click on the bar background and drag it to the desired location
Make the bar only visible for a given talent spec
Use the Spec 1/2 Buttons found on the left side of the bar (a faded icon means it wont be displayed for that talent spec)
Make the bar visible when in a vehicle
By default bars are invisible while in a vehicle, use the vehicle button found on the left side of the bar to change this (a faded icon means it wont be displayed while in a vehicle)
How Do I (Advanced)
Enable advanced configuration controls for the bars
Click the advanced tools button on the Button Forge toolbar to toggle the display of the advanced options
Set key bindings for the buttons
- Click the keyboard icon on the bar to enter Key Bind mode
- Click the button you wish to set a binding for
- On the binding dialog that has popped up click the key binding button (similar to the standard Key Binding UI)
- Press the key binding you want to assign
- The dialog can be closed by clicking the x this will close the dialog but leave the bar in Key Bind mode, or press esc to completely exit Key Bind mode
Notes
- Key Bindings in Button Forge are implemented as overrides, this means that any existing bindings wont be removed, but if identical the override will be triggered instead (at least provided the bar is visible on screen)
- Button Forge currently wont inform you if the binding already exists on another Button Forge button and it will allow multiple bars to have the same binding, this feature allows some advance ui configurations to be created which will be described further down
- If multiple Button Forge bars have the same key binding it will be ambiguous which button will be triggered, however if only one bar is currently visible that is the button that will be triggered
- The Button Forge UI for Key Bindings may see some alteration in v1 (I feel the flow of creating bindings is not yet as smooth as it could be)
Make a bar only visible while in combat... or out of combat, or while stealthed, cat form, etc...
Any macro conditional in the game can potentially also be used to control if a Button Forge bar is hidden or visible (even during combat)
To setup a visibility macro click the Eye icon and type in the conditional and then press enter (or escape to cancel)... Some basic examples are:
- [combat] hide; show
- [stealth, harm] show; hide
- [form:3] show; hide
Notes:
- Visibility macros are more commonly known as visibility state drivers (I just call them visibility macros to draw attention to the fact that you use macro conditionals to control the visibility)
- The Spec and Vehicle show/hide options (the ones just above the eye icon) also use the visibility macro to control when the bar is displayed. If you specify a visibility conditional and also have one or more of the Spec/Vehicle options set to hide then behind the scenes the necessary rules will be prepended to your visibility macro for the bar... e.g:
- Spec 1 is hidden, and Vehicle is hidden, no visibility macro is set would result in the following state driver: [spec:1] hide; [vehicleui] hide; show
- Vehicle hidden, and the combat macro example from above is set would result in the following state driver: [spec:1] hide; [vehicleui] hide; [combat] hide; show
- Spec 1/2 both shown, Vehicle shown and no visibility macro set: ...No visibility driver will be set for the bar, and it will always be visible
Make the actions on a bar change depending on combat status, or while stealthed, or cat form, etc...
This actually can't be done, but the same effect can be achieved by taking visibility macros a step further.
You can place several bars into the same position on screen and setup visibility macros so that only 1 is displayed at any given time, I will describe the following example to illustrate how to do this.
Lets say you are a druid and want a bar in the center of the screen to have actions for catform and bearform in the same position, and to swap between them depending on your current form:
- Create a bar and position it where you want, set it's scale and the number of buttons you want on it
- Optionally add a label to it to help identify it easier in the interface (lets make this one the bear bar)
- Drag the abilities you want on to it
- Set the visibility macro to [bonusbar:3] show; hide
- Create another bar place it in the same position as the first one... You might notice that it has docking to make this really easy
- Double click the scale button to default the bar to have the same scale as the first bar (double click
- again will revert back to the standard scale of 1)
- Optionally label the bar (for cat form this time)
- Drag the abilities you want to it
- Set the visibility macro to [bonusbar:1] show; hide
- Exit configuration mode and give it a try
If you also wanted to setup key bindings you could do this as well since you can reuse bindings. The buttons in each position on the two bars can have the same binding since only one bar will show up at a time (if at all). Also note that if you want to alternate between which bar you are working on during configuration mode you can use the Send to Front and Send to Back icons so you don't have to move bars out of the way.
Make tabs for bars so that it is easier to configure bars located in the same place on screen
Set a label for the bar and position the top left corner of the bar be the same as another bars. Each bar that has a label set will have that label organised from left to right above the bars. Clicking the respective tab (label) will bring that bar to the top.
Note: Even without a tab for the bar you can still bring it to the front or send it to the back by clicking on it's Send To Front and Senf To Back buttons respectively.
Create a bonus bar (contains the abilities when you enter a vehicle, possess another unit, or the special abilities given during specific fights)
This can be done using the Create Bonus Bar button. Note that the standard Bonus Bar will continue to function as normal so creating a Button Forge bonus bar is purely optional.
Notes:
- The Button Forge bonus bar is a clone of Bonus Bar 5; that is the action bar that receives special actions at certain times during game play (e.g. the actions you can use in a vehicle, or while possessing another unit, etc)
- It is possible to create multiple BF bonus bars
- The BF Bonus Bar is almost identical to a standard BF Bar except for the following:
- It is green in configuration mode
- By default standard BF bars will hide when BonusBar 5 is active, whereas by default BF bonus bars will display (handled via the visibility macro)
- Several of the default settings for the BF bonus bar are different to the standard BF bars
- It starts populated with Bonus Actions 1 - 12, leave vehicle, and cancel possession
- Whenever the Bonus Bar has the number of cols or rows updated it will attempt to replace any missing bonus actions if they have been removed from the bar (this makes it easy to change from a horizontal to vertical bar)
- All the actions found on the Button Forge bonus bar can be dragged into different positions, and also onto other BF bars (by default the Bonus Bar has the buttons locked, so this would need to be changed first)
- Changing around the actions on a BF bonus bar will have no effect on the normal Bonus Bar
Enable Right Click Self Cast
This can be done using the Right Click Self Cast button.
F.A.Q
You may have some questions not covered above, I will try to address those here.
Why do all bars and buttons show up in configuration mode even when some are configured not to show up currently?
- This is done so that you always can configure a bar even if it has a rule set to prevent it from being visible. This also means you can assign actions to bars that you otherwise wouldn't be able to without having to temporarily unset their visibility macro etc...
Why do certain bars/buttons hide in configuration mode when I enter combat?
- This happens because sometimes combat may happen when you least expect it. So that you don't have a messy UI which could make it very hard for you to respond to the threat, the Bars and buttons will obey their display rules when in combat regardless of if you are in configuration mode or not.
Why does my key combination trigger some strange action when in configuration mode?
- If you have the same key binding for multiple buttons it could be triggering any of them... and most likely not the one you intend! This is because while in configuration mode all buttons are visible and so it is ambigous which key binding to use, while this is annoying (it even trips me up sometimes) it will correct itself once you exit configuration mode (or enter combat).
Why does my key combination trigger some strange action when not in configuration mode?
- This will most likely be because you have used the same key binding for multiple buttons and those buttons are visible at the same time, in such a case you will need to either choose a different binding, or configure the display rules for the bars such that only one of the buttons is visible at a time (please note that even if empty buttons are hidden, the key binding will still apply... it is only when the bar itself is configured to hide that the binding wont apply).
Why can't I allocated more buttons to my bar?
- Several configuration options wont work while in combat. Or alternatively you may have hit the upper limit for the number of buttons on the bar (currently 1500), or the total number of allowed buttons may be exceeded (currently 5000).
Why can't I set the scale?
- Several configuration options wont work while in combat. Or alternatively the desired scale may cause the bar to exceed the size of the screen in which case the scale will be rejected.
I've setup bars for my different druid forms but when switching between them the bars dissappear briefly?!
- This is because the visibility rules are treated exactly and there may be a brief swap over period where none of the conditionals are true.
E.g. If you were using [form:1] show; hide for Bear, and [form:3] show; hide for cat to show the bar, when you switch between cat and bear form there is actually a brief period where you are neither of those forms and so neither of those bars will show.
To get around this issue use the [bonusbar:#] conditional in place of the form conditional. It responds to shapeshift changes etc but will keep the bar available the same length of time the default ui keeps it available. (this could also apply to other classes and conditionals where the bonusbar may be a slightly better choice)
Why doesn't my bar have a tab?
- Either the bar has not been assigned a label, or its the only bar with its Top Left corner in that position... If you wish for the bar to have a tab either assign it a label and/or align its top left corner to another bars top left corner (auto docking will take care of this when dragging the bar close to another... except in the case mentioned next)
Why aren't my bars auto-docking?
- This is most likely because you are in combat, it is not possible to autodock in this case unfortunately... Note also that auto docking will only take place when the top left corner of two bars get fairly close to each other.
Bonus Actions are appearing on my Bonus Bar when I change the number of rows/cols, why?
- This is intentional so that changing the orientation of the bar is easy... Note that having multiple rows and columns could sometimes result in the abilities being repopulated into locations which might seem strange, this is due to the specific rules of how the bonus actions are repopulated (always remember an action wont be populated back onto the bar if it is already there, and also that button positions are always counted from left to right, top to bottom).
Why can I sometimes trigger actions on the BF bonus bar even when Bonus Bar 5 is not active (and I'm seeing the blue Bonus Action number icons)
- This is because sometimes the bonus actions assigned remain available even after the bonus bar is gone (e.g. Mind of the Beast), I believe this is the case when it is for actions you could trigger anyway (e.g. if a hunter possesses his pet, even after the possession ends all the pets actions are still available and valid).
The default (and recommended) behaviour is for the bonus bar to be hidden when not available.
There are no raise and lower aim commands on the Bonus Bar even while in a vehicle that supports them
- This is because the action that the standard raise and lower buttons have (which is raise/lower while held down) cannot be duplicated by an addon; instead the the aim can only be raised/lowered in increments. For this first release of BF with Bonus Bar support I have decided to not create buttons to do this... (If people request it I can look to introduce it however).
Note that using mouse look to raise lower will work as normal, as will the standard raise and lower buttonsCooldown Count___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show ButtonTimers is action buttons with timers attached. The timers can be configured to show a buff/debuff or the cooldown of a spell. The timers are highly configurable, with lots of options to play with.
Important note:
There are a limited number of action slots (1-120). These correspond to 10 bars of 12 buttons each. These are the same 120 slots that every action bar mod has to use (Bartender, PitBull, Blizzard's standard UI, etc.)
Chances are you aren't using all 12 slots on all 10 bars. You can configure ButtonTimers to use any of the 120 action slots you want. Do this with the "First button on bar is.." slider in the bar configuration.
If you don't change the "First button on bar is..", the bars will default to bars 10, 9, 8, 7. Note that bars 7-9 are by default the stance bars, so if your class uses stances you may wish to change it.
Getting Started:
When you first start the mod, you will see 4 bars of 12 buttons each. Open up the options (in the interface->addons panel), and disable the bars you won't be using. Next change the number of buttons from 12 to however many buttons you would like to see.
Now change the action slots the bar is showing you. Just take the action offset slider and slide it until you see some unused action buttons. Then drag the spells/abilities of your choice onto the bar.
The default is to track dots/debuffs/buffs. If that's what you want the timer to reflect, you are done. If you want to see a cooldown instead, select the configuration for the button and change the selector from "Aura" to "Cooldown".
There are lots of configuration options, go ahead and play with them. But that should be enough to get you started.
Bar configuration options are:
- ''Bar Enabled:''' enable / disable the bar.
- '''Hide out of combat:''' don't show the bar out of combat.
- '''Bar Locked:''' lock the bar in position so that it cannot be dragged
- '''Orientation:''' horizontal or vertical layout for the buttons on the bar. You can also put the timers on the buttons themselves.
- '''Timer Location:''' you can select whether you want the bar be on the left or right of the button (in vertical orientation) or above/below the button (in horizontal orientation)
- '''Button Spacing:''' the space between the buttons on the bar.
- '''Bar Scale:''' size the whole bar larger or smaller
- '''Bar Length:''' length of the timer bar
- '''Button Count:''' number of buttons on the bar (1-12)
- '''First button on bar is..''' action slot number of the first button on the bar. Blizzard gives 120 action slots, which are traditionally allocated into 10 bars, but this mod gives a finer control over which slots you wish to use. Just slide this control until you find some unused slots.
Button options are:
- '''Type:''' Set whether you wish to monitor a cooldown or an aura on the default bar target. You can also monitor both aura and cooldown. The cooldown will show up on the button and the aura timer on the bar if you select both.
- '''Timer Type:''' The timer can either be shown as a percentage of the aura/cooldown duration or in fixed time. For example, if you choose a fixed time with a time of 10s, a full bar will always represent 10 or more seconds. This makes it easier to see which aura/cooldown will complete first, regardless of the spell's length.
- '''Bar Time:''' This sets the max time displayed on a fixed time timer bar. Any timer durations longer than Bar Time will show as a full bar.
- '''Show others' spells:''' By default, the timer will only monitor auras on the target if you were the caster of the spell. Click this button if you wish to see other's spells as well. The timer will always show your own spell if you have one on the target. Note: Pet spells do not count as being cast by you, so if you wish to monitor a pet spell then click this button.
- '''Other Auras:''' By default, an aura timer will monitor the bar's default target for an aura matching the name of the spell on the action button. In this field you can enter additional auras (in a comma separated list) to look for.
- "Show Aura Icon:" When checked, the icon on the button will update to match the aura we are showing the timer for.
- "Ignore Button Aura:" When checked, timers will only be created for the auras specified in the Other Auras field. If Show Aura Icon is also checked, then the icon on the button when no timer is present will be the first aura listed in the Other Auras field.
- '''Cooldown spell:''' By default, a cooldown timer will monitor the cooldown on the action on the bar. But you can also enter a spell name to monitor instead.
- '''Bar Color:''' The color of the timer bar.
- '''Target:''' This will select the default target (to target, focus target, self, party, pet) for all actions on the bar. It also controls what target to monitor for auras.
- '''Use as spell target:''' If set, target will be the spell target as well as the target to monitor for the selected aura.
- '''Warn less than cast time:''' Change the bar color when timer less than cast time. Also tints the action button.
- '''Warning Bar Color:''' Bar color for timers when remaining time less than cast time.
- "Adjust Cast Time:" Additional number of seconds to add, or subtract, from the cast time. Set this value to the effect's duration * 0.3 for the warn color to show when its safe to refresh an effect without wastage.
- '''Adjust Timer:''' Number of seconds to add to timer (can be negative).
Command line options:
'''/buttontimers reset''' - reset bar positions to default
'''/buttontimers config''' - open the configuration dialog (can also be accessed on Blizzards interface -> addons panel)Dominos___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Introduction
CooldownCount gives a visual number that counts down as your spell/ability cools down.
The number will flash as the cooldown reaches a certain number.
Note that only cooldowns that exceed a certain number of seconds will be presented (to prevent mass spamming of cooldowns when the global cooldown is activated).
Slash Commands
/cooldowncount <command> [parameters]
Control the CooldownCount addon.
Dependencies
Optionally dependent on Cosmos.
Will work with AllInOneInventory, SecondBar, PopBar, SideBar.
Should work with AutoBar, AutoTrinketBar, BarOptions, BibToolbars, BottomBar, CT_BarMod, Discord, FlexBar, GBars, Gypsy, Nurfed and TrinketMenu.
IMPORTANT NOTE: The SideBar that it works with is the Cosmos SideBar, not Telo's SideBar. Sorry about this.
IMPORTANT NOTE2: To save precious CPU time and memory, I have bundled most parts of CooldownCount into one AddOn per "bar" or "package". This is why you will probably see a lot of "Dependency missing" in your AddOn configuration window on your Character Screen. This is completely normal - few people have ALL the bar addons that CooldownCount supports.Elk Buff Bars___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show
- Dominos is an action bar addon intended to do the following:
- Reuse as much standard blizzard action button code as possible.
- Contain a relatively minimal feature set
- Be easy to use
- Be stable
It includes the following features:
- 10 action bars, pet, class, menu, and bag bars. Each one has customizable settings for padding, spacing, columns, scale, and opacity.
- Customizable paging. You can switch pages on: action bar pages, modifier keys, forms, and targeting.
- Customizable show states. You can tell your bar under which macro options to show.
- Fading bars. You can set your bars to fade out to a certain opacity when not moused over.
- The ability to customize showing empty buttons or not
- Full button facade support
- Keybound support
- Sticky frames
- The ability to move buttons in combat
- A movable casting bar (optional)
- A movable xp/reputation bar (optional)
- Configurable right click targeting
- Configurable self cast key settings
Here's how you use it:
- To see the current list of slash commands, type /dom ? or /dominos ?
- To open up the options menu, either go into interface options, or type /dom
- To move bars around, either go into the options menu and press the "Enter Config Mode" button, or type /dom lock
- To bind keys, enter binding mode via /kb or /keybound, or press the "Enter Binding Mode" button in the options menu.
OPie___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show EBB provides groups of statusbar style indicators to show (de)buffs currently affecting your char or some other units (currently focus, pet and target). For the player, it can also show indicators for temporary enchants place on it's weapons.
Due to changes Blizzard made with WoW 4.x it's no longer possible to cancel buffs without the use of secure frames. Currently EBB limits canceling of buffs to out-of-fight since using SecureAuraHeader would have required a major code restructuring. This will be coming in a later version.
Version 2.x is a total recode based on the Ace2 framework which became necessary in order to support some of the longtime wanted and suggested features. It's now possible to show different groups of bars which can be configured in many ways. Each group can be assigned an individual look and filter settings. EBB can be configured via a dropdown menu which is accessible via chat (/ebb config), FuBar plugin or (for the group settings) by right clicking the groups anchor. After setting up a group, its anchor can be hidden by alt-left clicking a bar or the anchor itself in order to lock the group in place.
In order to get additional bar textures and fonts for EBB simply install SharedMedia.
SharedMedia is in my private list!Spell Flash___Cata 4.3.4___MoP 5.4.2___Spoiler:Show OPie is a radial action-binding addon for World of Warcraft. It lets you group actions into rings, which appear when you hold down a keyboard or mouse binding. When you release the binding, OPie will perform an action based on where your mouse cursor is.
Use OPie to reduce the amount of clutter on your action bars: slices in OPie rings can contain your abilities, your pets' abilities, items, professions, battle pets, equipment sets, macros, and raid or world markers. Some rings for common class abilities and professions are included, as is a special quest items ring which automatically makes all of your quest and quest-starting items easily accessible. Other addons may add additional rings; for example, Spade uses OPie rings to let you chose the seeds you want to plant on your farm.
Download OPie; configure to your liking (/opie), and customize your rings (/opie rings). See the Guide for more details, or check out the screenshots and videos below, with more available in the Gallery.
Basics
Once you've installed OPie, you can use it immediately, and customize it further within the game. Several rings are automatically created when you install OPie, including the Trade Skills ring (which contains all of the trade skills your character knows), which you can open by holding down ALT-T.
If you've already bound ALT-T to something else,
OPie will not override that binding, and the Trade Skills ring will not
appear. Skip to the next section to find out how to change OPie
bindings.
The ring will remain visible for as long as you hold down the binding used to open it. Select a trade skill by moving your mouse — moving the cursor in the general direction of the icon will suffice; you do not have to hit the icon itself. The color of the inner ring and pointer changes to reflect your selection. When you release the binding, the selected skill will be used.
You can close an OPie ring without performing any actions by right-clicking, pressing Escape, or by releasing the binding while the mouse cursor is in the middle of the ring.
Other rings you can experiment with include the Quest Items ring (ALT-Q), the Raid Markers ring (ALT-R), the World Markers ring (ALT-Y), the Minimap Tracking ring (ALT-F), and, for some classes, class-specific ability rings (generally Mouse Button 4 and Mouse Button 5).
Binding rings
Most of the rings built into OPie specify default bindings, which will only be used if they do not conflict with any existing bindings in your UI. Ring bindings that you explicitly set will be always be used.
You can change or disable the binding used for any OPie ring from the Ring Bindings configuration panel. Open the panel by typing /opie bind (or manually locating the panel in the Addons tab of the Interface Options
If the panel does not show upon using the slash command, OPie was not installed correctly.
Left-click on a button next to the name of the ring the binding of which you'd like to change, and then press the new key binding, click "Unbind" below to disable the ring's binding, or right-click on the button to restore the default ring binding. You cannot bind OPie rings to the Left and Right mouse buttons, and it is best to avoid the Middle Mouse Button as well.
Creating your own rings
You can choose which actions appear in OPie rings: you can modify or delete the rings included by default, or create entirely new rings to fit your play style. Type /opie rings to open the Custom Rings configuration panel. From there, either select an existing ring using the dropdown menu, or click "New Ring..." to create an entirely new ring.
The list of actions ("slices") appears to the left of the ring details view. You can click on an action in this list to view and edit details concerning the slice, or drag the icon away from the vertical list to remove the slice from the ring. Add new slices by clicking the smaller plus button at the bottom of the slice list, and browsing to find the desired actions.
OPie rings can contain many different types of slices: abilities, items, mounts, battle pets, macros, custom OPie macros (longer and more awesome than those created using /macro), raid and world markers, DataBroker launchers, and a few more, including the extra action button.
You can add as many slices to a ring as you wish. If you intend to use the ring in combat, it is best not to include more than 8 slices: quickly selecting a specific slice in a larger ring is difficult.
Sharing rings
You can share your custom rings with other players. Click the "Share ring" button to generate a snapshot of the ring, which could look something like this:
oetohH7 vtKqGge q4WZuwi tem932q 4WZrwit em932q4 WZtwite m932q4W ZGwitem 93234wT reasure 06Room9 134wALT 0AG9144.
Given a ring snapshot, the other player can recreate the ring by clicking the "New Ring..." button within the Custom Rings panel, selecting "Import Snapshot", and pasting the snapshot text into the appropriate edit box.
Customizing OPie options
You can customize OPie's appearance and behavior through its options panel, opened by the /opie command. There are a number of behavior options of particular interest:
Center rings at mouse
By default, OPie puts rings at the center of your screen, and you activate slices by moving the mouse to particular locations. With this option enabled, rings will be centered at the mouse cursor instead, letting you simply move the mouse in a particular direction to activate a slice.
Quick action at ring center
Enabling this option allows OPie to remember which slice you used last. If you release the ring binding while your mouse is in the center of the ring, this slice will be used again. OPie will only remember using slices for which the "Allow as quick action" checkbox in the Custom Rings ring detail view has been checked.
Per-slice bindings
With this option enabled, slices can also be selected by pressing specific bindings when a ring is open. The slice bindings can be customized through the Bindings panel (/opie bind).
Activate on left click
By default, OPie will perform an action when you release the ring binding. With this option enabled, the ring remains open until you select a slice by clicking the left mouse button.
Appearance options are more straightforward: you can use those to control what OPie will show you when you interact with a ring. If you've replaced your stance bar with a ring, you can also choose to hide the default stance bar here.
Advanced Features
OPie has a large number of options that allow further customization, but are not required to use the addon. This section describes some of the more interesting advanced features.
Custom macros
When you add custom macros (created within OPie, instead of the /macro interface) to OPie rings, OPie is able to perform some basic rewriting to account for the abilities of your characters. You can include the following special tokens within the /cast-like commands in your macros:
{{mount:ground}}
Replaced by the first-available ground mount.
{{mount:air}}
Replaced by the first-available flying mount.
{{spell:12345}}
Replaced by the name of the spell corresponding to the provided spell ID (12345) if that spell is known by your character.
OPie automatically transforms the names of known abilities to the {{spell:id}} tokens; this is indicated by the identified ability names changing to a light-blue color when the custom macro is saved. This lets you include commands like /cast Nature's Swiftness; Renewal; Cenarion Ward in your custom macros, which OPie will automatically rewrite to reference only the talent you currently have.
Profiles
Profiles allow you to save OPie options and ring bindings, but not custom rings or their contents. OPie will automatically activate the last profile used by your character's specialization group when you log in or switch active specs.
To create a new profile, open the OPie options panel (/opie) and select the "Create a new profile" option within the "Profile:" dropdown. To switch to a different profile, select the desired profile within the same dropdown.
Per-ring customization of options
You can customize many of OPie's options on a per-ring basis, which can for example be used to enable per-slice bindings for only some rings. Select the desired ring from the right-most dropdown on the OPie options panel to change options for only that ring.
A similar dropdown appears in the bindings panel, allowing you to switch between customizing ring bindings, per-slice bindings (defaults or per-ring per-slice bindings), and other miscellaneous bindings.
Nested rings
You can add OPie rings as slices in other OPie rings. When you do this, a single slice of the nested ring will appear within the outer ring; if you select that slice, that action will be performed.
When you position the mouse cursor to selected a nested ring slice, the nested ring appears as a smaller sub-ring. You can rotate which slice of this ring appears within the main ring by scrolling the mouse wheel. While a nested ring slice is selected, you can click the middle mouse button to open the nested sub-ring.
You can customize the buttons used to scroll through and open nested rings through the OPie Bindings panel: select "Other Bindings" from the right-most dropdown box.
Conditional bindings
OPie allows you to dynamically change ring bindings depending on the state of Macro conditionals, and extended macro conditionals. Alt-click on a ring binding button to enter a conditional binding. Some examples:
[nocombat][mod]
The slice is shown while you're out of combat, or if you're holding a modifier key (alt, control, or shift), while opening the ring.
[combat,@target,noexists] hide; show
The slice is hidden if you're in combat and do not have a target, and is shown otherwise.
[group]
The slice is shown when you're in any type of party/raid/instance group.
[raid]
The slice is shown when your target is in your group.
When evaluating the [mod] family of macro conditionals, any modifiers that are part of the binding are ignored.Tulla Range___Cata 4.3.4___MoP 5.4.2___Spoiler:Show This addon is able to make suggestions of what spell you may want to cast next by flashing on top of the spell buttons.
The SpellFlashCore API list may be found here.Spoiler:Show tullaRange is an addon that allows the user to make action buttons change color completely under the following conditions:
- When an action is out of range
- When the user is out of energy/mana/focus/etc
Colors for each setting are configurable by a GUI in the addons options menu.
Why use tullaRange over something like RedRange?
tullaRange is derived from RedRange. The main thing I do differently is that I replace each individual action button's OnUpdate handler with a single global one. The end result is that tullaRange uses less CPU than other implementations.
Spoiler:Show Cursor___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Elv UI___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Thank you to Crum!Spoiler:Show _Cursor adds detailed, customizable cursor trails to your UI. *If you've ever lost track of your mouse in a hectic battle, or if you're looking to put the finishing touches on your stylized UI, look no further. *_Cursor uses World of Warcraft's built-in spell effects to offer a variety of preset cursor looks while leaving your system's resources free for more important things.
The Cursor
Each character's cursor can be customized to match that character's style. They can have multiple layers, so you can mix and match different styles. *Each layer can show one of many preselected effects, or you can choose your own “Custom” model effect from the game's files. *In addition, you can scale, rotate, and move layers around to stack them up in unique ways.
Saved Sets
A “Set” is a pre-packaged cursor, like a template that you can save and load between characters. *_Cursor comes with a few default sets, such as the <kbd>“Energy Beam”</kbd> default, pictured below. *But if a lightning cursor doesn't fit with your character, feel free to save your old set and create something more fitting from scratch.
Options
_Cursor's extensive configuration is available in the Interface Options window, or simply with the <kbd>“/cursor”</kbd> slash command.
Sets
Save, load, and delete cursors for your other characters to use. *Select your saved sets from the dropdown menu, or type a name in directly.
Cursor
Lets you preview and edit each layer of your active cursor. *Every layer has a tab associated with it, and they can be toggled on or off using the Model Enabled checkbox.
Preset Type
The category of preset effects, such as <kbd>“Particle Trail”</kbd> or <kbd>“Glow”</kbd>. *With a category selected, see the Preset Name dropdown box below to browse effects in that category. *The <kbd>“Custom”</kbd> category allows you to specify any model file's path within the game.
Preset Name
This dropdown lists all preset effects in the chosen Preset Type. *Select one to preview and use it for the active layer.
File Path
Shows the location of the current effect model. *When the <kbd>“Custom”</kbd> Preset Type is selected, you may edit this path freely. *However, you must leave out the file extension.
The checkered box on the right side previews the layer behind a dummy cursor. *The preview is animated, and can be sped up or stopped by clicking on it. *The self-explanatory slider bars to the left and below the preview move the cursor up/down and left/right in relation to the cursor, respectively.
The Scale slider controls how large the effect should be drawn, ranging from half-size to four times normal size. *Lastly, the Facing slider controls the direction that the model looks, where moving the slider from one end to the other will rotate it completely.Grim UI___Cata 4.3.4___MoP 5.4.2___Spoiler:Show You have the freedom to customize your UI via the ingame options.extra features already built in that are not included in default UI.
- It is designed to be easily used and user friendly.
Kg Panels___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show This is a full replacement for the default Blizzard user interface(UI). The general idea came from a UI known as MazzleUI. The GrimUI core itself controls your unit frames, artwork, some action buttons and a whole lot more! Best of all, it does this with out you spending hours on placing frames. It looks and functions much like MazzleUI did, it is also similar to nUI if you are familiar with that. GrimUI out of the box should require no setup itself. Macaroon handles the main action buttons and is included. GrimUI will setup a default Macaroon layout. Check out GrimUI on Facebook GrimUI Fan Page
How do I use it?
First you must download this file. Then back up your current Interface and WTF folders in your World of Warcraft directory, in case you decide to revert back. It is best to delete your current WTF and any AddOns in the AddOn folder however GrimUI should install and function with other AddOn's just fine. Place the the files in the zip file you downloaded into the Interface/AddOns folder.
When you first enter the game on a fresh install the chat frames may appear funny, or its possible sometimes for errors to pop on fresh installs if your say under attack when you log in or in a party or raid. If your chat frames or other frames are out of place Right-Click the GrimUI button on the right side of the screen to access the various reset buttons in the GrimUI options panel. The options panel can also be accessed through the normal Blizzard AddOn Options.
GrimUI should now be setup! Other AddOns that are included with the GrimUI for your convenience may require additional setup.
Will it work for me?
This UI was designed on a wide screen in a 1920 x 1200 resolution. It was also designed to self adjust for any resolution. I have tested it at other resolutions and they seem to work fine. If you have any problems please post them in the bug section.
PartyFrames are now movable as well as most other frames!!!! Ctrl-LeftClick just above your name or a party members name to grab a hold of the frame and move it. To reset the frames click the rest button in the GrimUI options panel.
AddOn's Included
- Macaroon - Macro based action bar replacement.
- Clique - Advanced click functions including spell binding. All GrimUI unit frames are registered with Clique.
- Baggins - Inventory AddOn with sorting ability's.
AddOn's Recommended
What I use, feel free to use anything you like!
- AdvancedTradeSkillWindow - Makes the crafting window a whole lot better.
- AutoBar - Best for handling consumables.
- Capping - PVP timers of all sorts! Other features as well, primarily PVP.
- DeadlyBossMods - Raid information!
- ElkBuffBars - Customizable player buff/debuff frames.
- GupPet - Random mount and pet button, also includes CollectEmAll.
- JebusMail - Mailbox enhancements.
- ikScrollingBattleText - Awesome scrolling combat text.
- Omen - Threat meter.
- Recount - Does a lot of stuff, damage meter!
- SmartBuff - Buff reminders and other buff options.
- XLoot - Improved loot frame.
- XLootGroup - Improved roll frames.
All mentioned addons are available in this private post!!Masque___WotLK 3.3.5___MoP 5.4.2___Spoiler:Show kgPanels is the successor to eePanels2. Its designed for lightweight use and quick load times. It has almost all of the features of eePanels2 and sports the following additional features. See in FAQ in the config menu for details. kgPanelsConfig, is a seperate LOD mod to configure kgPanels. This helps keep the weight down and only loads when you tell it.
/kgpanels for options.
General Options
Contains both a checkbox to enable/disable kgPanels and layout options.
Layouts
Here you can create a layout in order to save it to use later or export it for others to use. You can also import layouts here.
To activate, export, delete, or rename a layout simply select it from the list of layouts which appear when you expand the Layouts menu item.
Exporting and importing is a simple copy/paste of a very large string of text containing information about all the panels in a given layout.
Art Library
Custom artwork for panels can be added here. Simply enter a name for your artwork to be referenced within kgPanels, select what type it is (Background or Border), and enter the path to the artwork.
Its recommended creating a directory within WoW's \Interface\AddOns directory: e.g.: {WoW_Install_Root}\Interface\AddOns\textures
This is because a reinstall or update to kgPanels (or any other mod) would wipe out any files in their folders placed there by users.
ISome caveats:
- Images must be in TarGA (.tga) format.
- Dimensions must be powers of 2, e.g.: 2, 4, 8, 16, 32, 64, 128, 256, 512
- Width and Height don't have to match (you can have an image that is 128px by 512px) but you cannot exceed 512px on either side.
- When entering the path to your custom artwork, you must use \\ as folder separators, as well as starting the path with \\. To specificy an image path using Kagaro's example above you'd enter:\\Interface\\AddOns\\textures\\myCustomArtwo rk.tga
- You can create an image, save it, and load it in kgPanels while keeping WoW running, without needing to reload the UI. However, once you have loaded the image this way, if you make any changes and save the image while WoW is running, you'll have to reload the UI to see them.
Default Panel Options
Fairly self explanatory, this has a single panel definition that can be used as a template for new panels you create.
There are seven sets of options for Panels:
General Settings
- Intercept Mouse Clicks checkbox: Does just what it says.
- When unchecked, you will be able to click on a UI or world object behind the panel and interact with it normally.
- When checked, the panel will prevent you from clicking on things behind it. Keep in mind that you will need this enabled if you plan to attach scripts to a panel that use OnLeave, OnEnter, or OnClick mouse events.
- Lock Panel checkbox: Prevents the panel from being moved or resized using the mouse. You can still define dimensions and location in the panel's config menu.
- Remove Panel button: normally this would remove the selected panel from a layout entirely.
- Copy & From dropdowns: Specify a panel attribute (or all of them) and the panel to copy them from to the current panel.
- Rename: Renames the panel.
Color And Opacity Settings
- Panel Opacity slider: Goes from 0% (fully transparent) to 100% (fully opague).
- Background Color Style dropdown & Background Color picker:Gradient, None, and Solid.
- When Gradient is selected, the color picker affects the left side of a horizontal gradient and the bottom side of a vertical gradient.
- When Solid is selected it affects the entire panel's background.
- If you want a custom texture to appear then you must select None.
- Background Gradient Style dropdown & Background Gradient Color picker: Allows you to change from a horizontal to vertical gradient, if you selected Gradient above. The color picker affects the color of the right side of a horizontal gradient and the color of the top of a vertical gradient.
- Background Color Blending: Unfortunately I can't seem to discern what this does in a predictable way. Blending mode determines how the alpha component is applied to the texture. check WowWiki for more info on Blending modes.
Position Settings
- Panel Width & Panel Height textboxes: Here you can adjust the width and height of a panel (measured in pixels).
- X & Y Offset textboxes: This adjusts the panel's position on the screen, the offset is from the panel's anchor.
- Level slider: Adjusts a panel's Z-Index within its Strata. A panel with a Z-Index of 0 will appear behind a panel with a Z-Index of 20 unless the first panel is in a higher Strata than the second.
- Strata dropdown:Selects the Strata your panel will reside in. Like the Z-Index Level this affects whether panels appear in front of or behind various UI objects. According to WoWWiki, the order from lowest to highest.
- Note there are some other Strata layers that aren't used in kgPanels:
- Background
- Low
- Medium
- High
- Dialog
- Tooltip
- Scaling slider: adjusts the overall size of a panel. Goes from 10%-200%.
Parent And Anchor Settings
- Parent Frame textbox: Enter the frame that you want this panel to be a child of. Be aware that it will inherit certain properties from its Parent, and certain mods that recycle frames can cause unpredictable behavior when attaching a panel as a child of a recycled frame.
- Anchor Frame textbox: This sets the frame that your panel's anchoring (and by extension, positional offset settings) will be based on. Be aware that this doesn't have to be the same as the panel's parent frame.
- Anchor From dropdown: Sets the point on the panel that anchors to its Anchor Frame.
- Anchor To dropdown: Sets the point on the panel's anchor frame that the panel anchors to.
Texture Options
- Background Texture
- Name dropdown: Select a texture for the panel's background from those available (Blizz, SharedMedia, or Custom).
- Rotate slider: Rotate the selected texture.
- Flip Horizontally & Vertically checkboxes: Flips the selected texture horizontally and vertically on the panel.
- Tile Background checkbox & Tile Size slider: Checking scales the texture to the selected Tile Size and tiles it over the background of the panel.
- Border Texture
- Name dropdown: Select a texture for the panel's border from those available (Blizz, SharedMedia, or Custom).
- Border Edge Size slider: Adjusts the thickness of a selected border texture (measured in pixels).
- Background Insets textboxes: Allows you to set an inset for the background texture in order to create additional room for border textures.
Text Options
- General Text Settings
- Text textbox: Input the text you'd like to appear on the panel here.
- Font Color picker: Choose the color of the text on your panel.
- Font Size slider: Set the font size of the text on your panel. Goes from 6-30.
- Font: Set the font you want to use, please note this font list is provided by SharedMedia.
- Text Positioning textboxes: Allow you set the X and Y Offsets (from the center of the panel) of your entered text.
Scripts
Allows you to specify an AddOn dependency for custom scripts on your panel, and to enter your own custom scripts for the following frame event callbacks on the panel:
- OnLoad: Scripts run when the panel is loaded in the UI. For OnEvent Scripts you'll generally want to register events to the panel here. (Example: this - RegisterEvent("CHAT_MSG"); will cause the panel frame's OnEvent scripts to fire when a chat message is recieved. See the full list. You won't necessarily be able to utilize all of these.)
- OnEvent: Scripts run when events registered with the panel frame are fired.
- OnUpdate: Scripts run after processing of events and user actions, but before UI elements are drawn on the screen.
- OnShow: Scripts run just before a hidden panel frame is shown.
- OnHide: Scripts run when a visible panel frame is hidden.
Requires "Intercept Mouse Clicks" to be enabled on panel:
- OnEnter: Scripts run when the mouse cursor enters the panel frame.
- OnLeave: Scripts run when the mouse cursor leaves the panel frame.
- OnClick: Scripts run when the panel frame recieves a mouse-click.
Active PanelsContains a textbox for entering the name of a new panel, as well as buttons to create the panel based on the defined default template or not. You also access the config menus of panels you have created here, which contain the same config options detailed above.
FAQ
The ingame FAQ is better read ingame rather than repeated here.
Profiles
Allows you to have entirely separate kgPanels settings for each character, realm, or class. Additionally there is also a default profile and you can create your own.
Screen Shots
Spoiler:Show nUI___TBC 2.3.4___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Masque is an add-on for World of Warcraft that provides a skinning engine for button-based add-ons. Note that you must have an add-on that supports Masque installed in order to use it. Masque does not support the default interface.
Extract the package to your World of Warcraft\Interface\AddOns directory.
Options
To access Masque's options, use the /msq or /masque chat commands. You can also access the options via the Interface Options Window or by clicking on Masque's icon in a DataBroker display.
Links
Mask Wiki
Masque Facebook Page
Get SkinsSpartan UI___TBC 2.4.3___WotLK 3.3.5___MoP 5.4.2___WotLK 3.3.5 will work on Cata 4.3.4Spoiler:Show nUI is a user interface replacement for World of Warcraft. It is 100% standalone code designed to feel like Bliz meant the UI to look this way. nUI removes a ton of clutter from the display, provides detailed targeting information, an integrated HUD, cooldowns and more all in one tightly integrated single-source addon that requires no user configuration.This is *not* an addon pack. It is a single, custom, hand-coded addon.
nUI is not a compilation of addons, it is one single mod that provides all of the functionality required to replace the Blizzard default UI. It is small, fast and efficient, easy to install, easy to use and come patch day you only have to worry about updating one mod.
Current Features...
- No dependencies
- No third party code, libraries or add-ons
- 100% Original stand-alone code
- Greatly reduced screen clutter
- Integrated unit casting bars w/ latency
- Advanced targeting info... Pet Target, ToT, ToTT
- Detailed HUD including player casts, harmful auras, cooldowns and more
- Integrated in-HUD threat meter (see notes)
- Integrated in-HUD health race bar (see notes)
- Advanced player casting bar with latency and GCD
- Click-casting compatible unit, party and raid frames
- Click-to-feed hunter pet happiness indicator on unit frames
- Integrated battlefield highlighting of raid group numbers, hits and heals
- Integrated player talent build/spec browsing in unit frames
- Integrated cooldown counters, OOM and OOR indicators
- Integrated range to target calculation
- Integrated (de)buff displays for all units
- Integrated (de)buff countdowns
- Integrated mouse wheel minimap zoom-in and zoom-out
- Integrated mouse wheel scrolling of chat and combat log
- Integrated world coordinates and in-game clock
- Integrated user interface reload "/nui rl"
- Integrated support for Recount (damage meters)
- Integrated support for Titan Panel and FuBar
- Integrated support for Omen3 and KLH Threat meters
- Integrated support for Clique
- Integrated support for FuBar and Titan Panel
- Automatic faction watching
- Automatic management of MiniMap buttons
- Expanded battlefield map
- Adaptive buff/debuff display based on target reaction
Spoiler:Show SpartanUI was originally designed to free your screen by moving a majority of the interface elements to the bottom. While that is still the core focus of the primary addon and configuration it has become much more over the last year. With 3.3.X Spartan UI Has started on a path to become completely modular so that you, the user can use only the pieces you want and give you the complete control over your UI. Starting with SpartanUI 4.X.X SpartanUI will have a fully themeable system giving you multiple looks and styles. While this is partially in place and supported in the current 3.3.X Builds it is still in its infancy and as such I am holding it back so that i can have the system fully flushed out. We all hate buggy and rocky launches. As part of the new theme system you can even make your own styles and themes as separate add ons. The Core Spartan UI themes use Bartender4 to manage the bars, as other start to make their own themes I hope that I can come to support many other bar systems. As part of the move to being modular in design you can now disable the components you don't want to use and truly make it your UI.
Modules:
- Artwork (Bar layouts are managed by the Artwork Style you select)
- Player Frames
- Party Frames
- Raid Frames
- Spin Cam
- Film Effects
Required Addons
- Bartender4
All mentioned addons are available in this private post!!
Spoiler:Show Auc Advanced Searcher Pawn___Cata 4.3.4___MoP 5.4.2___Auctionator___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Description
This addon helps you FIND BETTER GEAR (Armor, Weapons, Trinkets etc) on the auction house. It uses the Pawn addon to compare what you are currently wearing with the items for sale on the auction house.
Requirements
This addon REQUIRES both PAWN and AUCTIONEER SUITE to be installed
All mentioned addons are available in this private post!!
Installation Notes
When you install this addon by Curse-client then it will install Auctioneer and Pawn (if needed) automatically or you can install them manually by yourself.
How To Use
Standard Use
- Scan Auction House by Auctioneer Scan function
- Click Search Tab of Auctioneer
- Expand Searchers and select Pawn
- Select the Scale that has been defined in the Pawn addon (for example: scales for wowhead.warlock.affliction)Select other options if neededClick SearchSee/Buy/Bid BETTER GEAR in search result window
Real-time Use
- Ensure that Pawn is selected in the list of searchers to use for Real-time Searches
- Activate Realtime scanner
Auctioneer Suite___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Auctionator is designed for casual everyday auction house users. Auctionator makes the auction house easier to use, by presenting auction house listings clearly and succinctly, and by eliminating the tedium involved in posting and managing auctions.
FAQ
Aren't auction house mods like Auctionator effectively cheating
- Of course, I don't think so at all, but that's not to say that there aren't problems with the auction house experience. In particular, the problem of auction house campers, who continually monitor and undercut anyone who undercuts them is a real issue, and when it occurs, the victims' frustration is quite understandable.
But the solution is not to make the auction house so tedious and time-consuming to use, that campers give up. Not that they would anyway. Imagine that the standard auction house user interface were more logical and user-friendly. Would anyone suggest making it less so, just to attempt to deter auction house campers?
Now there's nothing wrong with undercutting - that's the way markets are supposed to work. And as much as I don't like when my own auctions get undercut, the other side of the coin is that it's a good thing for buyers. The problem is that, the way the WoW auction house works, undercutting by a trivial amount yields far too much benefit to the seller and almost no benefit to the buyer. Being the cheapest auction, even if by only a single copper, always pushes you to the front of the line. There's no real-world market I can think of that works like this. Who would pick one music store over another because it sold CDs for a penny less? Or cross the street to a different gas station that sold gas for 2.39.98 per gallon rather than 2.39.99? In real world markets there are always other considerations (eg. "I'm already on this side of the street") that trump trivial differences in price.
The solution needs to be inherent to the mechanics of the auction house. Blizzard needs to make it so that it's much less effective to camp the auction house. My current thinking is that a good solution would be for Blizzard to implement a minimum undercut of say, 5 percent. That would have the effect of increasing the cost of reposting to sellers and increasing the benefit of lower prices to buyers. Not clear though what the unintended side-effects of this might be but I think it, or something similar, would be worth a try.
Auctionator is Crashing
Auctionator is pretty stable these days so if it's crashing, the most likely reason is that the Auctionator data files stored on your computer have gotten corrupted. This can happen if Warcraft crashes while writing out these files. There are a couple of ways you can try to fix this:
- Go to Auctionator > Options > Clears and click Clear Scanning History. Then restart WoW and see if the problem is fixed. If the problem is not fixed, go back to that panel and click Clear Posting History and again, restart WoW and see if the problem is fixed. If not, repeat with the other buttons on that page.
- If that doesn't work you may have to manually delete the Auctionator data files. To do this you need to locate the SavedVariables folder. On my machine it's at:C:\Users\Public\Games\World of Warcraft\WTF\Account\YOURACCOUNTNAME\SavedVariable sIn that folder you will find a file called Auctionator.lua and another called Auctionator.lua.bak. Delete the two files and restart WoW.
Can you add a button to let me cancel multiple auctions with a single click
- I'm afraid Blizzard intentionally makes this impossible.
Can you make it so that I can buy multiple auctions with a single click
- I'm afraid Blizzard intentionally makes this impossible.
Disconnecting During Full Scan
- Auctionator has a rate limiter as part of its full scan. Changing the value of that rate limiter might prevent your disconnection. To change the value type in chat /atr fsc 40. That will change the rate limiter value from the default of 50 to 40. If that doesn't work you can try lower values. This change is sticky - you don't have to do it every time you log in.
In item tooltips, why does Auctionator display the most recently scanned price rather than an average of some sort
- Of course, what we all want is a good estimate of how much a particular item will sell for at the auction house. The question then is whether there is a mathematical function - be it simple historical averaging or something more sophisticated - that can yield a better estimate than simply showing the most recently scanned low price.
It's certainly possible that there is, but I would bet that it would require quite a bit of sophisticated data analysis and would yield a only a marginal improvement. Doing something simple, like averaging prices over time or averaging all auctions of the AH is almost certainly going to be worse, in general, then just showing the current low price.
After the 4.0.1 patch came out, glyph prices on my server jumped up to around 75g and were selling briskly at that rate. But every once in a while one player would post a bunch at a very specific price around 25g. I'm guessing that some auction house mod was recommending that price based on some average that included prices before the patch. That's a problem with using historic data - things change in WoW. Even when they change less abruptly, averages will respond slowly to upward and downward trends.
The other reason Auctionator displays the most recent price, is that it's very clear what it is. It isn't some estimate based on historic data of unknown duration, weighted according to some unknown scheme, minus outliers of unknown definition. Is the most recent price always going to be a good estimate of what an item will sell for? Not always. But that's also the case for the result of more complicated averages. If you look in the comments or on the forums for other auction house addons, you'll find plenty of questions about wacky price estimates.
Undercut Specific Auction
- Just click on the auction that you want to undercut and Auctionator will change its recommendations appropriately.
What kind of history does Auctionator track
- Auctionator tracks two different kinds of history. For a long time, Auctionator has kept a record of auctions that you post. This is displayed for an item when you click the Other tab. As of version 2.7.3, Auctionator began recording the low price of every item that gets scanned. When you click the History tab you now see the highest low price recorded for each day. By default, Auctionator keeps the history going back 21 days but you can change that in the Auctionator settings.
Why doesn't Auctionator show bid or starting prices
- My number one design goal for Auctionator is to keep it simple. An important piece of this is reducing the clutter of numbers displayed on the screen and the simplest way to do this is to ignore bid prices. For some people this might be a big inconvenience, but I find that the vast majority of users treat the AH more like a marketplace and rarely, if ever, pay any attention to bid prices. This is fundamental to the design of Auctionator.
Why doesn't Auctionator show seller names
- This is still something I may add someday. The way the WoW programming interfaces work, it's faster and more robust to ignore seller names, which is why I haven't done it yet.
Spoiler:Show Auctioneer Suite
Auctioneer Suite provides you with the tools and data necessary to make those difficult auctioning decisions with ease.
From purchasing to posting, the Auctioneer Suite provides time-tested tools to allow you more time to actually play your characters or play the market. As you will soon discover, it is much more than a simple "Auctioning AddOn", the Auctioneer Suite also shows in-depth information for all game items, such as those used in quests or recipes, enchanting, milling, prospecting and more.
Numerous other AddOns will also use the Auctioneer statistics you gather via scanning. This is especially true for many of the popular crafting AddOns, such as Little Sparky's Workshop, GnomeWorks, and Skillet.
Basic Auctioneer Suite Details
The Auctioneer Suite contains Auctioneer, all of its modules, BeanCounter, Enchantrix and Enchantrix Barker, and Informant to help provide a comprehensive view of item data, whether at the Auction House or out questing. Some highlights are:
Appraiser
An intuitive auction posting frame.
- Remembers your preferences for bid/buyout prices, stack sizes, and number of listings to post per item.
- Allows queuing of auctions, so you can instruct it to list hundreds of auctions at a time. Note that Blizzard introduced a hardware event requirement to confirm each posting, but, with Appraiser's Batch Posting, you reduce the total clicks from two per auction, to one.
- Allows you to specify the value price of your choice and remembers your selection
- Displays competing listings, the age of the data, and allows you to sort these listings and refresh them easily.
- Provides a scrollable list of all auctionable items in your bags; allowing you to quickly post all of your goods.
- Provides a "Match Competition" setting which will automatically undercut your competition when posting auctions, within your parameters
- Provides the ability to change to a "Simple" view; a bit like the Auctioneer Classic posting interface.
- Allows you to change column width by Right-Clicking and dragging to the column width of your choice.
- Allows you to post multiple auctions with the single click of the Batch Post button.
- Alt+Left-Click == Refresh Pricing of all Batch Postable Items.
- Shift+Left-Click == Trial or List Posting. Does not actually queue any items to post but prints the exact pricing that will be used on the Auction House in an easily readable format in the "chat window". This allows a user to verify their settings and make adjustments if necessary.
- Ctrl+Shft+Alt+Left-Click == Queue all items that have the "Allow Batch Posting" checkbox selected (located at the top of the item information pane).
CompactUI
An alternative to the standard auction browsing interface.
- Displays more auctions per page
- Displays more data per auction
- Allows you to change column width by Right-Clicking in the column heading and dragging left or right to resize the column to your liking
- Provides a percentage comparison with the Market Value Statistic of your choice
- Allows auctions to be color coded by price level
- Allows multiple sorting options not available on the standard interface
Statistic Modules
There are a variety of fully customizable statistic modules included with Auctioneer that can provide a variety of pricing information- all based upon your needs.
- "Market" - a custom designed formula that merges the various statistics into a usable price. This is the default setting and is highly recommended.
- Auc-Stat-Histogram - Returns Median and IQR values, based upon a Histogram of pricing data. Essentially, a median value, based upon all prices ever seen; no data is ever discarded.
- Auc-Stat-iLevel - Statistics modules that groups all items of same rarity, type, and iLevel together (e.g. all green weapons of iLevel 180). Useful for pricing random "of the ..." items.
- Auc-Stat-Purchased - Statistics module that tries to infer purchase prices based on items disappearing before they could have expired. (Requires more frequent scanning of the AH)
- Auc-Stat-Sales – Uses data from BeanCounter to display historical statistics on actual purchase and sale prices.Note that this statistic is installed along with BeanCounter, and cannot be installed separately.
- Auc-Stat-Simple - Statistics module that performs simple averaging of data, converted daily to exponential moving averages of the orders 3, 7 and 14.
- Auc-Stat-StdDev - Statistics module that keeps the last 100 price points for an item and performs a standard deviation on the data list to exclude outliers from the sample space and provide a normalized mean.
- Auc-Stat-WOWEcon - Statistics module that uses the WOWEcon AddOn's data (if separately installed) to provide the price to other Auctioneer modules.
- Any other stat module that you or others wish to create can be easily added to auctioneer functionality!
SearchUI
An Auctioneer Utility that prompts you when it sees auctions that fit your criteria for buying and, or, bidding.
- Uses Searchers that you can customize for various desired deals such as:
- Resale - Prompts you for deals based on discount from the market value, AH fee, and expected relistings
- Disenchant - Prompts you for deals based on disenchanting armor and weapons
- Prospecting - Prompts you for jewelcrafting deals from prospecting ores
- Vendor - Prompts you for auctions listed below vendor sell price
- The "RealTimeSearch" will continually reload the first and last page of the AH, within reason, as per your configuration, to find the newest bargains and auctions that are just about to come to an end. Both great times to find some amazing deals.
- Piggybacks on your AH scans if allowed to do so
BeanCounter
An associated addon that tracks your bid, postings, and mail to help you determine your overall and item-specific profitability.
- Creates journal entries when you bid, buy, post, or retrieve AH mail.
- Provides a searchable interface that can display all activity or only certain items
- Allows you to change column width by Left-Click and dragging the column to the size of your liking
Enchantrix
Enchantrix displays values for disenchanting, milling, and prospecting; plus suggested values for selling enchants. Enchantrix can also automate disenchanting, milling and prospecting. Some baseline pricing is built in, but Enchantrix also uses values from Auctioneer to provide up-to-date prices for your server/faction. Enchantrix also includes controls to let you customize the pricing by enchant material (fixed prices and weighting).
Informant
Informant displays additional information about items in their tooltips: buy price; sell price; item level; what quests, classes or professions use the item; the value of the item produced by a recipe; etc. Informant can also tell you what vendors sell a given item.
What Can Auctioneer Do to Help Me?
Once a user moves to the Auction House (AH) and beyond just buying and selling from/to vendors, the whole game changes. No longer is the user dealing with the static prices of the vendor to support their character's income. We are now dealing with the fluid and hectic nature of a dog-eat-dog market economy.
In such an economy, which is in a constant state of flux, it can be difficult to select the correct pricing points for your item at the AH. Sometimes, the prices and value of your items can be wildly different compared to the vendor price due to many factors, the value of items that can be made from your item, the use of a particular item in a quest, the suitability of a particular weapon or armor to specific classes, and the disenchantability of an item to enchanters.
Primarily, the driving factor of the price fluctuations, as in the real world is supply versus demand. When supply is high, but demand is low, competition drives the prices down, and conversely then supply is low, but demand is high, the market is driven into a sellers market.
The Auctioneer Suite can help you alleviate this lack of market knowledge over time by watching the market evolve.
When you go to the Auction House (AH) for the first time after installing Auctioneer, you will see a row of 3 buttons along the top of the main "Browse" frame, click the "play" button to begin your first scan of the entire AH. Auctioneer will begin recording statistics for every item it finds, including the bid, buyout, and more.
Once the market analysis has completed, you will notice additional information about the items in the tooltips when you mouse over them.
What happens when you go to sell items via the Auction House?
If auctioneer has enough data, when you try to put an auction up for sale, it will attempt to provide you with intelligent pricing points based upon the market data it has accumulated through scanning.
When you select an item in the full or simple "Appraiser" frame, Auctioneer will suggest a minimum price, a buyout price and display relevant data about it's decision making process in the right, receipt window, including how it has arrived at its prices.
When you place an item in the SimpleAuction, "Post" frame, Auctioneer will suggest a minimum bid, a buyout price, and display relevant data, including the deposit and more.
Spoiler:Show Epic Music Player___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Error Sounds Be Gone!___Cata 4.3.4___MoP 5.4.2___Spoiler:Show '''EpicMusicPlayer is a World of Warcraft game music and custom mp3 player with multiple playlist support a broker plugin and a fancy little 3d model.'''
Demo
Watch a 2 minutes high quality video demo on YouTube:)
Features
- Playlist with all the WoW game music. Over 2000 Songs including Legion music.
- Fancy little 3d model which will play/dance to your music
- Data Broker plugin
- Multiple playlist support.
- Search for songs
- Custom zone music: Define music to play based on your zone.
- Send informaton about a song to a channel or whisper it to a player
PVP Sound___Cata 4.3.4___MoP 5.4.2___Spoiler:Show What does it do?
It Gets rid of all those annoying pesky GCD (Global cooldown) error sounds (woosh, clicks, bangs, and fizzle) so you can enjoy the nice sound of battle instead!
Enjoy
!!!!!!! Install Guide READ ME FIRST !!!!!!!
Extract the \Sound folder into your <DIR>\World of Warcraft\
or the \Language Folder
Example
H:\World of Warcraft\Sound\
or \enUS\Sound
Is this addon legal?
- Yes, it is, it does not modify any files outside of addon folder, Blizzard allows sound replacement, if they didn't, this addon wouldn't work like this.
Shared Media Additional Sounds___MoP 5.4.2___Spoiler:Show PVPSound
A simple, light-weight addon that plays various sound effects on killing blows and specific Battleground events. You can share your killing sprees and deaths with any other addon user, to make battlegrounds/battlefields and world pvp much more fun.
Supported Sound Packs:
- Devil May Cry 5
- Dota 2
- Axe
- Bastion
- Clock Werk
- Defense Grid
- Glados
- Juggernaut
- Lina
- Nature's Prophet
- Pflax
- Pirate
- Stanley Parable
- Storm Spirit
- Trine
- Halo 4
- Unreal Tournament 3
- English
- Deutch
- Spanish
- France
- Italian
- Russian
Supported Battlegrounds:
- Warsong Gulch
- Twin Peaks
- Strand of the Ancients
- Isle of Conquest
- Alterac Valley
- Arathi Basin
- The Battle for Gilneas
- Eye of the Storm
- Temlpe of Kotmogu
- Silvershard Mines
- Deepwind Gorge
Supported Battlefields:
- Tol Barad
- Wintergrasp
Supported Scrolling Combat Text addons:
- MikScrollingBattleText
- SCT, SCTD
- Parrot
- xCT
- xCT+
- Blizzard SCT
Supported Game versions:
Addon supports any client version from 2.4.0-6.2.3.
Slash Commands
- /ps - Open the GUI menu.
- /ps slash - Show status.
- /ps pvp - PVP only mode.
- /ps pve - PVE only mode.
- /ps emote - Enables or Disables Emotes completely.
- /ps emotemode - Switch between Emote and Chat Message mode.
- /ps deathmessage - Enables or Disables Death Messages.
- /ps killsound - Enables or Disables Killing Blow sounds.
- /ps multikillsound - Enables or Disables Multi Killing sounds.
- /ps petkill - Enables or Disables Pet Killing Blow sounds.
- /ps paysound - Enables or Disables Payback Killing sounds.
- /ps bgsound - Enables or Disables Battleground sounds.
- /ps soundeffect - Enables or Disables Sound Effects.
- /ps killsoundengine - Enables or Disables Sound Queue System usage in Killing Sounds.
- /ps bgsoundengine - Enables or Disables Sound Queue System usage in Battleground Sounds.
- /ps datashare - Enables or Disables Spree and Death Data Sharing and Recieving with raid/party/battleground members.
- /ps sctmode - Enables or Disables Scrolling Combat Text integration.
- /ps frame'framename' - Name of the output frame in the supported Scrolling Combat Text.
- /ps sctengine - Enables or Disables Scrolling Combat Text Queue System usage.
- /ps killsct - Enables or Disables Kill Scrolling Combat Text usage.
- /ps multikillsct - Enables or Disables Multi Kill Scrolling Combat Text usage.
- /ps paybacksct - Enables or Disables Payback and Retribution Scrolling Combat Text usage.
- /ps hideservername - Enables or Disables hiding the player's server name from Data Sharing and Death Messages.
- /ps channel'channelname' - Switch between sound channels ('master', 'sound', 'music', 'ambience').
- /ps test - Scrolling Combat Text and sound test.
- /ps reset - Reset the counter of Killing Blows and the Payback- Retibution- Sound- and the Scrolling Combat Text Queue System.
- /ps help - Show the slash command help.
Volumizer___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Adds a bunch of Blizzard sounds into SharedMedia's library. Any addon that uses SharedMedia gains access to the sounds in this addon.
Supports:
LibSharedMedia-3.0
This addon is supported in this private list!Spoiler:Show Control panel for the various game sound volumes.
Features:
- Slider control and on/off toggles for Ambience, Music, Master, and SFX volumes.
- Toggles for "Sound in Background", "Sound at Character", "Loop Music", "Error Speech", "Pet Sounds", and "Emote Sounds".
- Five nameable presets.
- Presets accessible via "/vol <preset name>"
- The control panel can be accessed via the "/volumizer" or "/vol" commands, as well as a LibDataBroker launcher.
Spoiler:Show Ark Inventory___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Armory___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show AI's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
AI uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to ArkInventory
- bind the keys you want to use
the wiki is here [url=https://github.com/arkayenro/arkinventory/wiki/url]
to see how you need to setup sorting go here
the FAQ is here [url=https://github.com/arkayenro/arkinventory/wiki/FAQ]Auto Repair___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show
- All armory information as (once) seen on the official site from Blizzard Entertainment, in game, for all your characters, on all realms
- Enables the use of a compact character frame
- Detailed profession information of all your characters
- PVP information, including arena teams
- Searchable inventory, including bags, bank, mailbox and auctioned items
- Quest logs and spell books of all your characters
- Friends, ignores and events of all your characters
- Share quests, recipes and character information with other Armory users
- Searchable Guild Bank that updates itself automatically without visiting the bank yourself
- Tooltip enhancement and equipment comparison tooltips
- Customizable functionality
- Overview of location, stats, equipment, reputation, talents, currencies and honor per character
- Overview of inventory items, including bag, bank, void storage, mail and auctioned items per character and overall
- Overview of quests per character
- Overview of daily quests, random dungeons, battlegrounds and world bosses
- Overview of profession recipes per character
- Overview of spells per character (including pets)
- Overview of arena teams
- Overview of friends and ignores per character
- Overview of gear sets per character
- Overview of events per character, including tradeskill cooldowns, with notification
- Overview of achievements in progress per character
- Searchable inventory by name or quality (e.g. "=epic") per character or overall
- Searchable professions by level (e.g. "10", "~10" or "10-20") or recipe name
- Multiple realm support
- Copy link in chat frame support (shift-click in equipment, inventory, recipes, quests, spells and talents)
- Copy reputation into chat frame (shift-click)
- Copy instance info into chat frame (shift-click)
- Gold per character and faction total
- Saved instances (raid info) per character
- Equipment comparison tooltips
- Shows characters that are on a linked quest
- Shows progression of your characters in linked achievements
- Shows item counts in tooltips
- Shows inventory reagent counts in recipe tooltips
- Shows who knows or can learn a recipe and who can craft an item in tooltips
- Shows if an item belongs to a gear set in its tooltip
- Shows gemming details (gem name, quality and gem versus socket color) in tooltips
- Configurable inventory item expiration scanning at start-up and on-demand
- Draggable and scalable frames
- Native Auctioneer (EnhTooltip), oGlow, Pawn, ReagentCost, Elephant, ManyItemTooltips, LinkWrangler, GearScore and AtlasLoot support
- LibDataBroker enabled
- Command-line and UI based search for items, spells, quests, recipes, inventory and glyphs
- Easily find the glyphs on your alts you didn't inscribe yet
- Lookup quests, recipes and character information of other Armory users
- Ability to filter Armory messages in the chat frame
- Fully integrated Guild Bank support through a separate add-on
- Summary tooltip attached to Armory's icon with an overview of your characters and easy access to all your professions
- Shows the time to get fully rested in the summary's XP tooltip
- Copy summary's XP into chat frame (shift-click)
- Ability to use a compact character frame
Startup
There are five different ways in which you can start Armory.
1)/armory
2)/ar
3)Bind a key in the key bindings section e.g. Alt-a
4)Use of a LDB display add-on
5)Use the minimap button
Data Collection
Once Armory is enabled as a WoW add-on it will scan and keep track of your playing character's data. But some information can only be reached when you actually open a game window. Before you do so Armory will not be aware of any information contained in it. Game windows concerned are the bank, mailbox, AH and your skill windows (i.e. professions). Once opened Armory will contain their data.
Fast Search
To search the database without opening Armory you can use "/ar find" from the command-line. The syntax is:
/ar find all|inventory|item|quest|spell|skill|glyph [namepart]
where you should choose one of the search types "all", "inventory", "item", "quest" "spell" or "skill", e.g. "/ar find item boots". You may abbreviate search types. If you omit the search type "item" will be assumed, .e.g. "/ar find item boots" is the same as "/ar find boots". To search all occurrences of the phrase "spell" you need to specify "/ar find all spell".
You can also search for multiple name parts, e.g. "/ar find boots for" will find "Boots of Foretelling" and "Reinforced Mail Boots". To search an exact phrase you need to put quotes (single or double) around it, e.g. "/ar find 'boots of for'".
In the configuration pane you can change the default from "item" into something else. Also you may opt for displaying the results in a separate window instead of the default chat frame. Using this mode you don't need to specify the search type on the command-line (/ar find will simply open the window) but you still can.
The "inventory" type is somewhat special in the sense that it provides a consolidated list of items found in the inventory of your characters. It only provides a unique list with totals.
You can use "/ar find glyph unknown" (or "/ar find glyph ?") to get an overview of the missing glyphs on your characters.
Alternatively you can use:
/ar find [link] or even /ar [link]
to search your database for an item based on the provided link. There is also an option you can set in the configuration pane that will enable you to alt-click a link to start the search.
Navigation
Just below the portrait there are two small arrows that enable you to browse forward and backward through your characters. In the key bindings section you can define hotkeys for both functions. At the right-hand side of the portrait you can push a dropdown button to access a character selection menu.
Equipment Comparison
If you see an equipment tooltip in game, you can press the Alt key to get a comparison tooltip with the equipment of the selected character. If you use for example Alt-PgUp and Alt-PgDn as navigation hotkeys you can easily browse through the equipment of all your alts while comparing.
Summary Sheet
If you enable the minimap button or use a LDB display add-on a character summary page will be shown after a configurable delay when you hover over the character icon. You can use this sheet to quickly select a character, to delete an obsolete character or simply get an overview about e.g. the whereabouts and professions. You shift-click a profession to link it or left-click to open the recipe list.
Information Sharing
You can lookup quests, recipes and character information (limited to gear and build) of other characters. The command "/ar lookup" will open a window just for this purpose. To communicate with other Armory users, Armory needs to use one of the available channels. Most usable are group channels, so you can "ask within the guild" or "ask within the raid", but you can also target someone to communicate directly. Note that when you look up character information you don't need to target someone, because you can still use one of the group channels to communicate. In this case you just enter the name of the character you want to inspect (this can also be name of an alt of the person who is online, as long as that person didn't block alt revelation for privacy reasons) and use a group channel you currently share. If this person is a guild member for instance you can select the guild channel to connect to this person's Armory. The lookup window will only show the channels available to you.
One special note about quest lookups: when you lookup quests you can specify an area as well as a quest name (part). In the first case all quests that a character has in that area will be returned.
Guild Bank
Armory Guild Bank, AGB for short, is a separate add-on that enables you to view the Guild Bank contents anywhere in game. You need to visit the Guild Bank once and open all tabs. This will create an initial snapshot of each tab. Once this is done AGB will keep itself updated by exchanging information about tab changes between other guild members who also run AGB. This means that if someone else visits the Guild Bank and makes a deposit for instance, your AGB will be notified about this change and will update its contents automatically.
You open the Guild Bank with the command "/ar guildbank" or "/ar gb", from the context menu or by using a key binding. Optionally it will also add an extra tab to the inventory frame. Please note that sometimes it takes time to retrieve the item information from the game server. Usually after a refresh (reopening the tab) AGB will show the missing item names.
If you disable the sharing module in Armory you can only use the snapshot feature of AGB.
Options
Armory's options are set by using the configuration panel. To access the options panel type "/ar config" or select it from the Interface option in the game's main menu. When using LDB integration or the minimap button (by default disabled if you use the toolbar integration) some options are also available in the icon's context menu. Use "/ar help" to get an overview of available commands.
Maintenance
There are some command-line options you can use to delete characters from your database:
/ar delete all Deletes all characters in the database. The playing character will be rescanned.
Example: /ar delete all
/ar delete realm [name] Deletes all characters that belong to the specified realm. If [name] is not provided the current realm will be assumed. If the playing character is part of the realm deleted, it will be rescanned.
Example: /ar delete realm MyRealm (case sensitive)
/ar delete char [name] [realm] Deletes the specified character from the database. If [name] is omitted the playing character will be deleted first and then rescanned. If [realm] is not specified the current realm will be assumed.
Example: /ar delete char MyChar MyRealm (case sensitive)
/ar delete gb [guild] [realm] Deletes the specified guild bank from the database. If [guild] is omitted the current guild bank will be deleted. If [realm] is not specified the current realm will be assumed.
Example: /ar delete gb MyGuild MyRealm (case sensitive)
Tips
1)You can copy an item's name into the search box of the inventory and guild bank frame by alt-clicking a bag item or an item link.
2)You can define several shortcut keys in WoW's key binding interface.
3)If you have a "secret" guild character (i.e. not known as one of your alts) you should not reveal its relationship by clearing this option in the "Sharing" option panel for this character.
4)Lookup and Guild Bank windows can also be opened through a context menu (toolbar and minimap button).
5)You can delete an alt (not the playing character) by right-clicking its portrait and a pet by right-clicking the pet slot. The same applies to the guild bank by right-clicking the tabard icon.
You can shift-click almost anything to use it in chat.Baggins___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show This smallest addon ever made does one simple thing - automaticaly repairs all your items when you visit a vendor with repair ability, so you don't have to care about pressing that annoying button :-).
To set repair mode, use following commands: (use /autorepair if you are in a raid group)
/ar ownonly -- repairs only from your own gold
/ar guild-- tries to repair from guild bank, then tries to repair from your own gold
/ar own -- tries to repair from your own gold, then tries to repair from guild bank if you don't have enough gold for repair
/ar guildonly-- only uses guild bank for repairs
/ar off-- disables automatic repairs
Baggins Scrap___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Features
- Create Rules based on
- ItemType (Armor, Weapon, Consumable etc)
- Equip Location
- Item Quality
- Periodic Table Set
- Bag or Bag Type
- Soulbound, Unbound, BoE, BoP, BoU
- ItemID (individual items)
- Item name, or partial item name
- Fully customizable bag layout
- Create any number of bags with any number of sections
- Can be setup to be one sorted bag for everything, a bag for each category, or anything in between
Basic Usage
In its default setup Baggins has a set of bags defined that contain categories of items, in some cases divided into sections
- Equipment
- Armor
- Weapons
- Quest
- Quest Items
- Consumables
- Water
- Food
- First Aid
- Potions
- Scrolls
- Misc (Everything else)
- Trade Goods
- Mats
- Gathered
- Ammo
- Ammo
- Soul Shards
Baggins is primarily controlled through a FuBar plugin (mini map icon if you dont have FuBar).Clicking this will open all your bags, the toolip has all your bags listed that clicking will open individually.There is a keybinding that can be set to toggle all bags, they will also open at vendors, the bank, the mailbox and the auction house automaticallyAlt-Clicking an item in one of the baggins bags will bring up a context menu.This is a quick way to include or exclude single items from categories. There is also a menu here with information about the item, this can be useful for defining custom rules.
- Other
- Other (all items that dont match another category) : Trash : Empty
There is also an all in one setup available with a single bag containing your entire inventory. These two built in profiles can be loaded using the Load Profile menu entry
You can move where the bags are placed when the layout is set to auto by selecting Set Layout Bounds
Editing Bags
Selecting Edit Bags from the menu will open a window listing all the currently defined bags.
This allows you to setup the sections contained in bags, and what categories of items are displayed. When a section contains more than one category items that match either category will appear in the section.Bags and sections can be deleted by Ctrl-Clicking them and moved up or down by Shift-Clicking and Alt-Clicking respectively.If you cant see all your bags in the window, it can be scrolled by using the mousewheel. You might also have to scroll down to see the close button.
Editing Categories
Selecting Edit Categories from the menu will open a window listing all currently defined categories, this acts much like the edit bags window.A category is defined as a sequence of rules, applied in order to each item to determine whether the item is in this category.Rules are applied in sequence, OR will add items to the category that match the rule, AND will remove items from the category that dont match the rule, NOT will remove items from the category that do match the rule.
Types of rules
- ItemType
- Filters based on type/subtype of the item, this is based on return value from GetItemInfo().
- ContainerType
- Filters based on the Type of the container the item is in
- ItemID
- Filters based on a list of items based on itemid
- Bag
- Filters based on the bag that the item is in
- Periodic Table Set
- Filters based on the sets defined in the PeriodicTable-2.0 library, there is a broswer for the sets available.
- ItemName
- Filters based on a partial match of the item name, this can be a Pattern or a string to match
- Empty
- Filters empty slots
- AmmoBag
- Filters items contained in ammo pouches and quivers
- Quality
- Filters based on the quality of the item
- EquipLoc
- Filters based on the equip location of the item, this is based on the return values from GetItemInfo()
- Other
- Special rule that will match all items that dont get picked up by another category in the current set of bags. IMPORTANT: This must be the only rule in a category, other rules will be ignored
- Bind see warning
- Filters based on how an item binds or if it is already soulbound
- Tooltip see warning
- Filters based on text in the tooltip. If the text is the name of a global string, it will match against that.
Equipment Sets
Baggins_ClosetGnome, Baggins_ItemRack, or Baggins_Outfitter
Baggins_ClosetGnome is a plugin for Baggins that adds filter rules for ClosetGnome sets. It does not have its own interface. The filters are made available through Baggins's normal category creation. Rules can be created that match a specific ClosetGnome set, any ClosetGnome set, or anything not in any ClosetGnome set.
- ClosetGnome sets
There's no way to modify a set. It's as simple as: 1. equip set, 2. add a new set with the same name, and it will be overwritten.
There is no "autoset" support in ClosetGnome, but there's nothing stopping you from making a 3rd party addon for it. ClosetGnome_BigWigs can be used to equip sets per boss, for example.
When you add a set, the character frame will pop up and all the slots will be green. Clicking a slot will make it red, which means that slot will be *ignored* for that set. If you want a slot to be empty, make sure it's empty when creating the set and keep it enabled (green). Control+Clicking a slot will snatch the icon of the current item there and use as the set icon, which makes the tooltip list a bit nicer.
Equipping a set in combat is obviously not possible, so the set will be queued automatically and switched to when you get out of combat. If the set contains any weapons, the weapons will be switched immediately if that option is on.
- Macro
You can easily equip a ClosetGnome set in a macro like so:/script ClosetGnome:WearSet(MySetName)
- Other methods that might be useful for macros include ]ClosetGnome:IsSetFullyEquipped(setName), ClosetGnome:HasSet(setName) and ClosetGnome:FindItem(itemName).
- FindItem simply searches your bags for a item, and if it finds it, it returns the bag number and slot number where it is located, and if it does not find anything, it returns -1, so it's safe to use it in a if statement to see if you're currently carrying the required items to equip a set or not.
- Filters on items being in your ClosetGnome / ItemRack / Outfitter sets (any set, or specific ones)
- Baggins_ItemRackis a plugin for Baggins that adds filter rules for ItemRack sets. It does not have its own interface. The filters are made available through Baggins' normal category creation. Rules
- Baggins_Outfitter is a plugin for Baggins that adds filter rules for Outfitter sets. It does not have its own interface. The filters are made available through Baggins's normal category creation. Rules can be created that match a specific Outfitter set, any Outfitter set, or anything not in any Outfitter set.
- Usability via Baggins_Usable
Filters on items being usable / equippable
- Baggins UsableBaggins_Usable is a plugin for Baggins that adds filter rules for items that you can equip, consume or use. It does not have its own interface. The filters are made available through Baggins' normal category creation
- GarbageFu Status via Baggins_GarbageFu
Filters on items being tagged as drop/keep in FuBar_GarbageFu
- Baggins_GarbageFu- This small Baggins addon adds filtering on drop/keep item configuration in <html><a href="/wiki/FuBar_GarbageFu" title="FuBar GarbageFu">FuBar_GarbageFu</a></html>. The typical use is for filtering out trash from bag views.
- Auctioneer's Bottom Scanner purchased for reasons via
- Baggins_BtmScan
Filters on the "reason for purchase" tag in the Bottom Scanner tooltip, to easily sort your vendor, disenchant, resale, etc., purchases.Baggins_BtmScan - This addon adds Bottom Scanner filtering categories to Baggins. Have you ever bought a lot of items on the AH with Bottom Scanner and then spent ages searching your bags for them? This addon will help you!
- How does it work?
- There are filters available for every BtmScan evaluator module you have installed, and they should be fairly self-explanatory.
- You create a category with one or more of these filters, add the category to a bag, and it will filter all your items for you.
- New versions of this addon will be designed to work with Auctioneer Advanced, and the support for the classic version of Auctioneer has been dropped.
- Warning: The Bind and Tooltip rules use tooltip scanning and take significantly more time to process than the other rules, use them sparingly.
- These rules can be combined to create any type of sorting system that you want, the built in categories and simply a starting point to give you an idea of what is possible.
- Changes to rules arent applied in real time to prevent lag while editing them, closing the category editor or pressing the apply button at the bottom will apply them.
Bagnon___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Overview
This addon creates a Scrap section for Baggins. Logically, it will require both Baggins and Scrap to work.Bagnon Scrap___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Bagnon is a bag replacement addon designed to help the player find items as quickly and as easily as possible. Beyond the basic all-bags-in-one functionality, Bagnon also provides:
- Flash Find and intelligent text searching (see syntax)
- Highly customizable rulesets
- Ability to view the items of any character, from anywhere
- Coloring based on quality, being a quest or unusable item and more
- Inventory, bank, vault and guild bank support
- Databroker support
Buffet___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show
Description
Makes all your Scrap to glow in your Bagnon panels. Logically, it will require both Bagnon and Scrap to work.
Buy em all___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Buffet is a simple water/food managing addon inspired by BaudConsumables and Munchies. Unlike Baud and Munchies, Buffet does not swap items on the action bar (the noise bothered me). Instead it edits macros on the fly (out of combat) to provide you with the best food, water, potions, stones, and bandages. To make Buffet work, you must provide two macros, "AutoHP" and "AutoMP". Drop these on your action bar like any other macro, Buffet will change the macros as needed to provide you with food and drink out of combat, potions and stones in combat, and bandages on shift (HP macro only, of course). Buffet will always pick the smaller stack if equal-strength items are found. Conjured items will always be preferred over permanent ones.Combuctor___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Features
BuyEmAll enhances the shift-click interface at vendors.
Type in the amount you want to buy
This is actually part of the default UI. Enough people don’t know about it due to the fact that there is no cursor and clicking in the box gives no feedback, that I decided to list it here.
Buy more than the stack size of the item at once
For instance, if you want to buy 80 pieces of Silk Thread, you currently have to shift-click the thread, enter 20, hit Okay, shift-click the thread, enter 20, hit Okay, shift-click the thread, enter 20, hit Okay, shift-click the thread, enter 20, and hit Okay.
With BuyEmAll, you shift-click the thread, enter 80, hit Okay, and confirm that you want to buy more than a stack if the confirm is turned on. While you can disable the confirmation, I wouldn't recommend it unless you're careful with your purchases.
To toggle the purchase confirmation box use the slash command: /buyemall confirm
Know how much you will be spending
Below the box where you enter the amount is a money display. This updates as you change the amount you are going to buy, showing you exactly how much your purchase will cost.
Quickly fill stacks or buy as much as you can
The BuyEmAll window has Stack and Max buttons which allow you to enter a full stack or as much as you can afford/fit. Hovering over the buttons shows a tooltip with the number of items you will be buying and how much it will cost. See Notes for information on the maximum you can buy.
If you already have some of an item, the first click of the Stack button will enter the amount you need to fill that stack. Subsequent clicks will add full stacks to your purchase. Also, right clicks will decrease the amount by one full stack.
Notes
Maximum Purchase
The amount you can enter is limited by:
- The amount of free space in your bags. Partial stacks are included in this calculation, as are specialty bags (e.g. free slots in enchanting bags will be only be counted towards your free space if you are buying an essence, dust, or shard).
- The amount you can afford.
- The amount available from the vendor (for limited stock items). A breakdown of these numbers is included in the Max button’s tooltip.
If you can only buy one item for any of these reasons, shift-click behaves just like a left click, picking up one of the item onto your cursor. If you can’t buy any, then shift-click does nothing.
Cataclysm
Due to the API for purchasing items from vendors changing, preset stacks effectively are no different than normal items to addons. So, no need to worry about preset stacks anymore, whichever number you enter, is how many items you will get. Usually that is.Crap Away___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Cumbuctor is a bag replacement addon designed to help the player find items as quickly and as easily as possible. Beyond the basic all-bags-in-one functionality, Cumbuctor also provides:
- Flash Find and intelligent text searching (see syntax)
- Highly customizable rulesets
- Ability to view the items of any character, from anywhere
- Coloring based on quality, being a quest or unusable item and more
- Inventory, bank, vault and guild bank support
- Databroker support
Easy Loot___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show This small addon sells all useless gray items in your bags whenever you visit a merchant, so you don't have to search for them all the time.
Warning: If you use some grey items that you don't want to sell (for example Rusted Pitchfork for flex), do not use this addon! It has no filter settings so it WILL wipe ALL your grey quality items from you bags. You have been warned!Genie___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show An automatic loot filter.
When enabled and automatic loot is disabled, it automatically loots using a user defined filter so that only items with a quality/rarity above a certain level gets looted automatically.
The user can also define exceptions from the general quality rule. By typing "/el show" you can bring up the UI for adding:
- "AutoLoot" (always loot)
- "Ignore" (never loot)
- "Destroy" (destroy the item once picked up)
- "Need" (automatically roll need)
- "Greed" (automatically roll greed)
- Quality levels for each item class to be automatically looted
Enter the name of an item into the text box "Item name" in the middle of the window and press the add button under the column that you want to put your item into (regular expressions can be used to match item names).
Pattern matching instructions
You can also shift click an item in your inventory or in AtlasLoot for example after you have activated the text box to copy the name of the item automatically. If you don't click in the text box before you shift click the item the link will appear in the "default" window (usually chat).
An item can also be dragged from your inventory to the add button below the column you want to add the item name to (no wildcards can be used in this case).
Pressing the button next to the text field will bring up a tool where you can search your bags for items with names containing a specific text.
Items under "Need" or "Greed" will automatically be removed from the list if you loot an item with that name. To prevent this to happen click the padlock next to the item name so it locks. This will prevent the item from being removed from the list and you will keep rolling for it until you manually remove it from the list by clicking on the name or by clicking on the padlock again and then looting the item.
Automatic disenchant
there is a second check box in the greed list which indicates whether you want to automatically disenchant the item as it gets looted instead of the normal greed roll.
Destroy grey items
You can set the addon to delete grey items that are looted. This is to help skinners to keep tidy bags and not flood them. When looting a grey item it will destroy any items with the same itemID (same item) in the inventory. You will not get a warning when the items are destroyed!
Greed or Disenchant
Using the "Greed on"/"Disenchant on" and the drop down will give you the option to greed or disenchant (DE will trigger a greed roll if there is not enchanter in the group) on items of the specified quality or lower. "Always greed on BoE items" will do just that if checked instead of disenchanting items that will Bind on Equip. Setting an item level in the text box marked "Item Level" will cause items that level or lower to be treated the same way as for matching quality (DE or Greed depending on your settings).
Other settings include: Loot rules settings (when to use the addon depending on the loot rule). Enabling/disabling the use of the addon in game. Quality/rarity threshold.
The settings can be found in the AddOn tab of the Blizzard Interface menu or by typing "/el options"
AtlasLoot
AtlasLoot wishlist can be used for items that you want to roll need on. Just put the item in the list and the addon with do the rest. This is an optional dependency so no need to have AtlasLoot installed.
Notes:
- The Need/Greed functionality only works when the default "roll for loot" window appears. It does not work if the group/raid uses Master Looter. If a need/greed item is looted by you it will be removed from your need list unless marked with bag.
- You will not get any warnings when you disenchant items! You can see what happens in the log as usual but you can not undo any disenchanting and the author of this addon does not take any responsibility for loot getting disenchanted or destroyed by mistake!
One Bag___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Summary
Genie is a full bag, bank and guildbank sorting addon with the following features:
- Changable sorting order
- Ignorable items
- Automatic action (here's where the genie comes in ;) )
- Item stacking
- Profession items will be moved to their specialized bags
Usage
Type:
/genie work
If you are lazy and want Genie to work on your bags automatically (on given events) simply type
/genie auto
If you want to customize the way Genie works, then have a look at the documentationOne Bank___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show OneBag3 is part of a long line of bag replacements for the default game bags that will combine all of your bags into one frame.
OneBag has a long history of minimalism and OneBag3 will continue to uphold the standard of easy of use and simplicity it's predecessors set. Like the earlier versions, OneBag3 will continue to offer powerful options for those who wish to delve a little deeper.
Also in the vein of earlier iterations I've kept to the philosophy of doing as little work as possible, as a result the code base is very small, and most of it is in the OneCore library. As of the time of writing there are only 268 lines of code unique to OneBag3, and only 1804 lines of code in OneCore itself. LoC is a horrible stat in general, but it's fun none the less, and I cheat horribly since I build off the powerful Ace3 libraries.
Features
- Now with Search
- Combines all of your bags into one.
- Customizable number of columns
- Inherent support for addons that interact with the default bags
- Color coded slots by item rarity or bag type
- Will automatically open and close for you when visiting the auction house, bank, mailbox, merchant or when trading with another player
- Allows only certain bags to be displayed, either by slot or type
- Custom bag bar which will highlight it's associated slots on mouseover. This highlighting can be locked in place by clicking.
- Customizable scale, background color, alpha, and more.
- Clean and powerful graphical configuration
- Exposes WoW's built in bag sorting
Advanced Filters:
- Quality: q:[quality] or quality:[quality]. Example: q:epic
- Level: l:[level], lvl:[level] or level:[quality]. Example lvl:30
- Type or Subtype: t:[search], type:[search] or slot:[search]. Example t:weapon
- Name: n:[name] or name:[name]. Example: n:lockbox
- Sets: s:[set] or set:[set]. Example: s:fire
- Tooltip Info: tt:[term], tip:[term] or tooltip:[term]Example: tt:binds
Search Operators
- Logical NOT: "!q:epic" matches items that are NOT epic.
- Logical OR: "q:epic | q:rare" matches items that are either epic OR rare.
- Logical AND: "q:epic & t:weapon" matches items that are epic AND weapons
- Greater Than: "lvl: > 30" matches items that are higher than level 30.
- Less Than "lvl: < 30" matches items that are less than level 30.
- Greater or Equal to: "lvl: => 30" matches items that are lvl 30 or greater.
- Lesser or Equal to: "lvl: <= 30" matches items that are lvl 30 or less.
Special Keywords
- soulbound, bound, bop - Bind on pickup items.
- bou - Bind on use items.
- boe - Bind on equip items.
- boa - Bind on account items.
- quest - Quest bound items.
One Ring___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___Spoiler:Show OneBank3 is the latest in a long line of bank bag replacements for the default bank bags that will combine all of your bags into one frame.
OneBag has a long history of minimalism and OneBank3 will continue to uphold the standard of easy of use and simplicity it's predecessors set. Like the earlier versions OneBank will continue to offer powerful options for those who wish to delve a little deeper.
Also in the vein of earlier iterations I've kept to the philosophy of doing as little work as possible, as a result the code base is very small, and most of it is in the OneCore library. As of the time of writing there are only 365 lines of code unique to OneBank3, and only 1804 lines of code in OneCore itself. LoC is a horrible stat in general, but it's fun none the less, and I cheat horribly since I build off the powerful Ace3 libraries.
Features
- Now with Search
- Can now run completely independent of OneBag3
- Combines all of your bank bags into one.
- Customizable number of columns.
- Inherent support for addons that interact with the default bags.
- Color coded slots by item rarity or bag type.
- Allows only certain bags to be displayed, either by slot or type.
- Custom bag bar which will highlight it's associated slots on mouseover. This highlighting can be locked in place by clicking.
- Integrated purchasing of bag slots.
- Customizable scale, background color, alpha, and more.
- Clean and powerful graphical configuration.
- Full support for the Reagent Bank
- Exposes WoW's built in bag sorting
Advanced Filters:
- Quality: q:[quality] or quality:[quality]. Example: q:epic
- Level: l:[level], lvl:[level] or level:[quality]. Example lvl:30
- Type or Subtype: t:[search], type:[search] or slot:[search]. Example t:weapon
- Name: n:[name] or name:[name]. Example: n:lockbox
- Sets: s:[set] or set:[set]. Example: s:fire
- Tooltip Info: tt:[term], tip:[term] or tooltip:[term]. Example: tt:binds
Search Operators:
- Logical NOT: "!q:epic" matches items that are NOT epic.
- Logical OR: "q:epic | q:rare" matches items that are either epic OR rare.
- Logical AND: "q:epic & t:weapon" matches items that are epic AND weapons.
- Greater Than: "lvl: > 30" matches items that are higher than level 30.
- Less Than: "lvl: < 30" matches items that are less than level 30.
- Greater or Equal to: "lvl: => 30" matches items that are lvl 30 or greater.
- Lesser or Equal to: "lvl: <= 30" matches items that are lvl 30 or less.
Special Keywords:
- soulbound, bound, bop - Bind on pickup items.
- bou - Bind on use items.
- boe - Bind on equip items.
- boa - Bind on account items.
- quest - Quest bound items.
Out Fitter___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show OneRing3 is a plugin for OneBag3 that styles your keyring frame.
It follows in the vein of minimalism and stability as the rest of the OneBag suite. For the purpose of configuration OneRing3 will use the same settings as OneBag3.
Features
Doesn't display more rows than you need to see.
Color coded slots by item rarity
Inherits from OneBag3 any scale, background color, alpha, and other options.Pawn___TBC 2.4.3___The TBC 2.4.3 will work on WotLK 3.3.5 as well!!Spoiler:Show Outfitter
Outfitter is an equipment management addon which gives you fast access to multiple outfits to optimize your abilities in PvE and PvP, automated equip and unequip for convenience doing a variety of activities, or to enhance role-playing.
Outfitter includes an icon bar for fast access to your outfits, a minimap menu for fast compact access, support for LibDataBroker, scripting with a library of pre-made scripts for most common tasks, item comparisons across outfits, and more.
Outfitter can also generate outfits for you, optimized for a specific combination of stats you specify or using Pawn weights (must have Pawn installed).
Troubleshooting
Lots of things can go wrong, but one of the most common is people having problems with Outfitter not working at all. Crazy stuff like tons of errors (if errors are enabled), or it won't change outfits, or the UI is a train wreck. This happens pretty much for one reason: Outfitter was updated while WoW was still running. Just restart WoW all the way from the desktop (not just from login) and it'll be happy again.
Why? Addons have a file called the Table of Contents which describes how WoW should load and start the addon. The problem is that WoW copies the ToC file into memory at startup and will never update it again as long as WoW is still running. If an addon update has changes to the ToC then WoW won't see those changes if it's still running while you update. Those changes to the ToC may include critical things like new files to be loaded. Without those files the addon likely can't even initialize itself correctly resulting in all those errors, mangled UI, etc.RC Loot Council___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Pawn helps you find upgrades for your gear and tell which of two items is better for your spec. Start with built-in advice from Ask Mr. Robot, or customize Pawn's stat weights to have it suggest items based on your favorite class guide or simulator. Pawn can help you decide whether it's better to use the cloak with 500 mastery or the one with 450 crit—whether you're just starting out, or you're an advanced player who plans out gear upgrades and regularly simulates and evaluates performance.Reforgenator___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Features
Full Loot Council automatization
Automatically starts a loot session when the Master Looter starts looting something and shows the interface for councilmembers and lootframe for other raiders
Fully implemented loot frame
No need to link your items, RCLootCouncil comes with an automatic system for looting, just like group loot in dungeons or LFR (but it still supports it, just in case someone forgot to install the addon).
Customizeable council
You decide who's council, wether based on guild rank or custom added members, all with a nice and simple interface.
Automated display
Whenever someone in the council votes RCLootCouncil updates across the raid to reflect the changes.
Automated loot distribution
The Master Looter can simply click the award button to give the item to a given player (followed by a confirmation box for security).
Customizable
The Master Looter decides which and how many buttons to display, as well as the corresponding text and response text and color to display for the council. There's alot of other customizeable options for those who wants specific settings for their group. You can even change the look of the frames.
Easy to use
Ready to use out-of-the-box, you really don't have to do anything to get started.
Built-in item history
You can track every awarded item and the related statistics if you want to, and export it when you need it!
Configurable
If the packaged solution doesn't fit your needs there's a lot of different options in the Options menu to play with, and new possibilities is just a request away.
Autopass
If your class can't equip an item, simply enable auto passing and you won't have to bother rolling on that item.
Timeout
From v2.1 the Master Looter can specify a timeout on all loot rolls.
Setup
Have every raid member install RCLootCouncil and the addon will handle the rest. In case someone in your raid haven't installed the addon (not recommended) just tell them to whisper their item(s) the loot would replace to the master looter, and the addon will extract as much data from it as it can. Whispers is enabled by default. See the "Whispers" section for more details.
Usage
The raid leader is prompted with a confirmation to use the addon upon entering a raid, and the addon automatically sets the loot method to master looter, finds the council and activate their addon as well. If the Master Looter haven't set a council, he's prompted to do so. Use "/rc council" to open the council interface.
Whenever the Master Looter starts looting, RCLootCouncil detects any items above the group's loot threshold and promps a list showing the lootable items detected with the current settings. From here the Master Looter can click "Start" and councilmembers is prompted with a voting frame and everyone sees the looting frame. When players click their reply (default is "Mainspec/Need", "Offspec/Greed", "Minor Upgrade" and "Pass") the council interface shows the responses, and council members can start voting. When the council has agreed, the Master Looter simply rightclick a given player from the list, click award and the item is awarded. The rightclick menu also shows a number of different options, including other reasons to award the item and reannounce the item(s).
RCLootCouncil is ready to use right away, however there's a range of options available to those that wishes. From v2.0.0 all non Master Looter options is shown in the default options page (/rc config) while all Master Looter options are found when expanding RCLootCouncil to the left of the frame. The Master Looter options is applied to everyone in the raid, and only the current Master Looters options is used at any given time.
Commands
prefix: /rc or /rclc
config or c - opens the options menu.
open - opens the voting frame.
council - displays the council options.
version or ver - opens the version frame, good for testing whom has the addon installed.
history or his - opens the loot history.
whisper - shows a brief guide to how the whispers work.
reset - resets the addon's frames' positions.
test (#) - starts the addon in test mode. Add number to test with a specific amount of items.
add (item) - when ML, use this command followed by an item to add it to the session frame.
award - when ML, use this to start a session with all items flagged as "Award Later".
winners - when ML, use this to see a list of winners of items in your bags.
Whispers
This feature has been included as of popular request. Raiders without the addon installed can whisper the Master Looter to get added to the consideration list. It's still preferred to install the addon, as it gives full functionality.
Syntax: session response item1 item2
Session is required, and matches the session provided if the Master Looter has turned on "Announce Consideration". Response is optional. If provided it'll be matched to the Master Looter's keyword list, which again matches a given response. You can whisper "rchelp" to the ML to see this list. Defaults to the first response (Mainspec/need) if not provided. At least one item must be provided to be added. This item should be the one currently equipped so the council can make a decision. Simply shift-click your item to add it to the message.
Example:
/w Potdisc 2 [item]
If Potdisc is the Master Looter, you would be added in the second session with the reponse "MainSpec/Need" with your [item].
/w Potdisc 1 os [item1][item2]
If Potdisc is the Master Looter, this adds you to the first session with the response Offspec/greed and shows both your requipped items.
The keywords can be edited in the "Buttons and Responses" tab in the options menu. Once the addon is enabled, i.e. when in a group, players can whisper "rchelp" to the Master Looter to receive the list of keywords.Scrap___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Description
This addon attempts to inspects your class, spec, weapons, and stats to construct a priority list of stats and caps. With this model and your currently-equipped gear, this addon determines the most efficient way to reach the relevant caps for each stat.
At this time, at least one reforging scheme is supported for each class/spec.
If you find your class/spec isn't recognized and an appropriate reforging scheme recommended for you, please open a ticket and let me know.
The reforging window has three dropdown boxes to set relevant parameters for reforging:
- Spec to reforge for
- reforge existing or leave them how they are
- reforge for Heroic 5 mans or for raiding.
The first dropdown displays all the models defined for your class. The first time you run Reforgenator for any character, it will guess which model to use based on your class and spec. After the first time, it will choose the same model your character used last time.
The second dropdown box lets you choose between "consider reforging anything" and "leave reforged gear alone".
If you choose "consider reforging anything" then the addon calculates what your stats your character would have if you undid all of your existing reforges and started over.
After figuring out what it wants to reforge, it will display those items that are different than what they are currently; this likely means undoing and redoing some existing reforges on your gear.
If you don't want to undo and redo reforgings, then set the dropdown box to "leave reforged gear alone" and the addon won't attempt to change any of it.
The third dropdown box lets you choose between reforging for heroic 5-man instances and reforging for raid instances.
Finally, there is a checkbox in the settings to emit verbose information about the reforging decisions to the chat frame.
If you get odd results from the reforging, please turn on the checkbox and run Reforgenator again. If the explanation doesn't make sense, please comment on Curse.com or open a ticket. If you can copy-paste the explanation as well, that would be much appreciated.
An armory link for your toon would also be helpful, as this will help us determine what you currently had equipped.Scrap Broker___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Scrap sells all your junk when you visit a merchant. What makes it different from other junk selling addons? Mainly, it is:
Intuitive & easy to use
- Uses an intelligent & dynamic junk list
- Provides in-game tutorials for quick learning
- Can automatically repair your equipment
- Supports many plugins which add extra functionality
- Mostly Load on Demand
Sell-O-Matic___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Description
Creates a DataBroker launcher for Scrap:
Shows the total value of your junk items on any DataBroker display
- Allows you to change your junk list while not at the merchant
- Sells or destroys all your junk with a single click
- No configuration needed
Notes
- Dragging items to the launcher is not supported on all displays. See this list for more information.
T-bag___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show The purpose of this mod is to help us sell the kind of items that we get most frequently: Junk!
How to use it
- Open the merchant window.
- Check if the top right coin style button is greyed or not.
- If the button isn't greyed it means you have items to sell. If you hover your mouse above the button it will display the total profit you will earn.
- Hit the button and all junk items will be sold
- Profit!
X-Loot___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show This is the long awaited expansion to EngBags, which works with 2.0. Yay! In addition to the auto-sorting you've come to know and love, I've added many new features, including searching for items (in mail, etc.) You can also see and use the original default UI bags, which have slots free overlaid on top of them. There are also many convenience features, like highlighting new items, colored spotlighting, and purchase bank bags without having to unload the addon. A visual edit mode allows you to rearrange categories to your taste, and an advanced customization window enables you to completely configure every aspect of TBag.
Getting Started TBag can only "see" something you've seen, so for every character:
- Open your bags
- Go to the bank
- Check your mail
- View your body
- Open all your trade windows
This allows you to view the bag and bank contents of your characters at any time (sorted according to their trade skills) by clicking the name dropdown in the upper right. It also enables you to do a full item search from the search textbox just to the left of the name dropdown.Spoiler:Show All options are available via /xloot or Interface -> AddOns -> XLoot (/xlm toggles Monitor's anchors, /xlg toggles Group's)
XLoot is a group of addons which improve looting in WoW by replacing default frames.
XLoot Frame
- Replaces the Loot Frame, adding more information and behavior/appearance options.
- Adds rule-based auto-looting options
- Allows you to link entire loot drops in chat
XLoot Monitor
- Shows a "toaster" for looting items, similar to Guild Wars 2, allowing you to either more visibly see what you and others loot, or remove loot messages from your chat box all together.
XLoot Master
- Provides a more convenient Master Looter menu
- XLoot Group (Please read in-game warning)
- Replaces Group Loot frames, modifies Loot Alerts/Bonus Roll frame
- Group frames display current roll choices, the rolled numbers, and the winner.
Spoiler:Show AtlasLoot Enhanced___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Big Wigs TBC-Cata-WotLK-MoP___BigWigs_BC-Cata-WotLK-MoP_5.4.2_compilation___Spoiler:Show AtlasLoot Enhanced is an UI mod allowing for loot tables of bosses to be browsed whenever needed within the game.
Features
Dressing Room: Control-click items to show them in the Dressing Room.
Price Preview: See the prices for token items like PvP rewards.
Filter: Filter loot tables based on your class or set up your filter manually (NYI).
Instance Loot: All instance loot from every Dungeon (Normal and Heroic) and Raid.
Faction and PvP rewards.
Collection Items: Armor Sets (Dungeon, Tier and Crafted), Mounts, Companians, Tabards, Legendary items and more.
Season and World Events: Skettis, Abyssal Council, Ethereum Prison, Feast of Winter Veil, Hallow's End, Brewfest, etc.
Wishlist (NYI): Alt-click on any item to add it to the wishlist, alt-clicking on an item in the wishlist deletes it. There are buttons added to the Atlas panel and the loot browser to open the wishlist.
Partial Searching (NYI): Allows searching the whole AtlasLoot database for an item where you only know part of the name.
Quicklooks (NYI): Bind up to ten loot tables to 'Quicklook' buttons, allowing you to jump to them with only one click.
Slash Commands
'/al' or '/atlasloot' by itself brings up the loot browser.
'/atlasloot options' brings up the options menu.
'/atlasloot reset' resets the last viewed loot table (fixes disconnects when opening AtlasLoot) and moves all draggable frames back to the middle of the screen.
'/atlasloot mmb' toggles the minimap button on / off.
'/atlasloot togglebg' toggles background pictures on / off.
'/atlasloot wishlist' opens the Wishlist frame. (NYI)Big Wigs Bossmods___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show A collection of BigWigs modules from the Burning Crusade era, including:
- Black Temple
- Caverns of Time: Hyjal Summit
- Coilfang Reservoir: Serpentshrine Cavern
- Gruul's Lair
- Hellfire Citadel: Magtheridon's Lair
- Karazhan
- Sunwell Plateau
- Tempest Keep: The Eye
- Hellfire Peninsula: Doom Lord Kazzak
- Shadowmoon Valley: Doomwalker
A collection of BigWigs modules from the Wrath of the Lich King era, including:
- The Eye of Eternity
- Naxxramas
- Ulduar
- Vault of Archavon
- Trial of the Crusader
- Icecrown Citadel
- Onyxia's Lair
- The Obsidian Sanctum
- The Ruby Sanctum
A collection of BigWigs modules from the Cataclysm era, including:
- Baradin Hold
- The Bastion of Twilight
- Blackwing Descent
- Dragon Soul
- Firelands
- Throne of the Four Winds
A collection of BigWigs modules from the Mists of Pandaria era, including:
- Mogu'shan Vaults
- Heart of Fear
- Terrace of Endless Spring
- Throne of Thunder
- Siege of Orgrimmar: Sha of Anger, Salyis's Warband, Nalak, Oondasta, Ordos
Big Wigs Common Auras___ TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show BigWigs is a boss encounter add-on. It consists of many individual encounter scripts, or boss modules; mini add-ons that are designed to trigger alert messages, timer bars, sounds, and so forth, for one specific raid encounter.
Looking for functionality that BigWigs doesn't cover? Try these addons:
- LittleWigs is a plugin for BigWigs and covers all forms of 5 man and solo content.
- Capping covers various battleground and world DiminishingReturns timers.
- oRA3 covers all sorts of raid management functionality including raid cooldowns and Battle Res counting.
- All mentioned addons are available in this private post!!
Boss shields monitor___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Displays messages and bars for common raid cooldowns.Class Loot___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___Spoiler:Show
- Monitor shields (how much they absorb) on ALL Cata boss encounters, where you have to bring them down.
- shows "Blackout" on Valiona for healers.
- tracks "Searing Plasma" debuff on Spine of Deathwing. Also can show this info in your GRID if you use modification version of GridStatusShield, need to set it in grid options "/grid -> Indicators -> Text in center 2 (for example) -> Shield left".
- Some shields, such as shield of Magmatron are disabled by default, you can enable them using PhoenixStyle addon
- /bsm or /shield - to open menu
- If you use PhoenixStyle addon you can disable some shields, or enable Magmatron shield, that is disabled by default
- If you want to know WHO made damage into shields - use PhoenixStyle addon
- All mentioned addons are available in this private post!!
Deadly Boss Mods (DBM)___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show This addon is an in-game representation of Kaliban's Class Loot Lists. Kaliban's Class Loot List provides ratings for all raid loot with respect to it's suitability for different class/spec combinations. Vanilla WoW raid gear is rated for each class between 0 to 5 stars, however this addon disregards any rating below 3 stars to reduce the data-set. Outlands and Northrend raid gear is split into Primary, Secondary and Tertiary priority which is displayed in-game using 5 stars, 4 stars and 3 stars respectively. This addon purely displays the ratings given by Kaliban, therefore if you consider a rating to be unjust or incorrect on his website please take it up with him, not me!
Class Loot information can be accessed in two ways, either via item tooltips or through the slash commands.
Item tooltips contain the class loot rating along with the instances the item drops in, and finally the bosses that the item drops from.
You can check the loot of any raid item by using the following slash commands:
/cl check <item link> - Personal item check (only visible to you)
/cl gcheck <item link> - Item check broadcast to Guild Chat
/cl rcheck <item link> - Item check broadcast to Raid Chat
Configuration of this addon may be performed through the Options -> Interface -> AddOns -> ClassLoot window.
Note: If you you don't think a rating shown is correct, check Kaliban's site to see if it's wrong there FIRST. If it's wrong on Kaliban's site, let him know not me.Deadly Boss Mods - Burning Crusade and Vanilla mods___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Features
- Boss mods for all raid bosses
- Colored raid warnings (players will be colored according to their class) with icons - so you will
- know what's going on without even reading the message
- Auto-respond during boss fights. DBM will inform anyone who whispers you during a boss fight that you are busy. These messages contain the name and health of the boss as well as the raid's status. This feature is completely optional and can be disabled by player or even raid leader for the entire group.
- HealthFrame: you can enable a simple frame that shows a health bar for all active bosses. This is enabled by default for multi-mob bosses like Four Horsemen
- Bars can be enlarged with decent effects when they are about to expire
- Crash recovery: you had a disconnect or crash during a boss fight? No problem for DBM! It will request the timer and combat status information from other DBM users in your raid group and you get your timers back
- Synchronization system for accurate timers
- Modular design - all boss mods are plugins and can be exchanged, removed or updated separately
- Load on demand - all boss mods are separate AddOns and they will be loaded when they are needed. So they don't use memory or cpu until you enter the corresponding instance
- Special effects like the screen flash effect, huge warning messages and sounds will draw your attention to critical events
- Bars can change their color over time and flash before they expire
- There are many bar designs to choose from, all designs are are customizable: you can change the color, size, icon position etc.
- Support for SharedMedia, so you can use any texture for your bars
- Option to create custom timers, so-called "Pizza Timers" for your pizza or whatever you prefer to eat while raiding. You can also send those timers to your raid group
- HudMap built in to achieve greater visuals with heads up display in many different and creative ways
- Support for voice packs in many different supported languages.
Slash Commands
- /dbm - shows/hides the GUI
- /dbm help - Shows all the other slash commands and how to use them.
Deadly Boss Mods - Cataclysm mods___MoP 5.4.2___Spoiler:Show BC and Vanilla boss mods for DBM
Vanilla WoW and Burning Crusade boss mods for Deadly Boss Mods
Features
- Boss mods for all Vanilla raids
- Boss mods for all Burning Crusade raids
- Boss mods for all 5-man dungeon difficulties, especially Timewalker
Deadly Boss Mods - Lib Data Broker___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Features
Boss mods for all Cataclysm raids and 5-man dungeonsDeadly Boss Mods - PvP Mods___MoP 5.4.2___Spoiler:Show A LibDataBroker data source for Deadly Boss Mods.Deadly Boss Mods - Wrath of the Lich King mods___MoP 5.4.2___Spoiler:Show Description:
This mod adds support for PvP battlegrounds and arena to Deadly Boss Mods (DBM).
Features:
- Helpful warnings and timers for Battlegrounds
- Fully configurable through DBM-GUI
Deadly Boss Mods Archaeology___Cata 4.3.4___MoP 5.4.2___Spoiler:Show WotLK boss mods for DBM
Vanilla WoW and Burning Crusade boss mods for Deadly Boss Mods
Features
Boss mods for all Wrath of the Lich King raids and 5-man dungeonsDeadly Boss Mods Spell Timers___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Description:
Originally just put in DBM-Core as a bit of humor during a test phase. The sounds became quite popular and when removed from last DBM release got numerous requests from users wanting them back. Since archaeology sounds don't really belong in the base mod, I decided to bring that feature back in plugin form!.
Now you can enjoy all your old god whispers in your dig sites. What this mod does is play a random C'thun and Yogg Saron whispers from the game files any time you loot a keystone. Archaeology is a profession meddling with the ancient artifacts of azeroth yet no one is paying any mind ot you. This plugin gives archaeology a bit of RP when the old gods whisper you as if they are noticing you meddling with things you should not be, giving archaeology that feel it should have had to begin with.Deadly Boss Mods Victory Sounds___WotLK 3.3.5___Cata 4.3.4___Spoiler:Show DBM-SpellTimers is a small but powerful addon that uses DBM timers to show spell cooldowns from raid members. It is fully configurable through a simple GUI so you can easily add new spells.It provides you with bars for typical raid cooldowns like heroism, shieldwall, battlerezz or anything else you might need. The GUI supports custom definition for your own wishes.EPGP Lootmaster___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show This addon is an in-game representation of Kaliban's Class Loot Lists. Kaliban's Class Loot List provides ratings for all raid loot with respect to it's suitability for different class/spec combinations. Vanilla WoW raid gear is rated for each class between 0 to 5 stars, however this addon disregards any rating below 3 stars to reduce the data-set. Outlands and Northrend raid gear is split into Primary, Secondary and Tertiary priority which is displayed in-game using 5 stars, 4 stars and 3 stars respectively. This addon purely displays the ratings given by Kaliban, therefore if you consider a rating to be unjust or incorrect on his website please take it up with him, not me!
Class Loot information can be accessed in two ways, either via item tooltips or through the slash commands.
Item tooltips contain the class loot rating along with the instances the item drops in, and finally the bosses that the item drops from.
You can check the loot of any raid item by using the following slash commands:
/cl check <item link> - Personal item check (only visible to you)
/cl gcheck <item link> - Item check broadcast to Guild Chat
/cl rcheck <item link> - Item check broadcast to Raid Chat
Configuration of this addon may be performed through the Options -> Interface -> AddOns -> ClassLoot windowGTFO___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show EPGP Lootmaster
EPGP Lootmaster provides a nice GUI for distributing loot and GP to the raid. It sends a popup and a message to all raid members with the question wether they want the loot or not and sends this response to the master looter. The ML gets a nice list of every raider's choices sorted by EP/GP.
Whisper system
This mod no longer requires everyone in your raid to install it! Raid members can now just whisper the master looter with a simple message: /w masterlooter !epgp need/greed/pass [itemlink] This, however, will not send the current equipment to the master looter ui. It's still strongly suggested that everyone installs the mod, but it's nolonger mandatory. The master looter, of course, still needs to install it ;)
Installation
Just copy the epgp_lootmaster and epgp_lootmaster_ml directories from the zipfile to your addons directory or use the Curse Installer. When you configure your addons in wow you'll get two entries:
EPGP LootMaster - Core: Everyone in raid needs to enable this.
EPGP LootMaster - ML: Only Master Looter needs to enable this, most raiders will probably get dependency missing because EPGP isn't installed. This is no problem, just leave it disabled. The Master Looter however does need to install EPGP.
Config
/lm options for some basic options.
Auto announce threshold: sets what kind of item raid members automatically get to see.
Auto looter: sets a raid members that will automatically receive BoE and BoU items below the threshold (for disenchantment or bank).
Listen for incoming monitor updates: Enabling this will make your client listen from updates from the master looter. It will show you the exact same interface as the master looter. This way you could help deciding who gets the loot.
Use
Just install this mod on every raid member. Set someone up a master looter. As soon as the ML tries to loot something, epgp_lootmaster will detect it and will try to handle the distribution for you. epgp_lootmaster will also handle the GP distribution for you and should automatically disable the EPGP GP input popup. You can also manually disable this popup from the EPGP options panel. /lm version or /lm versioncheck This will show you an interface where you can see wether the members of your guild or raid have installed lootmaster and what version.
Additional functions
While it's not something that's endorsed by the EPGP system, EPGPLootmaster does have built in Voting and Bidding systems. You can configure these systems easily from the configuration panel (/lm config).
Bidding system
The bidding system allows players to place a custom GP bid for an item. The highest bidder wins the item. This works either by inputting your bid on the need/greed/pass selection popup, or by using the whisper system: /w masterlooter !epgp need [itemlink] [bid]
Voting system
The voting system allows the master looter to request help from the loot council to select a proper candidate for an item. This has been implemented because some guild want to use PR for the majority of their loot but sometimes they want to bypass and select a candidate manually, by placing votes. The configuration panel allows you to define who are the members of your loot council: either the assistants in your raid or a selection of ranks in your guild or both or everyone in your raid. You can configure as you see fit.Head Count___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show GTFO provides an audible alert when you're standing in something you're not supposed to be standing in. In some cases, you'll be warned before you start taking damage. This mod improves your situational awareness and is recommended for dungeon divers and raiders of all skill levels as even the most seasoned veteran sometimes needs a reminder to GTFO.
It's particularly useful for individuals that play with their spell graphics turned down as well as assisting with PvP when you can't tell who's casting the AOE.
Features
- 4 distinct audible alerts for different types of damage
- High Alert - Dungeon/raid encounter AOE that you want to get out of it ASAP
- Low Alert - PvP and low damage AOE, use your best judgment whether or not to move
- Fail Alert - AOE you should have moved out of the way of, but it's too late (e.g. KZ void zone, Sindragosa bomb)
- Friendly Fire Alert - AOE radiating from a teammate's body, one of you needs to move
- Tuned for dungeons and raids in original vanilla WoW, Burning Crusade, Wrath of the Lich King, Cataclysm, and Mists of Pandaria
- Alert you before you start taking damage (when possible, in some cases)
- Alert you during vehicle fights when your vehicle is in danger (e.g. Malygos, Flame Leviathan)
- Tank and non-tank specific alerts
- Visual alerts available when used with Weak Auras or Power Auras Classic (optional)
- Statistical information of alerts when used with Recount or Skada (optional)
- GTFO-specific volume slider
- Small memory footprint and very little CPU usage
- Option to ignore alerts for trivial content
- Option to auto-unmute sounds if you play without sound on
Slash Commands
/gtfo - Help menu
/gtfo options - Set configuration options
/gtfo standby - Suspend/Resume addon
/gtfo version - Show version numbers for your party/raid
/gtfo test - Simulate a high damage alert
/gtfo test2 - Simulate a low damage alert
/gtfo test3 - Simulate a fail alert
/gtfo test4 - Simulate a friendly fire alert
Usage
Install and you're ready to go.
You can configure the mod by typing "/gtfo options" or by navigating to Options->Interface->AddOns->GTFO.
To use the "Play sounds when muted" option and still hear GTFO sounds, your "Master Volume" slider must be set to a value higher than 0%.
Weak Auras Integration
can be set up with Weak Auras to provide visual alerts in addition to (or in lieu of) the audible alerts.
- Install the Weak Auras addon
- Type "/wa" in game to bring up the Weak Auras menu
- Click "Texture", "Text", or "Icon"
- Click the "Trigger" tab
- Change the "Type" to "Event"
- Change the "Event" to "GTFO Alert"
- Check "Alert Type" and select a GTFO alert type
- Set a short number (like .1) in Duration
- Use the other configuration options to fine-tune your alert
Power Auras Integration
GTFO can be set up with Power Auras to provide visual alerts in addition to (or in lieu of) the audible alerts.
- Install the Power Auras Classic addon
- Type "/powa" in game to bring up the Power Auras menu
- Click "Page 1" to create a character-only alert or "Global 1" to create an account-wide alert
- Click "new" to create a new alert
- Change the dropdown value for "Activation By:" to "GTFO Alert"
- Select your alert type: High/Low/Fail/Friendly Fire
- Use the other configuration options to fine-tune your alert
Recount/Skada Integration
GTFO can be set up with Recount or Skada to provide detailed statistical information of alerts.
A word of caution: the damage amount displayed on GTFO Alerts may not be fully indicative of the total damage done, especially with fail alerts.
For example: if you're hit by a tornado, the damage and fail alert from the tornado picking you up could be 5k, but the fall damage when you hit the ground afterwards is 100k. The amount recorded by Recount/Skada will be 5k.
All mentioned addons are available in this private post!!LFR Advanced___Cata 4.3.4___MoP 5.4.2___Spoiler:Show HeadCount is a configurable World of Warcraft add-on that automatically tracks raid attendance, loot, and boss kills.
HeadCount answers the following questions:
- How long is a player active in a raid?
- How long is a player on standby for a raid?
- How long is a player offline during a given raid?
- What loot dropped during a raid and who received it?
- What boss kills occurred during a given raid and who was there for the kill?
Features
- Raids
- Raid creation: Automatically creates a new raid as you join or start a raid.
- Raid finalization: Automatically ends an existing raid as you leave a raid.
- Raid management: The user can end raids, remove raids, or remove all raids on demand.
- Raid zone tracking: Zone name are automatically added to raids as you zone into a raid instance for the first time.
- Player attendance
- Player tracking: Players are tracked based on their timed participation in the raid. Players can be tracked based on configurable raid groups for raid list activity (active raiding players) and wait list players (queue/standby players).
- Player removal: The user can remove tracked information for specific players on demand.
- Player history: View specific player history for a raid to see how and when a player moved from activity to standby to offline and back during a raid.
- No list tracking: Players can be tracked as non-raid list and non-standby players as needed. Players that go offline are automatically taken out of the raid and wait list groups for tracking purposes.
- Integrated wait list: Receive whispers from members outside of the raid group in order to track them.
- Boss kills
- Boss kill tracking: Tracks the world bosses killed during the course of a raid and the raid list members present for the kill.
- Boss kill removal: The user can remove tracked boss kills on demand.
- Manual boss kill: The user can add a boss kill to the current raid at the current time with the current roster via /hc boss add [bossname]
- Loot
- Loot tracking: Tracks loot received during a raid based on configurable item level quality(default: Epic item level or higher)
- Loot removal: The user can remove specific pieces of loot on demand.
- Loot exclusion: The user can manage loot exclusion which will prevent certain pieces of loot from being tracked during a raid. (e.g. - Emblem of Valor)
- Export
- Export: Users can export current raid attendance and received loot information to one of a number of formats (CSV, XML, Text, EQdkp XML string, phpBB forum post, phpBB with ItemStats forum post).
- Reporting
- Boss kill broadcast: The user can optionally broadcast when the raid kills a boss to a configurable chat channel.
- Loot broadcast: The user can optionally broadcast when a player receives a valid piece of loot to a configurable chat channel.
Performance
- Fault tolerance: If the mod owner quits WoW, restarts WoW, or reloads their UI during a raid and returns to the game, HeadCount will attempt to gracefully recover from the outage to continue tracking the active raid.
- Attendance delay: Configure how often HeadCount should manage attendance updates to increase or decrease performance and/or accuracy
Little Wigs___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Addon Features:
Dropdown menu with all available activities for easier and faster filtering. All activities are grouped by type and expansion (when applicable). You can also change current search category using dropdown menu without going back.
- Ability to copy leader and applicant character names (useful for checking theirs armory profile)
- Second search box provides advanced filtering using following syntax:
- +word - include word (example: +hell)
- -word - exclude word (example: -foundry)
- ?word - possible word (example: ?tank ?heal)
- word filters can be combined (example: +blast -normal)
- inumber - required item level filter (example: i680), doesn't work with word filters
- Extended tooltip for premades displaying classes and their roles of those currently in raid
- Proper premade sorting (by creation time instead of internal ID)
Mizus Raid Tracker___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show A collection of BigWigs modules for bosses found in 5-man dungeons and scenarios.Omen Threat Meter___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Mizus RaidTracker is an easy to use addon for tracking raids, loot and attendance. It provides solid automatic tracking functions, a simple to use GUI for modifying tracked data and a CTRaidTracker compatible data export.
If you need a detailed explantion of MRT's options, please scroll down.
Features:
- Raid size detection: tracks and saves raid size
- Difficulty detection: tracks and saves raid difficulty
- Boss kill tracking: automatic detection of boss kills
- Loot tracking: automatic tracking of looted items and item cost (gems and shards are ignored by default)
- Attendance tracking: tracks raid attendees for each boss kill
- Guild attendance tracking: option to track additional guild attendees per whisper (MRT provides guild message for guild attendance tracking)
- Raid Log Browser: a simple GUI to review, modify and export tracked data
- Various export options: data export for a complete raid, a single boss or all normal/hard encounters of a raid
- Options panel: fully integrated into Blizzards options menu
Export formats:
- EQdkp/MLdkp 1.1 (CTRT compatible): if you have a dkp-system, which can import data from the CT RaidTracker, then just choose this format and it should work
- EQdkp-Plus XML: the recommended export format for EQdkp-Plus (set your Raid-Log-Import-Settings accordingly)
- MLdkp 1.5
- DKPBoard
- Plain text: creates a simple text summary in a human readable form - for e-mail, notepad, etc
- BBCode formatted text: same as plain text but with basic BBCode for forums. A variant with wowhead itemlinks is also available
- CSS based HTML: A HTML export with CSS support.
Slash Commands:
- '/mrt' brings up the raid log browser
- '/mrt o' and '/mrt options' are shortcuts for the options panel
- '/mrt snapshot' creates a raid entry with the current raid composition
- '/mrt dkpcheck' will create a new boss event entry ('Attendance check') and starts a guild attendance check
- '/mrt deleteall now' will delete the complete raidlog (use with caution)
Settings:
Main options:
- 'Enable MRT': Enable or disable automatic raid tracking
- 'Enable debug messages': Enable or disable debug messages (for developers only)
- 'Slash command': Changes the slash command of MRT. Please relog after changing.
- 'Show minimap icon': Enable or disable the minimap icon
- 'Automatically delete raids older than X days': Use with caution. If enabled, MRT will delete raids older than the configurable threshold automatically.
Raid tracking options:
- 'Create new raid on new zone': If enabled, MRT will automatically create a new raid entry after changing raid zones. If you only want to export one raid per raid day, you might want to disable this option.
- 'Track 10 player raids': Enable or disable tracking of 10 player raids
- 'Track Archavons Vault': Enable or disable tracking of Archavons Vault (25 and 10 player version)
- 'Track WotLK raids': Enable or disable tracking of raids of the WotLK expansion.
- 'Use server time': If enabled, MRT will use the server time instead of local time.
Item tracking options:
- 'Min item quality to log': Set the threshold for item tracking (Note: you can always manually add items of every quality)
- 'Ask cost for item': Enable or disable the popup dialog for asking cost of each raid loot
- 'Min item quality to ask cost for': Set the threshold for the 'ask cost' dialog
- 'Use EPGP GP values': When enabled, MRT will try to calculate the GP value of an item and provide the value to the loot popup. This feature is experimental.
- 'Only track items equal or above Itemlevel X': Only track items above a certain itemlevel. Set the value to zero in order to deactivate this option.
- 'AutoFocus on loot cost dialog': Set if and when the loot cost dialog popup should automatically take focus to its editbox. Three options available: 'Always' / 'When not in combat' / 'Never'
- 'Ignore enchanting materials': When enabled, MRT will ignore shards, dust, etc.
- 'Ignore gems': When enabled, MRT will ignore gems.
Attendance options:
- 'Track only first 2/5 groups': If enabled, MRT will only track the first 2/5 groups in a 10/25 player raid.
- 'Track offline players': If enabled, MRT will track offline players.
- 'Enable guild attendance check': If enabled, MRT will ask after each boss kill if you want to take guild attendance. If accepted, MRT will send a guild message, calling your guild member to whisper you with their character name. The whispered names will be added to the boss kill attendees list.
- 'Ask for confirmation': If enabled, MRT will ask you before sending the guild message.
- 'Use trigger instead of character name': If enabled, MRT will react on a configurable text message instead of guild member names. The guild attendance announcement text will change accordingly.
- 'Duration of taking attendance': Set the duration of the guild attendance check. While taking guild attendance, MRT will post a reminder each minute.
- 'Use custom guild attendance text': When enabled, you can provide a custom text that MRT will post when doing an attendance check. Variables are available for boss name, remaining time and trigger command.
oRA3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Omen is a threat meter.
Basically, enemies in WoW decide who to attack by deciding who is the most threatening based on the abilities you use. What Omen does is provide accurate values of your group's relative threat level on individual enemies, so that you can see when you're in danger of pulling aggro (or, if you're next on the snack list if your tank bites it). This info is usually only critical in raids, where only tanks can survive aggro, but it's useful for any multi-player situation.
FAQ
How do I get rid of the 2 vertical gray lines down the middle?
- Lock your Omen. Locking Omen will prevent it from being moved or resized, as well as prevent the columns from being resized. If you haven't realized it, the 2 vertical gray lines are column resizing handles.
How do I make Omen3 look like Omen2?
- Change both the Background Texture and Border Texture to Blizzard Tooltip, change the Background Color to black (by dragging the luminance bar to the bottom), and the Border Color to blue.
Why does no threat data show on a mob when I target it even though it is in combat?
- The Blizzard threat API does not return threat data on any mob you are not in direct combat with. We suspect this is an effort on Blizzard's part to save network traffic.
Is there ANY way around this Blizzard limitation? Not being able to see my pet's threat before I attack has set me back to guessing.
- There is no way around this limitation short of us doing the guessing for you (which is exactly how Omen2 did it).
The goal of Omen3 is to provide accurate threat data, we no longer intend to guess for you and in the process lower your FPS. Have some confidence in your pet/tank, or just wait 2 seconds before attacking and use a low damage spell such as Ice Lance so that you can get initial threat readings.
Can we get AoE mode back?
- Again, this is not really possible without guessing threat values. Blizzard's threat API only allows us to query for threat data on units that somebody in the raid is targeting. This means that if there are 20 mobs and only 6 of them are targeted by the raid, there is no way to obtain accurate threat data on the other 14.
This is also extremely complicated to guess particularly for healing and buffing (threat gets divided by the number of mobs you are in combat with) because mobs that are under crowd control effects (sheep, banish, sap, etc) do not have their threat table modified and addons cannot reliably tell how many mobs you are in combat with. Omen2's guess was almost always wrong.
The tooltips on unit mouseover shows a threat % that does not match the threat % reported by Omen3. Why?
- Blizzard's threat percentage is scaled to between 0% and 100%, so that you will always pull aggro at 100%. Omen reports the raw unscaled values which has pulling aggro percentages at 110% while in melee range and 130% otherwise.
By universal agreement, the primary target of a mob is called the tank and is defined to be at 100% threat.Phoenix Style___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show oRA3 is the 3rd major iteration of oRA, it features the following:
- Durability and Latency checks for everyone running oRA3 in a raid.
- Gear (item level, missing gems, missing enchants) and Zone checks.
- Battle Resurrection monitor for raid encounters.
- Flexible cooldown monitor for just about every spell with a cooldown.
- Invites based on guild rank, zone, or keyword.
- Custom tank list in addition to players assigned to tank or mainktank in the group.
- Promoting to raid assistant based on guild rank, a list of names, or just everyone.
- Intelligent ready check window that will display a divider bar between groups report based on instance difficulty.
- Automatically set loot settings when starting a party or raid.
- Tunable raid alerts to chat about taunts, threat misdirects, cc breakage, rezzes, dispels, and cast interrupts.
- Consumable check for your raid members.
Raid Slack Check___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show PhoenixStyle is a WoW addon that tracks many fails, and other useful and interesting information on boss fights and has some interesting thing for raid leaders.
Just install it and check /ps - "All saved info" after your raid to understand what it tracks... you will like it ;)
/ps or /phoenix - open menu (announce are enabled by default, you need promote for this, it has antispam function, only 1 addon will report it to the same chat)
some chat commands:
/ps wipe (or "wipe" in chat) will consider current fight as a wipe and report current fails in combat
/ps break n (will start a break timer bar for N min for everyone in a raid in their bossmods)
/ps pull n (will start a pull timer bar for N sec in all bossmods for all raid members and announce it into raid_warning chat)
/ps timer name n (will start a timer called "name" for "N" sec in all bossmods)
What it can:
- autoupdate marks on raid members that you don't want to lose in the combat by one of BossMods (you can set more than 1 nick for each mark!)
- report important fails (failbot) or useful information on boss encounters such as who stand in fire, damage done to some mobs, all info about casts' kicks etc (all reports are easy to config)
- save that information, so you can see it after fight and make a little report about your raid
- easy way to start a timer bar for all raid members (in all BossMods)
- death report: much better than Fatality, reports information about the last hit a person took before he die, counts Cauterize and other not standart death.
- find spell link by name or ID and read it's description without tab in wowhead
- Autoinvite players to your raid by wisp, by guild invite. Disband and reinvite in 1 click, autoset Master Looter and other useful things
- potions check used in combat (and prepots), healthstone`s check, flask and food check (need to install RaidSlackCheck addon (RSC))
- buffs check after rebirth in combat (need to install RaidSlackCheck addon (RSC))
- achievement's fail announce (need to install RaidAchievement RA addon)
- available achievements in current/choosen zone (very useful not only for Cata) or from current target (need to install RaidAchievement RA addon)
- boss' shields monitoring frame (need to install Boss_shieldsmonitor addon)
- announce in say/yell chat phrases of important events (just enable SayAnnouncer module)
- managment of say/yell phrases of all raiders for important events (raiders have to install SayAnnouncer addon)
All mentioned addons are available in this private post!!Raid Tracker___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show RSC is a separate stand-alone addon of PhoenixStyle.
Potions check - shows who uses potions in a raid and who doesn't, also tracks pre-poting and who uses Healthstones (saves last 12 fights, to change it: /script rscpotionscombatsaves=12 - any number between 3 and 25).
Flask check - shows who has no flask or food buff (automatic check!)
Buffs after rebirth - check buffs in combat after rebirth (doesn't work with Reinc - haven't found any API to detect it yet)
Other - Announce when someone drops food feast, healthstone or flask`s cauldron, repair bot (disabled by default)
To open menu: /rsc , /slack , /raidslackcheck or use PhoenixStyle menu.Rob Boss Mods___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Keeps account of attendance, loot and DKP for raids, parties, battlegrounds, arenas and now solo for questing.
Works with SexyMaps, Minimap Button Frame, Titan Panel, FuBar, and others for easy access menus, and a minimap icon if no other manager or bar is installed. Provides export strings for DKP for most popular DKP posting formats. Supports loot filtering via loot options window /rt io, or on the minimap menu.
Chat commands:
*/rt * - main window
/rt o - options
/rt io - item options
/rt help - help1
/rt hide - hide or show the application icon
more info WoWWikiSay Announcer___Cata 4.3.4___MoP 5.4.2___Spoiler:Show What is RBM?
With Cataclysm new heroic instances came and we all know the dificulty is now much harder than it was on wotlk. Many people are forced to go 5 man heros with random groups. The problem: Some of the randoms might not know what the boss mechanics is. In Addition, it might be he is to afraid of asking because he might be kicked. To solve that you can use RBM. RBM explains the boss mechanics of the boss in front of you.
How does it work?
When you get in an instance via the dungeon finder the first boss will be loaded automatically and - if configured - the RobBossMods Window will appear Left-Click on the Minimap Icon/ Titan Panel also toggles the RobBossMods Window and you can send the tactics for the current chosen boss to either Party/Raid,Yourself,Officer or Guild. Right-Click on the Icon/TP and you will go the setting section.
In the RobBossMods Window you can choose a boss manually and send the tactics. If you target a boss who is supported by RBM then the current Boss will automaticlly set. Also, after a boss died, RBM will load the next boss automaticlly ( only works in linear instances ).
Furthermore there is the possibility to edit the pre-made tactics for each boss. Especially the raid tactics - which i did NOT deliver with this addon (because i think you need some kind of voice communication for raids ) - can be edited and then used in your random raids.
People in your party can do !boss in /p chat or whisper you !boss. In the first case you will post the current boss tactics to /p and in the other case you whisper the tactics to the player who asked.
Slashcommands
- /rbm
- /rbm toggle - Toggles RBM Frame
- /rbm resetlang - Lets you decide whether you want to set addon to german or english ( french and russian users wont get asked )
- /rbm autor - Important Information
- !rbminfo (in partychat) posts information on /p
- !boss (in partychat or /w) posts tactics on /p (or /w)
- !loot (in partychat or /w) posts loot on /p (or /w)
- !achieve (in partychat or /w) posts achievement realted to current boss on /p (or /w)
- !achieveall (in partychat or /w) posts achievement realted to current instance on /p (or /w)
Summary:
- Minimapicon and LDB Support (Titan Panel) premade tactics can be send to either Guild, Raid, Say, Myself or Party
- After entering an instance you can post a hint which is telling other players that you installed this mod and that they can get tactics by typing !boss. Post that hint via RobBossMods Frame
- Every partymember can ask for tactics by typing !boss in party chat and instantly you will post the current tactics to him ( also works with whispers )
- Automatically loads the proper boss
- You can edit the premade tactics and add your own raidtactic very easily
- Whisper Mode (default disabled): Someone types !boss in partychat and you will whisper him the tactics instead of posting on partychat
- Option (default disabled): By targeting any boss you will sent a hint to the group reminding them to ask for tactics by typing !boss
Simple Raid Target Icons___TBC 2.4.3___WotLK 3.3.5___Cata 4.3.4___MoP 5.4.2___Spoiler:Show Your BossMod doesn't announce in /say something that you need, such as "Crash on me!"? Your RL asks you to change your BossMod? No more... This addon will help you =)
Features:
1. Sends in say/yell chat important phrases in the raid, such as "Corrupting Crash on me!", if your bossmod hasn't this option.
2. No need to update! Will work for all future contents.
3. Lightweight: only 3 Kb, doesn't track combatlog.
4. Requirements: at least 1 PhoenixStyle addon in raid (need config).
How it works:
1. PhoenixStyle addon tracks all events (OFF by default) and sends to SayAnnouncer a phrase that must be redirected into chat, if sender has promote or has Rank1 or 2 in your guild.
2. Many features can be added in the future, because RL can choose what is needed to be announced by raiders in some clicks. If you have any suggestions - post on the forum www.phoenixstyle.com
3. If you use PhoenixStyle addon - you don't need this addon, just enable SayAnnouncer module, you will announce phrases without promote too.Spoiler:Show Features: Shows a radial menu on
- Single click with configurable modifier (alt, ctrl, shift).
- Double-click with configurable speed threshold.
- Keybind to show the radial menu.
- Preview frame to test the settings.
- Keybind to apply mark on mouseover. (no menu)
- Works with nameplate clicking.
- Works with Target|Focus|BossFrames.
- (new) Experimental support for non-Blizzard unitframes
- Target,Focus of some popular addons supported 'out of the box' (STUF, Shadowed, XPerl, Perl, PitBull4)
- Keybind for power users they can hit once while hovering their custom unitframes to register them with SRTI.
- (mainly as a way to support the myriad oUF* plugins, but other custom UFs might also work)
- PugLax support for Icon customization (thanks to Virance)
- Allows you to see crowd control assignments on the radial menu. (look at screenshot for example)
- Bring up SRTI options with /srti and tick the PugLax checkbox.
Configuration:/srti
Q&A
What is "Select Icon on Hover"?
- When the radial menu is shown, you can select an icon by moving your cursor over the icon instead of clicking on it. This can be toggled individually for the three methods for showing the radial menu, as well as a global setting for how long the cursor needs to stay over an icon for it to be selected.
What's the "Test Me" in the options?
- You can click there to see what effect the options have on the radial menu, and set a virtual raid icon on yourself. The keybinding method also affects the "Test Me" when the options are open.
Why doesn't your addon show a list of the icons on the screen?
- I wrote this addon because I didn't like those UIs. They took up valuable screen space for an infrequently used tool. I also found the separation of the target and the icons themselves to slow down the whole process.
Can you add something that will let me target an enemy that already has an icon?
- No, the short answer is Blizzard disabled the ability for addon to do this. There are addons that used to do this, and addons that fake similar features for raid/party members, but it is not actually possible for raid icons unless Blizzard adds it themselves.