[WOTLK} Ultimate Graphics Guide - Working Player,Mount,NPC,Creature Models+More
Yeah, finally there is a way so we can use enhanced WoD Player Models from Leeviathan with Legion Mounts,NPC and Creature Models from Finsternis all together in WOTLK! There's only one visual bug right now with an NPC which you can see when you scroll to the bottom of this post.
I've experimented with lots of graphics mods out there to find the best combinations and I noticed that all the information on visual enhancements are scattered around the forums. Cause of that, I wanted to make one central point where everyone can come to and have it all there in one clear thread.
I also prepared an All-In-One package up for grabs with revised load order for maximum compatibility!
Special thanks to StygianTheBest for helping with load order sorting and testing things out!
Guide starts here
1. For this to work delete the patches in the "Data" and "enUS" folder that comes with Warmane as follows:
(Not necessary if you have the old version of the Warmane client)
I'll hope you guys finding this guide useful and I will expand on it if I stumble across other mods that will enhance visuals and are compatible with each other, or just post one in here so that I can test it, and add it to the list.
All thanks and credits goes out to the developers for their hard work on these mods Leeviathan for "WoD Character Models", "Goblins" and" Cataclysm Trees"
Finsternis for "Creature Models for Wotlk" and "TileSet 0.95"
Milly for "Procedural Generated Water"
Nicola for "Sun Light Alpha"
Anyone tested this? Any errors or problems experienced before I play around with this myself.
Also, is this actually allowed on the server?
Yes it was extensively tested by StygianTheBest on his private server. He kinda spawned every NPC to make sure they're ok.
It seems the only NPC that is bugged is the dragonmaw foreman quest giver.
Anyone heard if the creator of the Procedural Generated Water mod plans to fix the water in the cities? looks awful as is and the only reason why i would advise against using it.
Anyone heard if the creator of the Procedural Generated Water mod plans to fix the water in the cities? looks awful as is and the only reason why i would advise against using it.
Nope, it seems he also deleted his post on modcraft.io for some reason.
Yes, I've tested extensively and I can't find any issues aside from the Dragonmaw Foreman NPC. I'm working on fixing him, and took a little work but I was also able to integrate Leeviathan's Cohesive Druid models into this whole set so you can have the Druid Stag travel form and Tree form with green leaves. I'll link here when I have this patche ready for release.
Yes, I've tested extensively and I can't find any issues aside from the Dragonmaw Foreman NPC. I'm working on fixing him, and took a little work but I was also able to integrate Leeviathan's Cohesive Druid models into this whole set so you can have the Druid Stag travel form and Tree form with green leaves. I'll link here when I have this patche ready for release.
And also I would like to make a suggestion (and even a request) to the developers:
I think it would be cool to keep the Black War Horse mount with this model (like it was before) - It was my favourite one
And the others horses mounts with this updated model like they are right now (the ones that you can buy with some gold next to Stormwind)
And maybe even use a unique model for each one of those "Black Warmounts" that you can afford for 50k honor points (just like the Black War Wolf)
Thanks!
And also I would like to make a suggestion (and even a request) to the developers:
I think it would be cool to keep the Black War Horse mount with this model (like it was before) - It was my favourite one
And the others horses mounts with this updated model like they are right now (the ones that you can buy with some gold next to Stormwind)
And maybe even use a unique model for each one of those "Black Warmounts" that you can afford for 50k honor points (just like the Black War Wolf)
Thanks!
Sorry but I can't redirect suggestions to the devs. You'll need to contact them directly on modcraft.io
Here is the official link to the mod http://www.modcraft.io/index.php?topic=10729.0