not long ago I made an addon that is similar in style:
https://github.com/s0h2x/pw_unitframes
commands: /mover - for moving some elements
see github FAQ for more info
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = ""; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "showthread"; var RELPATH = "showthread.php?p=3159829&t=441723"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
not long ago I made an addon that is similar in style:
https://github.com/s0h2x/pw_unitframes
commands: /mover - for moving some elements
see github FAQ for more info
I loved the unit frames of your addon but I wish there was few things:
1- the ability to disable castbars completely so I can use quartz or customize them to look like quartz.
2- one thing I cant adjust to is that all players have class color, which is very hard to differentiate enemy from friendly for me.
3- It has built in keybindings which kinda messed up my movement when trying to hold shift or ctrl or alt, as I use these for my spells. So, something is conflicted.
4- It also missed up the placement of my UI that I modified with "moveanything"
The only reason I am saying this is because I loved certain aspects of your addon and wish to see it much more customizable. I have no idea how to make addons but if I did, I would be making what I have in mind. It is close to what you've done.
Thank you for sharing though!