I just hope the talent will still be 3.3.5 .... vanilla talent really suck for a lot of class. That is only the beta.
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I just hope the talent will still be 3.3.5 .... vanilla talent really suck for a lot of class. That is only the beta.
I loved every detail so far about the announcement and FAQ, it looks great, many thanks to everyone who worked hard to make this reality.
From what i read, everyone want wotlk talants, but whats wrong the vanilla talants ? They fit perfectly you have all valieble specs. The only thing that need to be changed partly is the itemization. Make the Tiers like in tbc and wotlk. Make them with tokens and do tier for each spec. Thag will make the shamans,paladins,druids lifes easier.
You guys should use ur brain there is gonna be a ingame store which means x1 is bad for you, by the time you get to lvl 30 I will buy insta 60 on 3chars.
Too many items come with agility and intelect cloth or more like this exam. That was the problem in vanilla items for elemental,balance druid, retri pala are really limited. If you want to play that spec you can but majority of the bis are cloths and mages,locks have priority on them.
Big agree with the PvP / Player Experience point.
I dunno if I've played enough to really comment on the rest, but that one is important to consider.
This is in regard to the countless comments, where people discuss 1x, 3x, and 5x rates. Yes, Proterean welcomed you to express your feedback here, but if you really want to affect the XP rates (or sth else), just wait for the Beta to release. Based on the data the staff gathers from it, they will determine what would be adored by the community in the long term. Hell, Proterean even reiterated it on the 2nd page:
Regardless how the new realm looks like at the end, people shouldn't expect 100% pure vanilla-like experience, which would sate their nostalgia the way they are hoping for. If this sounds like a deal-breaker to some of you guys, there are other private servers which would be more to your liking.
Now, I'd like to go a bit off-topic and express my concern about the speed with which content is consumed. I've played on Frostmourne during its three seasons (to a varying degree), and I've witnessed a gradual decline of interest after around 2 months into Ulduar. Warmane was able to collect data from this realm and enhance the WotLK experience with each season, but the aforementioned tendency remained. Onyxia is going to include Vanilla and TBC as well, which would further increase the content progression duration. I guess, the Beta version will show just how long a content phase needs to last, in order to keep a big playerbase engaged.
Such a massive excitement for this realm, without any doubt it will be huge, even bigger than all your last projects. Just would like to pronounce against rates, leveling in Vanilla is really cool and a core part of the experience, rates x5 might skip that. Therefore if it is a progression realm, once we start TBC it will be too quickly going from 60 to 70. Additionally, if there are rates, there would be not so enjoyable the gear that is dropped or crafted as you level, which is essential in Vanilla.
x5 will be only on beta as a test? Or will it also transfer to the final version? I would really like it to be x1 as it is a classic and people will become even more united))
lets see:
warlocks: 1 button class
shaman: resto very good, enha 2h pvp, ele pvp. "shield specialization" "totem mastery", unplayable in pve dps
druid: balance in pvp good, in pve is 1 button class. feral/bear: disgusting(but they are playables). resto: is the worst healer of the game
hunter: casted aimed shot is a cloth killer, but it sucks in general
warriors: the best class, but with bladestorm and titan grip will be better
mages: 1 button class, frost are really good in pvp, "wand specialization". you don't like arcane missile, deep freeze and living bomb?
paladins: best healer in classic. thats it
priest: shadow pvp really good, shadow pve 1 minute mana, very good at healer. disci ????
rogue: combat and subtle, thats it. you don't like mutilation? killing spree? shadow steps?
But these things are exactly what make Vanilla different from next expansions. If they make the talents same as WoTLK then what's the point of having this progressive realm? Might as well just make a WoTLK realm, like Frostmourne 4...