Can u make Lorderon Beta-testing istant 80 with KK of golds and every flightpath available? So the ppl can help u better with testing. Sorry but there is no reason for ppl create a char lvl 1 in a realm 1x...
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Can u make Lorderon Beta-testing istant 80 with KK of golds and every flightpath available? So the ppl can help u better with testing. Sorry but there is no reason for ppl create a char lvl 1 in a realm 1x...
hmm let me take a reason to make a lvl1 char hmmm let me think harder hmm maybe test the QUEST´S ?! just maybe?! guys pls think before ask something like this
You can do the quests at level 80. In fact, at a more resourceful pace as well.
Since I don't know where to post this I just wanted to write that mage polymorph spell doesn't work properly the polymorphed target should be wandering around not come to you and attack you or cast spells.
On the menu on the top there is this thing called "bugtracker", thats where u post bugs u find :)
GJ on finding a bug i would consider major :D
To get to lvl 60 it takes about 25-30 played hours if u solo and skip instances, so depending on your dedication it can go very fast or very slow.
Boring? You do understand that there will be insane amounts of reputation with different factions still to be gained with the 1x rates? And other classes to try out? Raids? PvP? Professions? There will be so much to do there wont be any time to be bored.
A hardcore realm will attract hardcore players, those who spend more than 6 hours per day on the realm. The ones who knows quests, locations, pros/cons of everything and how to lvl up both chars and professions faster than the average player. Those are the ones the server will attract most of all.
Yea, i would like to see 3-4 months before they release TBC and same with WotLK after that, and im guessing that the Devs will put up a poll later on about it, or they just decide themselves. I would like to have time to get at least 2-3 chars to max lvl before they release new expansions :)
This already looks like a fail to me, as an old player who has been playing the game since ~2007. (quitted in 2013)
-pointless lvl 60/70 caps on a WoTLK realm for the sake it will be "hardcore" , it will spawn frustration upon most of the ppl and the realm will go dead before you push WoTLK.
-30% buff active on ICC release. Meanwhile... claiming it's hardcore.
-zerking everything in vanilla/tbc raids.
The point of this realm is to attract old players and players who have been playing the game for a while not new players.
What's the points of losing my time leveling up and gearing up when in 1-2 months my gear will be WORTHLESS? Because lvl 60/70 cap obviously.
Add the frustration that will occur when some classes will go nuts killing everything because talents and leveling caps. Mostly specs that can level pretty fast will nuke everybody in PvP. Did I said something about already overnerfed old PvE content in WoTLK? Do you want to lose weeks/months PROPERLY scripting old raids for a 1-2months (joke) "progression" vanilla/tbc cap?
Some people have said that ppl will explore... seriously who the hell explores? it's a 6-7 old content. Most of the ppl know everything. They just want to do PvP and/or PvE.(and level as fast as possible even on 1x)
If you don't have a vision , why are you throwing with money , it already looks like a bad experiment in my eyes. Money-throwing-pit because you are paying the devs.(for the staff heads)
Focus your money/strategy elsewhere or do it blizzlike and add a hype flavour to the people. (see the newest vanilla/tbc servers popping up)
In the end, there are 2 ways things will go for the most people:
1. People will level up to the cap and go somewhere else until the cap is raised.
2. People will wait until the level 80 cap.
Edited: July 15, 2015
If all you are intrested in is L80 then play on one of the three other avialbe servers...
Only problem I see is talent tree. As I understand we will be capped for lvl 60 for some time. But we will have patch 3.3.5 talent tree? Well that one will create huge problems until lvl 80 will be release.
Many players will done the 60, alter that they'll stop until tbc will be release, after 1 month they'll cap 70 and stop to play for another month, and after they'll cap 80 and start to play. I bet my *** that this will be the real scenario.
There is no reason for do vanilla istance/raid or tbc istance/raid in a wotlk server.
And I am supposed to listen to you now? I started to play WoW late 2005, does that make me wiser on this issue? Well at least I understand the vanilla times better than you ever will.
Whats the point of playing WoW at all? All your stuff will be erased at some point unless you plan to play until you are 65 years old. The answer is because its fun. I understand that you're one of those guys who doesnt play wow for the game but instead see it as a mission.What's the points of losing my time leveling up and gearing up when in 1-2 months my gear will be WORTHLESS? Because lvl 60/70 cap obviously.
The same reason why ANYONE continued to play retail even after an expansion was announced "because hey why would I continue to play WOTLK when Blizzard has just announced Cataclysm and all my stuff will be useless soon".
My advice to you is to probably not play at all, how would you be able to handle another server crash if it happens with all these days lost on your "mission".
And again, one month is really not THAT long. People have been waiting for much longer already just for the Lordaeron server being released, you suggesting they the players would suddenly abandon and quit everything because of the 2 weeks they would have to wait for the next content is super funny.
I've played WoW for a long time. I still dont remember all the quest chains in WPL/EPL or all the bosses in Strat or BRD.Some people have said that ppl will explore... seriously who the hell explores? it's a 6-7 old content. Most of the ppl know everything. They just want to do PvP and/or PvE.(and level as fast as possible even on 1x)
And please, stop using the words "will" and instead use "Might/maybe". Its hard to take your arguments seriously, unless you're an oracle.
Edited: July 15, 2015
This project has been considered and stated as "not for everyone" from the start. You just seem to miss the point of this realm and be on the "not for" part, which is completely fine - we aren't making the server for you after all.
Thank you for helping me proving my point, I forgot about reputation as well, which will also consume time :)
Again yeah, thats also a strong argument, the insanely fast players who caps level 60/70 will also have a chance to get one or maybe even two alts prepared during this time. Personally I really dont see any problem with killing the lvl 60/70 dungeon bosses a few times, I think most of us have probably killed Marrowgar at least 50 times and could use something different to test out teamwork.A hardcore realm will attract hardcore players, those who spend more than 6 hours per day on the realm. The ones who knows quests, locations, pros/cons of everything and how to lvl up both chars and professions faster than the average player. Those are the ones the server will attract most of all.
Yea, i would like to see 3-4 months before they release TBC and same with WotLK after that, and im guessing that the Devs will put up a poll later on about it, or they just decide themselves. I would like to have time to get at least 2-3 chars to max lvl before they release new expansions :)
I've said before - read "hardcore" as "hardcore old school," not as "permanent death, rush-to-glory." The aim of Lordaeron is to be a place for people who want to revive the "good ol' days" of World of Warcraft, not attract "pro-gamers" that will speedrun the content. While it's true that it's possible for people to rush and be at one of the temporary soft caps in a few days, they will be putting themselves in the supposed "nothing to do" situation. Rushing is a choice, and this server isn't being tailored to cater to rushers as far as I know, but to people who want to experience it all.