Because you want to compare the speed of PvE and PvP. PvErs for the vast most part rely on random chance of the item they need dropping and of them winning a roll against others that want the same thing.
Again trying to compare two separate different activities, really?
All we did was a change that keeps ditchers from ruining the way battlegrounds are actually meant to be. Yet again you're trying to defend side-effects of something that's borderline exploiting the way the system works.
Because fairness has nothing to do with it. Apples are less orange than oranges, and that's just a fact, not a competition of which is "oranger" for fairness to have anything to do with it.