So what does that tell you about WoW and MoP then?
The point that I, Jakkre and some other people in this thread are trying to make is very simple: MoP is bad, playing MoP feels bad, no one cares how mechanically good the PvE is when its theme is completely off (****ing pandas, shas, raptor-men, wasp-men, mogus etc). I am NOT going to play that ****, and I'm not the only one. And PvP is just "more of the same", so there's no sense to even highlight that as a reason to play the expansion.
You're a simple PvPer and to you the environment of the expansion does not matter at all. The game could have Thomas the tank engine as a boss in it and you wouldn't care less. All that matters to you is that FW has more players so that you can have shorter queues. MoP to you is nothing but more PvP seasons with a little different spells. But as a PvE player and a lore fan, I find MoP to be a blemish on Warcraft lore. This is THE core of the issue, in addition to all the technicalities which I don't like about it.
Figuratively, what you're doing is like trying to push broccoli down my throat, and the more you try the more likely I am to vomit in your face, instead of forcibly eating it.