realy nice guide.GJ ;)
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WArriors (i hate warrs >.< )
-Rouges (damn rogues)
-SKILLED bm hunters (the hell, that pet is bugged! insane dmg)
-uh dk (kinda)
Well i dont agree that warriors are such a big deal for enh. (when you have tactics against them) The only thing that might be difficult is deathknights that can spam deathstrike.
But i really admire all your time that you puted in to this guide.
they have always been diff for me cuz mate net is so ****ty slow.
now i have a better net but now i dont play wow anymore, i sometimes log in but them i get bored in less than a minute and them i log out.
hehe... i made like 3 versions.
first one was not so short but kinda. like about 35% or 40% of this one. that took me like 8 hours
them second one i fixed some errors and added more info, like 35% more. that took me 4 to 5 hours.
them third one i added links and made images, changed some stuff and added some more pvp-ing info. that took me about 3 hours.
them lastly i did the dual wield guide, it took me like 3 more hours.
not taking into account the image i edited in photoshop, think about what else to add, and spelling and grammar mistakes.
it was done like in 2 months i think. cuz i didnt make all that in a day lol.
but it was fun, the bad part is to start it. after its there, u can add/remove/change anything.
okey guyz somehow i got inspired to do the 4.0.6 pvp enh guide. i had to do it since i didnt saw anyone thinking on it. i need to clarify some stuff in cata in other to give u a nice and understandable 1v1 section.
hope u guyz thanks me so that i get even more inspired and make u a better guide, thanks all.
here is the other guide http://forum.molten-wow.com/showthread.php?t=192788
Hi, anyone still here ?
I wont to ask you what you think about Arp. And is spell pene needed ?
Enhancement shamans don't need Armor penetration. 75 spell penetration for most classes is fine, though some classes can reach something like 110-120...
yea, but whit 5k unbufed ap i do 300-400 mele krit to War,Pala and Dk. Wf krits max 1k. And for what realy is needed Spell pene? For Someone who has rezistance ? Only the hunt and shaman can put nature i dont think that Spell pene is needed
yh, my damage against platers is **** too... only shock and LL do decent dmg...
point is, to get benefit out of ARP, you'll need a lot, and so u sacrifice A LOT of AP, which makes you weaker against low armor opponents.
imho, it's not worth the loss.
in a bg, just avoid warrs and dk's.
rogues are ok for me, i mostly win, i don't know the writer has such a problem...
i'm Dieofmyburst if you wanna look me up. currently full rele with wf pants and 264 wf weapons (bought them as ele: 2000 in 3's)
further: epic rjng and neck for some haste and donated DBW.
in the best option you should have 2 gears. 1 full AP and 1 full ARP, and if you see you are facing platers in arena a lot, switch.
in cata and wotlk, skilled rogues are very hard for enhancement.
dont change arp for ap, its like u said, worthless.
those 2 gears are good if ur playing in warsong realm , good idea.
yep, i tested arp and dosen't have that much difference. The thing is a lot of ap like 6k + unbufed for some decent dm :)
yeah, but i only have 5040 at the moment... with berserking, totem proc and DBW hc i can get like 7400-ish, and i do feel the difference :-D
but atm, the 5040 isn't really enough against platers :-(
Thanks so much for the guide, it's helped a ton. It's good to see you are still around answering questions.