1. UPDATED: March 2, 2012
    Cataclysm: v4.0.6a

    This continues from [Guide] Ultimate Mage Theorycraft - Everything is Here! 3.3.5a, read it in full if you haven't.

    This Theorycrafting thread is for whatever Cataclysm version Molten is running, and just like it's predecessor, it assumes you are max level, so for Cataclysm that's Lv.85.

    Sources: WoW Wiki, WoW Pedia, and Elitist Jerks


    Stats | Quick Facts;

    179.28 Critical Rating = 1% Critical Chance
    128.05 Haste Rating = 1% Spell Haste
    102.44 Hit Rating = 1% Hit Chance
    • PvP Hit Cap = 410 Rating, 4% Chance
    • PvE Hit Cap = 1,742 Rating, 17% Chance

    1 Spell Penetration = 1 Spell Penetration
    • 240 Spell Penetration recommended for PvP

    648.91 Intellect = 1% Crit Chance
    • Base mana of 17,418 at Lv.85, and with the Gnome racial Expansive Mind it is 18,289
    • 1 Intellect gives 1 Spell Power, above Lv.80.




    Critical
    True Critical Rating per 1% Chance
    179.28004
    The only main difference since WotLK is that no talents directly modify your Critical Damage like before, but your base modifier starts at 200%. Which is much higher than in WotLK where it was only 150%

    However, there are other things that modify your Critical Damage;


    Increasing your Critical Damage modifer is tricky, and only works with Frost Mages vs a Frozen target. Frostburn will increase your damage vs all Frozen targets by 2.5% per Mastery, and that includes your Critical Damage modifier. Shatter will add +20% to Frostburn, but only for Frostbolt.

    Shatter no longer gives +50% Critical Chance, it now multiplies your current Critical Chance by 3. That means if you have 33% Critical Chance, Shatter would multiply if by 3 and give you 99% Critical Chance vs a Frozen target.


    Hit
    True Hit Rating per 1% Chance
    102.44574
    Hit Chart;
    Code:
    Level | Rating | Chance
    Lv.82 = 103 | 1%
    Lv.83 = 205 | 2%
    Lv.84 = 308 | 3%
    Lv.85 = 410 | 4% -> PvP Cap
    Lv.86 = 513 | 5%
    Lv.87 = 615 | 6% -> PvE 5-Man Heroic Hit Cap
    [Skull] Lv.88 = 1742 | 17% -> PvE 10/25-Man Hit Cap
    Haste
    True Haste Rating per 1% Chance
    128.05716

    Mastery
    True Mastery Rating per 1 Mastery
    179.28004
    Mastery is the new system Blizzard added in Cataclysm, and has different effects for each spec.

    Mana Adept is for Arcane, and it increases your damage based on the mana you have unspent.
    • The more mana you have, the more damage you will do


    Flashburn is for Fire, and it increases the damage of the periodic damage from Fire spells
    • Your DoTs do more damage


    Frostburn is for Frost, and it increases the damage of your Frost spells against Frozen targets.
    • Shatter hurts more


    Spell Penetration


    You need to be able to penetrate resistances from these Classes;
    • Shamans
      Elemental Resistance Totem +195 Frost & Fire Resistance
    • Paladins
      Resistance Aura +195 Frost & Fire Resistance
    • Mages
      Mage Armor +44 Arcane, Frost, & Fire Resistance


    Also Racials give Resistances, and they stack with Mage Armor and Paladin/Shaman Aura;




    Note: This thread still new, and not a lot of information as the previous, but it will be updated in time. I'll add more later if I'm not to busy or banned, so feel free to post your thoughts below.
    Edited: August 17, 2019 Reason: Updated the link to warmane

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