1. May 24, 2012  
    urza's Avatar
    urza
    Guest

    [GUIDE] Demonology PVE in Molten Wotlk (the basics)

    Well i'll redirect anyone who ever asks me something from demons here :D

    http://www.youtube.com/watch?v=RthZgszykLs

    A little song for you to listen while you read its long :D (portal ftw :3)
    ------------------------------------------------------------------
    0 - INDEX:
    ------------------------------------------------------------------
    1-Raid benefits
    2-Talents
    3-Glyphs
    4-Stats
    5-Gems
    6-Enchnats
    7-Self buffs
    8-Shadow ward
    9-Rotation
    10-FAQ
    11-Addons
    12-Wich buffs do i need
    13-Personal BiS
    14-About the pet
    15-About the Spell power buff (Demonic pact)
    16-Lame bugs
    17-Demon form

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    1-What does a demon lock give to the raid?:
    ------------------------------------------------------------------
    A demon lock gives :
    - 5% Crit to the whole raid on the demons target (improved shadowbolt)
    - 10% of his spell power ever second to the whole raid (it activates itself every time the pet crits, lasts 42 seconds)
    - 13% Spell dmg (curse of elements)
    - A nice dps....with nice gear and laggin a lot you reach 15k....not laggin i'm confident you can get to 20k or more :) but dont get your hopes up cause asking for a non laggy day here its a lot :D
    ------------------------------------------------------------------
    2-Talents:
    ------------------------------------------------------------------
    we'll start with the basics


    All the possible talents why and why not :3
    Demonic embrace: 10% stamina, when combined with demonic knowledge = loads of sp
    Fel sinergy: your pet dies....molten bug
    Demonic brutality: demonic frenzy improve
    Fel vitality: stamina, intelect, gess why
    Improved healthstone: if your pet didnt died would be cool to have to heal more and prolly the raid
    Improved imp: the imp sucks for demon :3
    Improved health funnel: mostly useful in pvp
    Improved succubus: pvp pet.
    Soul link: cool improvements + 20% dmg reduction
    Demonic aegis: +30% effectiveness to fel armor! hell yea :3
    Unholy power:+dmg to the pet
    Master summoner: when your pet dies its a 0.5 sec cast to get it back
    Mana feed: your pet will only use cleave cause you'll deactivate everything else (even with mana regen broken its not worth it)
    Master conjuror: your stone will give you 180 haste or crit instead of 60
    Master demonologist: +5% dmg done :D
    Molten core: the only reason you use corruption in the rotation
    Demonic knowledge: 12% of the pets int+stamina is spell power for you
    Demonic tactics: 10% crit
    Decimation: with nice haste 1 sec soulfires free of cost
    Demonic resilience: pvp
    Demonic empowerement: 20%attack speed for 15 sec to the felguard = 1 more attack in 15 sec...for 1 global cd....wich is less than a 5k hit dps loss (it shouldnt trigger global cd then it could be considered a pve talent)
    Felguard: best pet
    Nemesis: reducing the cooldown of meta, how many talents you need here depends on the raid you have, in my exp 2/3 is good for me

    Nemesis!--!CD !--! Mins
    1/3 .......!--!162 !--! 2,7
    2/3 .......!--!144 !--! 2,4
    3/3 .......!--!126 !--! 2,1
    each talent reduces the cd 18 secs


    Demonic pact: 20% more sp for you and +10% to the whole raid
    Meta: well +20% dmg i dont complain
    Improved demonic tactics: +30% of your crit to your pet....if you have an insane crit its 15%...its not worth it its 2 little dmg in molten, idk in retail
    Bane: less casts
    Improved shadowbolt: dmg +5% crit :D
    Aftermatch: more periodic dmg to immolate, its a nice dps increase
    Molten skin: not worth it you take little dmgand its not priority in pve
    Cataclysm: you need to do life taps for the glyph if you have it and you'll do it anyways its not worth it
    Demonic popwer: improves the pets you dont use
    Shadowburn: you wont use it in pve
    Ruin: 100% dmg from crits !!! no doubt
    Intensity: pushback
    Supression: hit

    The talents not used are optional, good options:
    -Supression if you need the hit
    -Nemesis full if you can manage to do 1 more thanks to that talents in particular.
    -Intensity if you want the pushback immunity

    ------------------------------------------------------------------
    3-Glyphs
    ------------------------------------------------------------------

    The possible glyphs by quality for dps:
    -Glyph of Felguard: gives you a lot if dps....in retail, here gess what :D its broken and reduces the pet's dmg
    -Glyph of Metamorphosis: this is a good glyph, but i dont like it cause it forces you to be next to the boss...the idea its 2 use 2x immolation aura...risky and annoying :3 (will increase your dps in saurfang xD)
    -Glyph of Life Tap: this if you have a lot of spirit i started using it after 400
    -Glyph of Immolate: this + the talent its a lot of dmg and you never stop using immolate
    -Glyph of Quick Decay: reason, when you have a nice haste (1350 in my case) gives you more molten core.
    -Glyph of Incinerate: imba incinerates on molten core

    ------------------------------------------------------------------
    4-Stats
    ------------------------------------------------------------------
    The need for stats (this is my way of choosing the stats):
    Hit (untill cap: 17% or 14% if you count on a moonkin/spriest) > spell power > haste (until 1370 passive) >crit (until 40% passive) > spirit > crit > haste
    17% hit is the hitcap (446 rating, if you consider you'll have a spriest or moonkin 368 rating)

    Why only that ammount of haste?
    Haste Rating !Haste % ......... !Shadowbolt cast Gain
    ............50 ---!9,524855139 --- !2,282586904----!
    ...........100---!11,04971028--- !2,251244054----!0,03134285
    ...........150---!12,57456542--- !2,220750301----!0,030493754
    ...........200---!14,09942056--- !2,191071600----!0,0296787
    ...........250---!15,62427569--- !2,162175707----!0,028895894
    ...........300---!17,14913083--- !2,134032051----!0,028143655
    ...........350---!18,67398597--- !2,106611638----!0,027420413
    ...........400---!20,19884111--- !2,079886941----!0,026724697
    ...........450---!21,72369625--- !2,053831815----!0,026055126
    ...........500---!23,24855139--- !2,028421407----!0,025410408
    ...........550---!24,77340653--- !2,003632080----!0,024789327
    ...........600---!26,29826167--- !1,979441338----!0,024190742
    ...........650---!27,82311680--- !1,955827758 ---!0,023613579
    ...........700---!29,34797194--- !1,932770930----!0,023056829
    ...........750---!30,87282708--- !1,910251390----!0,022519539
    ...........800---!32,39768222--- !1,888250578 ---!0,022000813
    ...........850---!33,92253736--- !1,866750772----!0,021499806
    ...........900---!35,44739250--- !1,845735052----!0,02101572
    ...........950---!36,97224764--- !1,825187250----!0,020547802
    .........1000---!38,49710278--- !1,805091912----!0,020095338
    .........1050---!40,02195791--- !1,785434254----!0,019657657
    .........1100---!41,54681305--- !1,766200133----!0,019234121
    .........1150---!43,07166819--- !1,747376005----!0,018824128
    .........1200---!44,59652333--- !1,728948900--- !0,018427105
    .........1250---!46,12137847--- !1,710906389----!0,018042511
    .........1300---!47,64623361--- !1,693236555 ---!0,017669834
    ---------------------------------------------------------------------------
    .........1350---!49,17108870--- !1,6759279700---!0,017308585
    ----------------------------------------------------------------------------
    .........1400---!50,69594389--- !1,658969668---!0,016958302
    .........1450---!52,22079902--- !1,642351122---!0,016618546
    .........1500---!53,74565416--- !1,626062222---!0,0162889
    .........1550---!55,27050930--- !1,610093257---!0,015968965
    .........1600---!56,79536444--- !1,594434892---!0,015658365


    On this chart i assumed +8% haste from the raid
    Why is that the haste cap? well for many reasons 1st lets look at the haste formula:
    hasterating/32,79(+8 if you are in a raid) = haste %
    cast reduction time:
    spell's base cast time/(1+(haste %/100))

    To reduce the global cooldown to an arbitrary value of 1 second, it would take 50% haste or a haste rating of:
    1639.5 (50%)
    but thats unbuffed :3
    So if you are in a raid and you've got the 8% haste buffs
    The new cap its 42% (1377,18 haste rating)
    And with the spellstone that gives us 180 haste it goes down to 1197 from gear wich is actually possible :3

    If i go over that my dps will increase?
    Well if you see the haste table i made up there it has a column thats called haste and it tells you how much the last 50 haste reduced your shadowbolt cast (with that haste soulfires and incinerates with molten core are already in 1 sec)
    Our shadowbolts are casted in 1.67 secs we could aproximate to 1.7 secs
    so in order to reduce it to 1.6 secs we'd need how much haste? the answer its 1600 haste...so you have added
    220 to reduce 0.7 secs cast
    Cause of that ofc you are losing 220 spirit (142 spell power)or 220 crit rating (4.79% crit).
    Crit formula:
    crit rating/45,91= crit%

    You could go full spirit to get a better demon buff or full crit to do more dps this is the personal balance i like to have.
    If you go full spirit your buff will be like better by like 30 spell power...its a lot but i didnt go for it :3

    Crit will always be an AMAIZING dps boost, since demon crits are gigantic :3
    If you go full crit you'll have like 5% more crit

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    5-Gems
    ------------------------------------------------------------------
    Gems:
    Meta: Chaotic Skyflare Diamond
    Red : Runed cardinal ruby (+23 spell power) (3 runed dragon's eyes if you are jc)
    Yellow: Runed cardinal ruby or veiled ametrine (10 hit+ 12 spell power) or reckless ametrine ( 10 haste +12 spell power)
    Blue: Purified dreadstone: why 10 spirit and 12 sp instead of 23 sp? 10 spirit with fel armor = 4 sp, with life tap glyph its 6 spell power. and if you had kings its like 11 spirit -> 6.5 spell power + a 5 spell power = 11.5 wich summed to the 12 spell power from the same gem its over 23 (23.5 but hell i get spell power wherever it comes from)


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    5-Enchants
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    -Head:Arcanum of Burning Mysteries
    -Shoulders: Master's Inscription of the Storm (if you are a scribe) > Greater Inscription of the Storm
    Cloak:Lightweave Embroidery (if you are tailor)>Springy Arachnoweave(engenieers)>Greater Speed
    -Chest: Powerful Stats > Major Spirit
    -Wrists: Fur Lining, spell power (if you are leatherworker) > Superior spellpower
    -Hands: Exceptional Spellpower or Precision (if you need the hit) >Hyperspeed Accelerators or Hand-Mounted Pyro Rocket (depending on your haste)
    -Belt: Eternal Belt Buckle
    -Pants:Sanctified Spellthread = Brilliant Spellthread
    -Boots:Tuskarr's Vitality> Icewalker = Nitro Boosts = Greater Spirit (depending on what you need the most)
    *here i'll make a note, i put tuskarr's vitality to give more mobility if you were gonna dps in the spot any of the others would be better but surviving is the best dps increase ever so i go for tuskars :3
    -Ring1: Greater Spellpower (if you are enchant)
    -Ring2:Greater Spellpower (if you are enchant)
    -Weapon: Mighty Spellpower or Greater Spellpower (if you used a 2h weapon)
    -Offhand: no enchants here :3

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    6-Self buffs
    ------------------------------------------------------------------
    -Fel armor...obviously
    Flasks: Flask of frost wyrm
    Pots: I love wild magic
    Food: fish
    Pet's food: spiced mamoth's treats
    Scroll: spirit for you and str for your pet (stamina scroll if they fixed pet's stats transference)
    -Stone: spellstone
    -Keep shadow ward, death coil, fel healthstone and fear at hand

    ------------------------------------------------------------------
    7-Shadow Ward
    ------------------------------------------------------------------
    No, this is not the voidwalker's shield, this shield absorbs shadow dmg, really useful in icc:
    -Absorbs dmg in fester
    -Saves your *** in BQL
    -Absorbs dmg from defiles not allowing it to grow while you get out

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    8-The Rotation:
    ------------------------------------------------------------------
    Curse (of elements, unless a moonkin or UH dk applies it. If somebody else applies it go for doom) > shadowbolt debuff (5% crit, you can refresh it with 1 rank 1 shadowbolt, no its not a bug)> immolate (if the boss will live 20 more secs) > corruption (if the boss will live more than 20 seconds XD) > soulfire (if the boss is below 35% hp)>incinerate (on molten core procs) > shadowbolt
    dmg sources

    that's how your dmg will look like if you slack off :3

    ------------------------------------------------------------------
    9-Other stuff (FAQ):
    ------------------------------------------------------------------
    Should i go for 4pt10 bonus? HELL YEA

    Wich part shouldnt i use? I ditched pants to get fester's sick haste+hit

    Wich pet do i use? Even broken as hell felguard hits harder...

    But are you sure? I could use the imp and get +5% crit and +5% fire dmg....felguard gives you +5% dmg with everything and the shadowbolt dmg increases nicer with spell power.

    Do i need 2 haste trinkets? Is there only one BiS? No, there are many ways to chose the gear....and your stats will be diferent but the diference its not woth even considering it :3

    Target changing lowers my dps! No....it increases it, just make sure to hit a shadowbolt or incinerate on the mob/spike/tomb then soulfire the bosses *** :D

    I'm to slow and mobs die in my cast what did i say about rank 1 shadowbolt?

    I still dont get to do it on time you are laggin...same thing happens to me -.-

    metamorphosis spam? if the raid's dps is low enough for you to use 2 in one fight, yea....but you MUST use one in the soulfires :3

    Immolation aura? Hell yea

    Cleave and other stuff? No

    Charge? Depends on the distance normally refresh corrupt and walk in that sec then go immolation aura

    ------------------------------------------------------------------
    10-Addons:
    ------------------------------------------------------------------
    What addons can i use?: I reccomend Powa (power auras) first

    i'll show you a pic of how it could look like:



    The skull means that i got no CoE or CoD on the boss, the orange thing its that CTS (trinket) proce'd, the other stuff its obvious

    ------------------------------------------------------------------
    11-Raid Buffs:
    ------------------------------------------------------------------
    Buffs you want: ALL OF THEM! everything benefits you, why? all the mele buffs for your pet and all the caster buffs for you.

    Priest stamina: x stamina = x*0.75 more stamina for your pet = x*0.75*0.12 more spell power for you
    Priest spirit: x spirit = x*0.59 (*1.1 assuming kings) spell power
    Mage intelect x intelect = 0.****ty crit (but hell its crit gimme moar)+more int to the pet = sp thanks to demonic knowledge
    Commanding shout = well thisone does nothing for you directly but keeps your pet alive in buggeds bosses xD
    Motw = stamina....spirit.....intelect.....for you and str + agi for your pet
    Horn of winter = happy felguard
    Totem of wrath (sp) = sick spell power bonus
    Totem of wrath (crit) = moar crit :D
    Wrath of air totem: 5% spell haste
    Moonkin aura: 3% haste!
    Moonkin crit: 5% crit
    Might: for your pet moar ap :D
    Talents debuff crit: 3% more crit from ele shaman/rogue/ret
    Tier extra crit: 5% from t10 <3
    Trueshot aura: pets dmg :D
    Kings+sanct: +20% stamina +10% spirit +10% int and +20% stamina for the pet + 20% str + 10 % agi, do i need to way more?
    Mysery: 3% less hit needed <3
    Improved icy talons: 20% mele haste for your pet
    Focus magic: 3% more crit

    ------------------------------------------------------------------
    12-Personal BiS
    ------------------------------------------------------------------
    My BiS (hc):
    4PT10 hc
    Fester's hc pants (plaguebringuer stained pants)
    Fester's hc boots (plague scientist boots)
    Fester's hc belt (lingering illness)
    Marrogwar's hc ring (loop of the endles labrihint)
    Halion's hc haste trinket (Charred twilight scale)
    Rotface's hc trinket (DFO)
    DBS cloak hc( greatcloak of the turned champion)
    Marrogwar's neck hc (bone sentinel ammulet)
    Rot's wrists (Death surgeor sleeves)
    LK 25 hc weap(Bloodsurge)
    Sindy's off hc (sundial of eternal dusk)
    vdw's wand hc (nightmare ender)

    My BiS (normal): (this normal BiS only works if you have it all, it has spirit items only cause it reaches the 1370 haste and 40% crit, remember the sunwell & the priorities of stats :D)
    4PT10
    Fester's pants (plaguebringuer stained pants)
    Fester's boots (plague scientist boots)
    Marrogwar's belt (crushing coldwraith belt)
    Marrogwar's ring (loop of the endles labrihint)
    Halion's haste trinket (Charred twilight scale)
    Rotface's trinket (DFO)
    EoF spirit + crit cloak (volde's cloack of the night sky)
    Marrogwar's neck hc (bone sentinel ammulet)
    LDW wrists (lady's brittle bracers)
    LK 25 weap(Bloodsurge)
    BPC's off (shadow silk spindle)
    Rot's wand hc (corpse impalling spike)
    -------------------------------------------------------------------------------------------------------------------------------------------------------------
    I learned all this alone...so mistakes can happen if you see any lemme know ^^

    My passive stats atm:



    ------------------------------------------------------------------
    13-About the pet:
    ------------------------------------------------------------------
    How it should work

    Stamina....................................75% (erroneously reported as ~1/3 in the tooltip)
    Intellect.....................................30%
    Armor........................................35%
    Resistances..............................40%
    Spell damage (highest bonus)..15% (as spell damage) 57% (as attack power)
    Spell critical strike chance.........n/a
    (30% as physical and spell critical strike chance with 3/3 Improved Demonic Tactics)
    Spell penetration......................100%
    Resilience................................100%
    Spell hit....................................Spell hit, physical hit, expertise, being capped will cap your minion for all three

    Gains 1 ap for str point (before demonic frenzy, with demonic franzy its 1.8 and if the glyph worked 2)
    Gains no ap from agi...only crit

    Pet Expertise:
    Expertise reduces the likelihood for melee attacks to be dodged or parried, pets will always attempt to attack their target from behind, and NPC and players can both only parry attacks from in front of them. As such we should only concern ourself with expertise reducing our pet's chance to be dodged. By default level 83 mobs (raid bosses) have a 6.5% chance to dodge attacks, 1 expertise 'skill' reduces this amount by 0.25%, 1 expertise 'skill' normally costs 8.197 expertise rating. We however do not work with expertise rating, our pets gain expertise based on the amount of hit rating the master has. If you want to calculate the

    Pet's chance to be dodged = (6.5 - (Master's hit rating /26.232)*6.5/17)%
    (this formula is from http://elitistjerks.com/f80/t100099-...ing_demon_you/)
    (dw in molten your pet doesnt recieves your hit nor expertise)
    ------------------------------------------------------------------
    14-About the Spell power buff (demonic pact):
    ------------------------------------------------------------------
    Once your pet critted will be up for 45 seconds....once its up the raid will recieve 10% of your sp and if a trinket procs or anything they will get the +10% of the trinket even if your pet doesnt crits. So dont try calling your pet if it crits on a sp peak or anything.

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    15-Lame bugs:
    ------------------------------------------------------------------
    this bugs could be old when you read this i do not intend to keep this guide updated:
    Pet buffs do not give you SP (for example if you use kings on them)
    Pets mana regen is broken
    Pets do not recieve the master's hit
    Pets die in DnD
    You can fear, death coil tombs :S
    Pet's dps is broken (the main reasons : misses & not recieving warsong's hellscream)
    Demonic empowerment triggers global cd
    Get a /petfollow & /petattack macro cause sometimes bars just disappear but the pet will obbey the orders from the macro :3

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    16-Demon form is sexy...look at some pics :3
    ------------------------------------------------------------------
    Female demon

    Male demon



    Most of the formulas come from wowiki :3
    Saying thanks wont kill you....dont say thanks and I will :D
    PS: to the guildies that see this guide, yes i made a similar one in my guild forum, nobody stole it ^.-
    I made this guide for my guildies I liked it and decided to post it, could have some mistake i dont test everything anymore :D
    PS: i'm human and mistakes happen if you see any mistake worth correcting say it even if i dont correct it the ppl that read the comments will ^^
    PPS: if you dont know the song...you should reconsider your life priorities :D

  2. May 24, 2012  
    Nippur's Avatar
    Nippur
    Guest
    Such a wall of text! Excellent guide BTW, very complete! Nice work

  3. May 25, 2012  
    the spec given in the guide is a bit wrong
    you should put 2 points in intensity rather than aftermath, since pushback is bugged

  4. May 25, 2012  
    Szenhidrat's Avatar
    Szenhidrat
    Guest
    What's the purpose of this thread when we have this?

    http://forum.molten-wow.com/showthread.php?t=104873

  5. May 25, 2012  
    Violinist's Avatar
    Violinist
    Guest
    ------------------------------------------------------------------
    2-Talents:
    ------------------------------------------------------------------
    we'll start with the basics


    All the possible talents why and why not :3
    Demonic embrace: 10% stamina, when combined with demonic knowledge = loads of sp
    Fel sinergy: your pet dies....molten bug
    Demonic brutality: demonic frenzy improve
    Fel vitality: stamina, intelect, gess why
    Improved healthstone: if your pet didnt died would be cool to have to heal more and prolly the raid
    Improved imp: the imp sucks for demon :3
    Improved health funnel: mostly useful in pvp
    Improved succubus: pvp pet.
    Soul link: cool improvements + 20% dmg reduction
    Demonic aegis: +30% effectiveness to fel armor! hell yea :3
    Unholy power:+dmg to the pet
    Master summoner: when your pet dies its a 0.5 sec cast to get it back
    Mana feed: your pet will only use cleave cause you'll deactivate everything else (even with mana regen broken its not worth it)
    Master conjuror: your stone will give you 180 haste or crit instead of 60
    Master demonologist: +5% dmg done :D
    Molten core: the only reason you use corruption in the rotation
    Demonic knowledge: 12% of the pets int+stamina is spell power for you
    Demonic tactics: 10% crit
    Decimation: with nice haste 1 sec soulfires free of cost
    Demonic resilience: pvp
    Demonic empowerement: 20%attack speed for 15 sec to the felguard = 1 more attack in 15 sec...for 1 global cd....wich is less than a 5k hit dps loss (it shouldnt trigger global cd then it could be considered a pve talent)
    Felguard: best pet
    Nemesis: reducing the cooldown of meta, how many talents you need here depends on the raid you have, in my exp 2/3 is good for me

    Nemesis!--!CD !--! Mins
    1/3 .......!--!162 !--! 2,7
    2/3 .......!--!144 !--! 2,4
    3/3 .......!--!126 !--! 2,1
    each talent reduces the cd 18 secs


    Demonic pact: 20% more sp for you and +10% to the whole raid
    Meta: well +20% dmg i dont complain
    Improved demonic tactics: +30% of your crit to your pet....if you have an insane crit its 15%...its not worth it its 2 little dmg in molten, idk in retail
    Bane: less casts
    Improved shadowbolt: dmg +5% crit :D
    Aftermatch: more periodic dmg to immolate, its a nice dps increase
    Molten skin: not worth it you take little dmgand its not priority in pve
    Cataclysm: you need to do life taps for the glyph if you have it and you'll do it anyways its not worth it
    Demonic popwer: improves the pets you dont use
    Shadowburn: you wont use it in pve
    Ruin: 100% dmg from crits !!! no doubt
    Intensity: pushback
    Supression: hit

    The talents not used are optional, good options:
    -Supression if you need the hit
    -Nemesis full if you can manage to do 1 more thanks to that talents in particular.
    -Intensity if you want the pushback immunity
    I disagree. Nemesis should be maxed. The more meta's u can get the more dps you will have. Also demonic empowerment doesn't cost a gcd so you should be specing into that. Someone else said that you should take 2 out of aftermath and put it into intensity. That is correct. Otherwise it is fine. Ill have more

  6. May 25, 2012  
    urza's Avatar
    urza
    Guest
    I left 2 points unspent for that kind of stuff wich i consider optional with those talents you can get full nemesis or intensity. In my experience 3 points changed nothing cause of the dps of my raids even in hc sometimes i can only use one meta cause bosses have died in less than 3 mins -.-
    When they live longer i can use 2 meta's anyways and i never got to use 3 so i didnt spend my remaining talents there and i went for intensity ^^
    meta vs intensity will depend on the raid, if you got a hpally with improved conentration aura you should prolly go 3/3 in nemesis and 1/3 in intensity 55% from the pally + 35% from your talents will leave you in 90% pushback resistance

  7. May 25, 2012  
    goshko96's Avatar
    goshko96
    Guest
    Great tutorial :)

    One question , even it is not in the right thread :
    Why when i go affliction lock with ~1300 Haste i cast Shadowbolt for like 1,8sec ; but when i go demonology with the master conjuror tallent (increased effect of spellstones) and got around 1500 haste i have the same cast speed :S ? Where is the problem ? I personally think that [Master Conjuror] tallent dont work properly - u get the increased haste but it dont really work for shadowbolt :S tell me is it bug or no ?

  8. June 4, 2012  
    Well i'll redirect anyone who ever asks me something from demons here :D
    Urza, what is your dps on dbw?


  9. I would play demo is the felguard wasn't bugged as hell

  10. Blmaestro's Avatar
    Blmaestro
    Guest
    Dunno where you found out felguards were bugged but they hit pretty hard. Also they give you the most spell power from demonic knowledge. A bugged pet should not be a reason to ditch demo as you are actually dealing 85-90% of the damage not your pet.

  11. Demonology is much more dependant on your pet's dps than the other specs. On retail in wotlk it hit for 2k easily on dummies.. I'm not sure how much it does here on molten, like 500 maybe? And afaik, glyph of felguard and demonic power doesn't even work.

  12. Blmaestro's Avatar
    Blmaestro
    Guest
    So you are too lazy to improve your own dps and instead rely on your pet to do the damage like beast mastery? Demo locks have lower dps thresholds than most other class or specs because they will give the demonic pact buff which is the strongest spell power buff in game and is a necessity for ic25hc. I do 21k dps with my bugged felguard with 400 ms lag, tell me it's not worth playing demonology as the only lock in raid. Soulfire under decimation are cast so fast, even faster than the gcd, and are one of the hardest hitting spells in the game, tell me it's not worth playing demo. Pug icc25 leaders spam for a demo lock if they haven't got a lock. A bugged felguard should not be an excuse to avoid demonology unless you already got one demo lock in the raid, and if you wanna see big numbers with less effort, roll a FFb Mage or mm hunter - they are buggy as well with super double dipping dps in ICC.

    Ps you can't test demo dps on a dummy, your felguard will do much better damage with raid buffs plus you got an execution or decimation phase to skyrocket your dps.

  13. Dunno where you found out felguards were bugged but they hit pretty hard. Also they give you the most spell power from demonic knowledge. A bugged pet should not be a reason to ditch demo as you are actually dealing 85-90% of the damage not your pet.
    it's more than enough of a reason, what are you talking about? You think that playing at 85% of your potential is OK when Aff can play at 95% and Destro - at 99%.

    Demo can never beat Aff in DPS, considering same gear & skill. Demo is designed to be a support DPS tree, like Arms. Sure, Demo (and Arms) can do competitive DPS, but it will never surpass Aff. Stacking haste & crit and acting like you're a Fire Mage (keeping up DoTs and using one main nuke and one proc) won't make you top DPS.

    On Molten, Destro is the most working spec. The only bad bug it has is inaccurate pet scaling (a general class bug), which affects your overall output by very little - that's all.

    I'm not saying you should avoid Demo. I'm just saying that if you're after DPS, you shouldn't think that Demo is the way to go, which is how currently 90% of the Warlocks think on Molten.

    As for the guide - there is a better Demo guide out here instead of this wall of text. Not to mention the mistakes in it. I appreciate the effort, but it was a waste of time making it, sadly.

    Urukago @ Ragnaros

  14. Blmaestro's Avatar
    Blmaestro
    Guest
    I'm just saying that ppl should not shy away from demo, cuz it's a low dps spec, in 25 man content if they're the only lock in the raid. Even with full haste/crit gear, the amount of spell power you would be giving to the raid is phenomenal and it stacks with Totem of Wrath and flametongue totem. I'm using that only lock in the raid, because ffb mages are much more preferred for pure damage. Feel free to play affliction (nigh on top warlock dps spec end game assuming you have Demonic Pact buff) or destruction (if raid needs replenishment or burst dmg, no other reason to play this spec end game) though as your second talents that can easily be switched between pve and pvp.

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