1. [Official] Shaman Bug Discussion

    Perhaps the biggest drawback to playing on a private server is that things don't always work like they're supposed to. We understand that bugs are a popular and necessary topic of discussion, but the forums often get too cluttered with bug-related threads that, according to the forum rules, shouldn't even be there in the first place.

    To help keep bug discussion on track and under control, this topic has been opened to:
    1. Request bug reports
    2. Confirm bug reports
    3. Discuss bugs


    Keep in mind that this thread focuses on the Shaman class only. If you wish to discuss the bugs of another class, please do so in the stickied topic of that class's board (if there is not a sticky yet, there will be).


    PLEASE READ BEFORE POSTING. The rules of this thread are as follows:

    1. Requesting bug reports

    If you do request a bug report, please provide as much information as possible about the bug along with proof; things like "totem buged plz fix" are not valid requests and will be deleted. Know what you're posting about before you post it, and have the information to back it up.

    2. Confirming bug reports

    We don't need a page and half of "confirmed" posts for one bug. If you see that a bug has already received enough attention, or if it's labeled as "Fixed" in the bug tracker, you do not need to comment on it. Also, if you're going to confirm a bug, please add your own proof, a more detailed explanation of how the bug is supposed to work, screenshots, or any other beneficial information. This is a discussion thread; simply posting "confirmed" may be appropriate for the bug tracker, but it isn't appropriate for the purposes of this thread.

    3. Discussing bugs

    You may discuss how a bug should work, how something is bugged, why you think something labeled as a bug isn't a bug, anything along those lines. You may not, under any circumstances, demand a fix or complain about bugs. To do so would be to disrespect the developers and the forums rules, and such actions are subject to infractions or bans depending on the severity of the situation.

    Reminder: threads such as these are typically not allowed, but this thread (and those found in the other class sections) is an exception to that rule. All other similar threads posted outside of this one will be dealt with in accordance with the forum rules. This thread will be heavily moderated, and outdated posts (e.g. posts relating to bugs that have been fixed or dismissed) are subject to deletion to keep the thread clean.

  2. June 1, 2017  
    After putting 2 points into Improved Fire Totems, Fire Nova Totem is taunting enemies the moment it is dropped, unlike before. No matter what threat an enemy has, it will immediately drop it and kill the Improved Fire Nova Totem. Before, the fire nova totem was able to be used with no problems. Now, it is impossible to use it because every enemy immediately destroys it the moment it is dropped, regardless of threat. For instance, a tank can hold aggro on an enemy until it is nearly dead, and yet the moment i drop Fire Nova Totem, it taunts the enemy off the tank and is immediately destroyed. Unusable in it's current state.

  3. June 2, 2017  
    Thread has been cleaned. Please discuss shaman bugs only on this thread.

  4. June 8, 2017  
    Under the effects of silence, for example, such as http://db.deathside.ru/?spell=2139 , you can not install any totem.
    Any totem is a physical school ( as an example of http://db.deathside.ru/?spell=8181; http://db.deathside.ru/?spell=8154; http://db.deathside.ru/?spell=10495), and the effects of silence prohibit the use of magic, rather than physical abilities.
    P.S. This applies to the Outlend TBC server
    Edited: June 8, 2017

  5. https://www.warmane.com/bugtracker/report/37739

    Saw this bug report with a decent amount of Priority and decided to run my own experiment to confirm or debunk.

    https://pastebin.com/SXsGwvv8

    It would seem that this bug report is fallacious, at least based on the findings of my rather particular test...

  6. https://www.warmane.com/bugtracker/report/51548

    If this is really a bug, and it probably is, its a huge cause of why Rshammies oom so quickly on fights like LK where the water shield orbs get procced on transition, since rather than helping your mana regen that heavily stifles it.

  7. shaman bug

    I have a bug. Then i use Thunderstorm it does not push back any enemies...
    Edited: August 6, 2017 Reason: misstyped

  8. outland
    hi i buy a shaman in the trade store and it left the air totem i check all pnj for the quest of the air totem but no quest( sorry for my bad English), i'm desperate :/

  9. Yo, i cant fill waterskin in Call Of Water quest, near Brine's hut :c it says: this is already being used

  10. Hi
    I have a lvl 17 Orc Shaman in Lordaeron
    I still did not learn the ghost wolf skill, is this a bug?
    And Im trying to learn the axe proficiency in orgrimmar, but its not possible.

  11. On Outland, the enhancement talent "Spirit Weapons" does not work correctly.

    The Problem:
    When I check my spellbook I do not have the spell "Parry" under the General tab (nor any other tab), so the Shaman enhancement talent "Spirit Weapons" does not seem to work. I have not tested the threat reduction of the talent. My defence stats says 0% parry aswell (should be 5 % minimum).

    How it should work:
    It should give the spell "Parry", and obviously allow you to parry, and it should also give 30 % less threat.

    How to reproduce:
    Pick up the talent as an enhancement shamam, and check your general tap in your spellbook. If you don't have parry, it doesn't work.

  12. Any other shaman can confirm thunderstorm doesn't pushback ?

  13. I don't know if this bug or no, but i want to ask about it, to know how it's work the Tremor Totem.
    When placed totem fear it's not should give party immune to fear, or it's do just decrease the fear duration?

  14. It dose, but there are another bug, when you hit thunderstorm it should kick and follower kick there slow movement 20% or something like daze for 3 second, but i really not sure, Warmany staff fix-bug should check this.

  15. no thunderstorm should not daze the things that get hit. read the tooltip here https://wotlk.evowow.com/?spell=59159 in comparison to this one https://wotlk.evowow.com/?spell=61384 . typhoon has a daze effect, thunderstorm does not. for completion, Mage one has daze aswell https://wotlk.evowow.com/?spell=42945 .

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