Arms/Protection/Fury: You name it - it sucks in arenas. There will always be players with a limited scope that argue with everything on forums - but top PVPers around the world are all laughing at the state of warriors in 4.3.
Warrior's don't scale with gear like they used to.
-No extra rage generation with end game gear
-No extra survivability with stamina scaling & self healing everyone has the same now.
-No utility that another class doesn't do better and faster.
-Every warrior comp becomes stronger when you replace the warrior.
-Literally the only class left that has the majority of their damage mitigated by armor, and the tool put in place to fix this issue for cataclysm has been nerfed to 50% while rogues run rampant with 70% armor ignore and a hot that ticks 4 times harder than my second wind and gives them 6% extra damage reduction.
Warrior's stink. The ONLY role for one is in an RBG as the flag carrier because they have gap closers. If dks could leap and charge warrior EFCs would become extinct.
Need proof?
2400+ Representation
http://www.arenastats.com/index.php?...00&mt=any&mg=5
2600 - Warrior's didn't make it to 2600. Sorry.
Rogues - 24%
Shamans- 24%
Locks - 22%
Anyone mind telling me why 3 of the 10 classes represent 70% of the top PVP spots?