[yt]2fW5OcstQyk[/yt]

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Some details about this recording:

> Shot in 120 FPS
> Stabilized and downsampled to 60 FPS
> Forced supersampling AA (helps in post)
> GPU-based anisotropic filtering
> Levels and color tweaked, obviously
> Tricks of the trade

This new 60 FPS support was a long time coming, and it's great. The compression algorithms also seem to be improved.