http://armory.warmane.com/character/...ecrown/summary
This is the BiS list for Assassination rogue, ESPECIALLY if you go for Lightning Reflexes.
So from what i can see, you are missing more than just 2 items from the BiS list, but i guess im wrong here aswell.
As for the rest of your comments, duo to not enough time now, i will provide u with both info and screenshots on how much wrong you are, especially when it comes to gemming AP and Crit over Haste and Hit.
As for me being dense so my pride is not hurt, i got into a lot of arguments after which i said: "I am wrong, you are right, thank you for helping me improve as a player", and i was never sorry for that.
At the moment you are just spreading awesome information about gemming Crit and Attack Power on Assassination rogue, 2 stats that will give u significaly less stats than same amount of Hit and Haste.
Anyway, cya soon.
P.S. with this gear and 2088 agility, fully raid buffed i reach 66.68% crit, so raid buffs will give you arround 10% in crit increase, i know how the game works.
Edit: Lets go in order...
As i said, u will get arround 10.5% crit chance with all raid buffs if u have 2100 agility without any buffs.
That will still leave u at 2-5% crit missing from the soft crit cap depending on talents and gear you have.
if you do 500 successful auto attacks, 2% will be 10 auto attacks, which will be a total of 20 extra energy which is nothing when it comes to 2-3minutes that you actually dpsed the target for.
On top of that, there is no way that you will be sure that those 2% will be enough to never normal hit a melee, cos when it comes to that on Warmane its never black and white. Perfect example is Fury Warrior, even tho i have a lot more crit than the actual soft cap, i always find myself normal hitting on encounters like LK, Halion, Sindragosa...
But lets say that the value of Hit, Haste and Crit is exactly the same, aka they will give u same amount of DPS (which is not the case cos Hit and Haste give u more).
You need a bit less than 33 Hit or Haste rating to get 1%, and you need arround 45 Crit rating to get 1%.
So, if you look at it like that, you need more rating to get 1% crit than you need to get 1% hit or haste, meaning, u wasted extra stat for nothing. Not to mention that at BiS the % of normal attacks is so small, its actually not even worth looking at it.
Haste is mainly good cos with it, and some low hit, you will actually get more energy from focused attacks cos you will do more auto attacks that will be crit anyway.
When it comes to Mutilate, it can look like a CP generator but good luck swapping targets with no energy.
The main reason Relentless Strikes is taken is mainly to try and remove RNG as a factor, meaning more safe energy, no surpises. And to be honest, u cant say 13% dmg is nothing.
The one trying to invent a wheel with crit gemming and on a 8year old expansion is actually you.
Spreading missinformation that sims dont work cos its a private server is also a bad thing to do...
Sure, its not 1000% accurate, but they will show u some good info u can test latter ingame, and this comes from someone that hates sims. Even tho they are not always true, they have their uses.
As for the Attack Power gemming, the main reason TaiaJ is better than Herkumi is that AP has almost no impact on overall DPS when compared to extra Auto Attacks.
Even tho Herkumi has **** ton of Haste and extra attack power, the 85 hit rating is superior duo to the fact that on top of it, u get extra Hits from mote of anger which can proc both Poisons on the target you are DPSing, meaning, couple of extra poison hits will make up for the 300 attack power lost, which again proves that both Haste and Hit that will give you more auto attacks are better than Crit.
The main thing we can aggre is that 51/18/2 spec has more potential than 51/13/7 spec, meaning that if u get super lucky with 51/18/2 you will do more DPS than the other spec.
However, if you dont get lucky, and on top of that you have to switch a lot of targets, u get stomped.
The main reason people dont want Assassination rogue in the raid, part from not bringing any relevant buff/debuff to the raid table, and doing weak dps compared to 1 extra Fury Warrior for example, is duo to fact that people tend to go SINGLE TARGET DPS SPEC and never do anything else but tunnel 1 target.
Perfect example is Lich King. Try going 51/18/2 spec there and switch btwn LK, Valks, Ragins. If u ever bothered to try both spec and did LK while using 51/13/7 u would know that its a lot, like A LOT better spec for that kind of fight.
I actually never had any problem when it comes to getting in raids while being Assassination, aslong as there is another Combat Rogue to provide Savage Combat, going Assassination might be better duo to better constant dps, higher uptime on tricks, and better target swap if specced right.
And one last note, its kinda funny that you link old elitist jerk threads to back your claims, while saying old retail sims are not working properly for Warmane cos its a private server.
Bottom line:
Attack Power and Crit will NEVER be better than Haste and Hit.
Both specs have their places on wotlk boss fights, but 51/13/7 works better for overall RNGless dps and target swaping while doing the same amount of DPS when it comes to single target.
Oh yea, the comment from robycucu just reminded me...
If you actually want to go for 51/18/2, going for 4/5 T10 is actually better.
Reasons being higher uptime on Envenom duo to 4/5 procs and Armor Penetration has greater value there since you essencially increase Melee DMG which is purely physical.
Before you go and claim that Armor Penetration is useless on Assassination Rogue, there is a GOOD reason why it has a huge role in Ret paladin DPS, Enha shaman DPS, Assassination rogue DPS, and any other melee dps that has arround 30-50% of overall DMG as Physical.