1. Suggestions for new abilites

    Butthurt topic inc.

    Suggestion for new and improved warrior abilities in MOP!

    Guarded by the Heaven
    Requires Warrior
    Requires Level 1
    Passive
    In the rare case the warrior is about to die, the spirits of his predecesors will protect the warrior by disconnecting all players before the killing blow is landed. This effect has a 10sec cooldown. If a rollback occurs, the warrior will be awarded victory by default.

    Relentless winds
    Requires Warrior
    Requires Level 1
    Passive
    For every second the warrior's second wind talent is active, his personal arena and battleground rating will increase by 10. This effect stacks.

    Adamantium soul
    Requires Warrior
    Requires Level 1
    Passive
    Strengthens the warrior's soul, making him or her immune to all nerfs and changelogs.


    Heroic finger
    Requires Warrior
    Requires Level 1
    Requires Finger
    Instant. 3sec cooldown
    The warrior raises his middle finger, taunting all classes in a 100y radius and increasing his attack power and health by 600%. Lasts 30min. Stack up to 2 times (or more, depending on how many middle fingers one has).

    Hardened skull
    Requires Warrior
    Requires Level 1
    Passive
    The warrior's skull thickens from rolling on the keyboard, making him or her immune to mind control and charm effects.

  2. Sudden Regret

    You may re-activate Heroic Leap or Charge within four seconds to teleport back to your original location.

  3. Mindlessness
    Requires Warrior
    Requires Level 1
    Rage 60. 5min cooldown
    Incites the warrior into a trance-like state where they ignore all calls against them regarding Skill or positive bugs.

  4. Intelligence Rush
    Requires Warrior
    Requires Level 1
    Instant, 3 min cooldown
    Replaces strength on your items with intellect, making you a tad bit smarter. Lasts 5sec.

  5. Skillstorm
    Requires Warrior
    Requires Level 1
    Channeled, 6 seconds, 1 min. cool down
    Causes you to bladestorm for 12,000% weapon damage and hit enemies you're targeting, no matter how far away they're kiting you.

  6. Hatred

    Requires Warrior

    Requires lvl 60

    Requires 100 rage

    Cooldown 30 seconds

    Warrior unleashes all rage to taunt and instantly bring forth all enemies within 100 yards to him raising them into sky and smashing them into ground dealing 300% of weapon damage, knocking them down for 7 seconds and making them more vulnerable to physical attacks for next 7 seconds.

    -------------------------------

    Glyph of Anger.

    Requires warrior

    Requires lvl 60

    Bladestorm now deals additional 100% damage to any knocked down targets.

    ------------------------------

    Relentless Assault

    Requires warrior

    Requires lvl 45

    Requires weapon equipped.

    Instant, requires 10 rage

    Cooldown 30 seconds.

    Warrior swings weapon creating wind force around him protecting him from all ranged attacks for 10 seconds, while force is activated, warrior additionaly heals himself for 50% of damage dealt.

  7. Outlast
    Requires Warrior
    Level 1
    Instant 1min Cooldown
    Cause your target to be feared to death, undispellable, cannot be trinketed or removed.

  8. Whinemourne

    Requires: Any Class, Any Race
    Requires: Forum Access
    Requires: Lack of any knowledge of scripting
    Requires: Lack of any understanding about server impact

    Instant, No Cooldown
    Unlimited uses per day (or until banned)

    Allows the user to complain while dismissing any logical reasoning, ignoring any facts or information provided, assuming fixes are trivial and not implemented out of "incompetence" or "laziness." Targets become stunned from repeatedly facepalming themselves. Gains a +255 Attack Power bonus if used along with Contributor status, which causes the user to automatically make remarks about being a "paying customer."

  9. Ragequit

    Any class
    Zero cost
    Cooldown depending how long is your loading time to get back

    User gets pissed off and teleports in another dimension. During this time, he is invisible, untargetable, invincible and stationary.


  10. Sourness

    Requires keyboard
    Passive. Lasts until cancelled.
    Requires Human Stance
    Cannot be used while Irony is active.
    No cost.

    The warrior takes on a passive-aggressive posture and assumes shots have been fired despite no out-of-tooltip remarks having been made or no names having been called. Warriors retain their power across all games and servers, in various states and at different levels. Ironic dealing with a certain situation at a certain time becomes unusable. The afflicted target becomes vulnerable to a paladin's Censure for 2hrs. human Stance is set to a 1hr cooldown. Using judgment (and related abilities such as, but not only preconceive, pressupose, prejudice) instantly turns the warrior into a paladin.

    Change-log:
    French revolution: Cost set to 'free'. Category set to "human rights". Has diminishing returns with "other people's rights" and triggers the CD of "respect" (effects stack).
    Ancient greek 1.2: added

  11. With this REPLY I will introduce the new Non-overpowered ability for Warriors, since they are pretty weak..

    *epic shadows and awesome background music*

    Random Developer says: "With this ability we are NOT going to change anything on the Warriors base rotation, its just a filler ability...."

    *still the epic shadows and awesome background music*

    Another Random Developer says: "This is going to be a hit which is NOT different than any other Warrior ability..."

    Third Random Developer says: "Here we introduce a new ability created by our teamwork, PvP balancing skills, long sitting and thinking, a lot of testing and our will to buff Warriors a LITTLE bit in the new upcoming patch 6.1.W... It's called Devastating Siege breaking Blow of Recklessness..."

    First Random Developer says: "It's simple, just a REGULAR attack.... It hits for 700% Weapon damage, ignores any Fatigues, Absorbs, It's always a Critical strike and it can not be missed (multistike can cause that the Warrior uses the ability 2 times in a row with same stats of damage and the buffs will stack too). If the Warrior is in Fury Specialization it will hit for 1400% Weapon damage. Additionally it proc a few more buffs which are added to Warriors. The buffs are called, Warrior's Rage (increasing damage of your next abilities by 150%) Siege Breaking (Knocking, stunning and applying a new debuff which increases damage taken by 100%) Endless speed (Increasing Haste by 200% and movement speed for 100% for 30 seconds) and the final one is Bleeding Weapons (Adding a 80% chance to instantly kill 4 random enemy targets)."

    Second Developer Says: "It also heals the Warrior for 500% of his health and it heals 40 most injured allies around him! So it's a great tanking ability!"

    Third Developer Says: "And the cost of this attack is very balanced so Warriors can't use it every time! The cost is 99 Rage. Also we added a new ability which instantly gives Warriors max. rage (depends if they are using the glyph or not) and increases the next attacks damage by 100%!"

    So we will all see how is this going to work in the PvP combat of Warlords of Draenor, see you on the next quick notes video of buffing and debuffing classes!

    *voice actor with so awesome voice for the outro*

    Melee attack speed increase... Rip damage going to get higher? Cat speed increased by 15%! High rated 2v2 and 3v3 teams cap increases... This all you will see in the other or in the upcoming episodes of Balance Pros!

    Edit 1: Effects like Recklessess, Avatar, Berserker Rage, Berserking Buff and other damage incrase abilities stack with this attack too...
    Edited: April 7, 2015

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •