1. May 8, 2016  
    Ignite was working fine before the wipe, wtf change it ? Ignite bugtracker report was made 2 weeks ago and it was dismiss.

    This reminds me of ET, when it used to work fine and people could get vp. Update happen & ET became **** and months pass over & over.....and it was finally fix.
    don't think it was so much "working fine" as "overscaling but not yet as bad" like I said, took 2 ssv procs to get to ignites that high, before people figured it out it was likely doing that just a bit... with an extra 6.3k mastery it went through the roof... I guess, I just observed fire mages doing this, my own mage is currently ~370 ilvl

  2. Hi! Is there any list with currently working dungeons and raids? I have recently started to run old content to try to get achievements in Neltharion, but I've noticed a large percentage of WOTLK dungeons are either closed, don't have bosses, or have broken mechanics which prevent you from advancing in the dungeon.

    Any updated list?

    Thanks!

  3. Hi! Is there any list with currently working dungeons and raids? I have recently started to run old content to try to get achievements in Neltharion, but I've noticed a large percentage of WOTLK dungeons are either closed, don't have bosses, or have broken mechanics which prevent you from advancing in the dungeon.

    Any updated list?

    Thanks!
    currently you can do in one way or another all except:
    Vanilla:
    Raids:
    • Molten Core(open but empty)
    • Blackwing Lair(closed)
    Dungeons:
    • half of Stratholme(entrance closed, doors closed)
    • Scholomance(closed)

    The Burning Crusade:
    Raids:
    • Black Temple(closed)

    Wrath of the Lich King:
    Raids:
    • Naxxramas(closed)
    • The Eye of Eternity(cannot start encounter)

    Dungeons:
    • Violet Hold (start roleplay event kills you, cannot complete)
    • Azjol Nerub(bosses missing)
    • The Culling of Stratholme(closed)
    • Pit of Saron(requires attunement from Forge of Souls which doesn't work)
    • Halls of Reflection(same as above)

    Cataclysm:
    Raids:
    • Blackwing Descent(Nefarian unscripted, Heroic mode empty)
    • Throne of the Four Winds(movement mechanic between platforms bugged, disconnect issue on Rohash)


    buggy instances:
    • Dragon Soul(if void of unmaking(zon'ozz) touches the water it blows up, Goriona will not fly away when nearly killed on Warmaster encounter, making the boss heal to almost full hp when he is at low hp on heroic mode)
    • The Bastion of Twilight(Ascendant council hc needs full rework)
    • The Stonecore (don't die or you'll have to unstuck on website if you have completed any phasing quests in deepholm)
    • Vortex Pinnacle (new anti tp mechanic breaks vortexes preventing access to bosses 2 and 3)
    • Blackrock Caverns (Raz is still just standing there)[
    • Blackrock Depths (doors closed making it difficult to get to bosses)
    • The Arcatraz (door to last boss will not open, Finkle Einhorn missing)
    • Serpentshrine Cavern (last boss requires special tactics to kill but is killable)
    • Karazhan (Chess event only lets you control your King/Warchief, not every figure, making the fight really hard/impossible and usually preventing entry to last boss)
    • The Battle for Mount Hyjal (fourth boss puts Doom on everyone in raid after ~40 seconds so you must nuke his roughly 3 million health before you all die)
    • Drak'tharon Keep (Novos the Summoner will never drop his shield because the mobs required to loot to drop the shield do not spawn, unkillable corpses attacking players)
    • Halls of Stone (the Tribunal encounter doesn't work properly)
    • Gundrak (eck the ferocious spawns both normally and from script, otherwise instance is fine)
    • The Oculus (cannot pick up drake to fly after first boss)
    • Utgarde Pinnacle (gortok palehoof room with monster images is buggy when images bug textures and not properly activate)
    • Ulduar (only first four bosses work)
    • Icecrown Citadel (only first two bosses work, gunship bugged)
    • TK: The Eye Kael'thas last phase bugs out sometimes and mass fears with legendary buffs being useless, resetting encounter
    • a few more where the only major problems are doublespawns of mobs and bosses
    Edited: August 17, 2016

  4. [*]Ulduar (only first two bosses work)
    First 4 bosses work properly, rest are not reachable since teleport is bugged

  5. currently you can do in one way or another all except:
    Vanilla:
    Raids:
    • Molten Core(open but empty)
    • Blackwing Lair(closed)
    Dungeons:
    • half of Stratholme(entrance closed, doors closed)
    • Scholomance(closed)
    Wrath of the Lich King:
    Raids:
    • Naxxramas(closed)
    • The Eye of Eternity(cannot start encounter)

    Dungeons:
    • Violet Hold (start roleplay event kills you, cannot complete)
    • Azjol Nerub(bosses missing)
    • The Culling of Stratholme(closed)
    • Pit of Saron(requires attunement from Forge of Souls which doesn't work)
    • Halls of Reflection(same as above)


    buggy instances:
    • Blackrock Depths (doors closed making it difficult to get to bosses)
    • The Arcatraz (door to last boss will not open, Finkle Einhorn missing)
    • Serpentshrine Cavern (last boss requires special tactics to kill but is killable)
    • Karazhan (Chess event only lets you control your King/Warchief, not every figure, making the fight really hard/impossible and usually preventing entry to last boss)
    • The Battle for Mount Hyjal (fourth boss puts Doom on everyone in raid after ~40 seconds so you must nuke his roughly 3 million health before you all die)
    • Drak'tharon Keep (Novos the Summoner will never drop his shield because the mobs required to loot to drop the shield do not spawn, unkillable corpses attacking players)
    • Halls of Stone (the Tribunal encounter doesn't work properly)
    • Gundrak (eck the ferocious spawns both normally and from script, otherwise instance is fine)
    • The Oculus (cannot pick up drake to fly after first boss)
    • Utgarde Pinnacle (gortok palehoof room with monster images is buggy when images bug textures and not properly activate)
    • Ulduar (only first four bosses work)
    • Icecrown Citadel (only first two bosses work, gunship bugged)
    • a few more where the only major problems are doublespawns of mobs and bosses
    Thanks a lot for the incredibly detailed answer and the effort put into it! This should definitely get stickied, I'm sure this information would really be helpful for other people in the same predicament I am in.

  6. Thanks a lot for the incredibly detailed answer and the effort put into it! This should definitely get stickied, I'm sure this information would really be helpful for other people in the same predicament I am in.
    most people do check this thread or similar threads down in neltharion forum and find this info out there, but yea it's nice having it 'condensed'

  7. Wrath of the Lich King:
    Trial of Champion and Ahn'kahet The Old Kingdom are not doable.
    VOA is only for horde.
    Edited: July 23, 2016

  8. Wrath of the Lich King:
    Trial of Champion and Ahn'kahet The Old Kingdom are not doable.
    VOA is only for horde.
    VoA is open and working fine but alliance.. yea need to use some texture bugs to get into main room with entrance

  9. VoA is open and working fine but alliance.. yea need to use some texture bugs to get into main room with entrance
    You can use mage to get in.

  10. You can use mage to get in.
    actually "blink through textures" got fixed so mages can't do anything now

  11. currently you can do in one way or another all except:
    Spoiler: Show
    Vanilla:
    Raids:
    • Molten Core(open but empty)
    • Blackwing Lair(closed)
    Dungeons:
    • half of Stratholme(entrance closed, doors closed)
    • Scholomance(closed)

    The Burning Crusade:
    Raids:
    • Black Temple(closed)

    Wrath of the Lich King:
    Raids:
    • Naxxramas(closed)
    • The Eye of Eternity(cannot start encounter)

    Dungeons:
    • Violet Hold (start roleplay event kills you, cannot complete)
    • Azjol Nerub(bosses missing)
    • The Culling of Stratholme(closed)
    • Pit of Saron(requires attunement from Forge of Souls which doesn't work)
    • Halls of Reflection(same as above)

    Cataclysm:
    Raids:
    • Blackwing Descent(Nefarian unscripted, Heroic mode empty)
    • Throne of the Four Winds(movement mechanic between platforms bugged, disconnect issue on Rohash)


    buggy instances:
    • Dragon Soul(if void of unmaking(zon'ozz) touches the water it blows up, Goriona will not fly away when nearly killed on Warmaster encounter, making the boss heal to almost full hp when he is at low hp on heroic mode)
    • The Bastion of Twilight(Ascendant council hc needs full rework)
    • The Stonecore (don't die or you'll have to unstuck on website if you have completed any phasing quests in deepholm)
    • Vortex Pinnacle (new anti tp mechanic breaks vortexes preventing access to bosses 2 and 3)
    • Blackrock Caverns (Raz is still just standing there)[
    • Blackrock Depths (doors closed making it difficult to get to bosses)
    • The Arcatraz (door to last boss will not open, Finkle Einhorn missing)
    • Serpentshrine Cavern (last boss requires special tactics to kill but is killable)
    • Karazhan (Chess event only lets you control your King/Warchief, not every figure, making the fight really hard/impossible and usually preventing entry to last boss)
    • The Battle for Mount Hyjal (fourth boss puts Doom on everyone in raid after ~40 seconds so you must nuke his roughly 3 million health before you all die)
    • Drak'tharon Keep (Novos the Summoner will never drop his shield because the mobs required to loot to drop the shield do not spawn, unkillable corpses attacking players)
    • Halls of Stone (the Tribunal encounter doesn't work properly)
    • Gundrak (eck the ferocious spawns both normally and from script, otherwise instance is fine)
    • The Oculus (cannot pick up drake to fly after first boss)
    • Utgarde Pinnacle (gortok palehoof room with monster images is buggy when images bug textures and not properly activate)
    • Ulduar (only first four bosses work)
    • Icecrown Citadel (only first two bosses work, gunship bugged)
    • TK: The Eye Kael'thas last phase bugs out sometimes and mass fears with legendary buffs being useless, resetting encounter
    • a few more where the only major problems are doublespawns of mobs and bosses
    some edits to include BT, TK and cata issues... also bump ffs
    Edited: August 17, 2016

  12. Next update - WOTLK, fo shizzl. Just look at CATA realms, how many ppl online you see? 2k TOPS avg = 1k. People are Clearly not interested in playing CATA, why bothering scripting it than? Face it, people want VANILLA, TBC, WOTLK.
    Now, look inside CATA realms again, and check global chat... All you can see there is - RHOT DS BH Noone even bothers to go Firelands and Blackwing Descent + The Bastion of Twilight are just some Elder combinations of words that are prohibited to use because they cause massive convulsions.
    Go deeper and you can witness how pvp looks like when its 100+ years old, disabled and has constant diarrhea, needs viagra to get a boner in addition to its gonorrhea.
    It's just dead ppl. poke it with a stick.... Well.. untill they make some advertisement and make ppl come back to cata, with something free giveaway for coming back or new marketplace items or anything else. And prolly THAN we will see some FIXES.

  13. Next update - WOTLK, fo shizzl. Just look at CATA realms, how many ppl online you see? 2k TOPS avg = 1k. People are Clearly not interested in playing CATA, why bothering scripting it than? Face it, people want VANILLA, TBC, WOTLK.
    Now, look inside CATA realms again, and check global chat... All you can see there is - RHOT DS BH Noone even bothers to go Firelands and Blackwing Descent + The Bastion of Twilight are just some Elder combinations of words that are prohibited to use because they cause massive convulsions.
    Go deeper and you can witness how pvp looks like when its 100+ years old, disabled and has constant diarrhea, needs viagra to get a boner in addition to its gonorrhea.
    It's just dead ppl. poke it with a stick.... Well.. untill they make some advertisement and make ppl come back to cata, with something free giveaway for coming back or new marketplace items or anything else. And prolly THAN we will see some FIXES.
    I don't even know if I should bother pm'ing a mod about this garbage or just let them clean it up when they read it... this is a thread for CATACLYSM DUNGEONS AND RAIDS and related issues, not for some nut whining and calling the expansion trash

  14. I don't even know if I should bother pm'ing a mod about this garbage or just let them clean it up when they read it... this is a thread for CATACLYSM DUNGEONS AND RAIDS and related issues, not for some nut whining and calling the expansion trash
    Now now. Where exactly did i call the expantion - "trash". what i said was - the main problem of State of PVP and PVE, on cata, on warmane - is lack of people interested in playing cata and doing same things they do, for example on WOTLK.
    "Garbage" ? Are you OK with playing on an epmty server ?
    If state of things with cata will stay like this there will be no point in THIS COMMENT OF YOURS DOWN BELOW, and you may call it a Trash too.
    currently you can do in one way or another all except:
    Vanilla:
    Raids:
    • Molten Core(open but empty)
    • Blackwing Lair(closed)
    Dungeons:
    • half of Stratholme(entrance closed, doors closed)
    • Scholomance(closed)

    The Burning Crusade:
    Raids:
    • Black Temple(closed)

    Wrath of the Lich King:
    Raids:
    • Naxxramas(closed)
    • The Eye of Eternity(cannot start encounter)

    Dungeons:
    • Violet Hold (start roleplay event kills you, cannot complete)
    • Azjol Nerub(bosses missing)
    • The Culling of Stratholme(closed)
    • Pit of Saron(requires attunement from Forge of Souls which doesn't work)
    • Halls of Reflection(same as above)

    Cataclysm:
    Raids:
    • Blackwing Descent(Nefarian unscripted, Heroic mode empty)
    • Throne of the Four Winds(movement mechanic between platforms bugged, disconnect issue on Rohash)


    buggy instances:
    • Dragon Soul(if void of unmaking(zon'ozz) touches the water it blows up, Goriona will not fly away when nearly killed on Warmaster encounter, making the boss heal to almost full hp when he is at low hp on heroic mode)
    • The Bastion of Twilight(Ascendant council hc needs full rework)
    • The Stonecore (don't die or you'll have to unstuck on website if you have completed any phasing quests in deepholm)
    • Vortex Pinnacle (new anti tp mechanic breaks vortexes preventing access to bosses 2 and 3)
    • Blackrock Caverns (Raz is still just standing there)[
    • Blackrock Depths (doors closed making it difficult to get to bosses)
    • The Arcatraz (door to last boss will not open, Finkle Einhorn missing)
    • Serpentshrine Cavern (last boss requires special tactics to kill but is killable)
    • Karazhan (Chess event only lets you control your King/Warchief, not every figure, making the fight really hard/impossible and usually preventing entry to last boss)
    • The Battle for Mount Hyjal (fourth boss puts Doom on everyone in raid after ~40 seconds so you must nuke his roughly 3 million health before you all die)
    • Drak'tharon Keep (Novos the Summoner will never drop his shield because the mobs required to loot to drop the shield do not spawn, unkillable corpses attacking players)
    • Halls of Stone (the Tribunal encounter doesn't work properly)
    • Gundrak (eck the ferocious spawns both normally and from script, otherwise instance is fine)
    • The Oculus (cannot pick up drake to fly after first boss)
    • Utgarde Pinnacle (gortok palehoof room with monster images is buggy when images bug textures and not properly activate)
    • Ulduar (only first four bosses work)
    • Icecrown Citadel (only first two bosses work, gunship bugged)
    • TK: The Eye Kael'thas last phase bugs out sometimes and mass fears with legendary buffs being useless, resetting encounter
    • a few more where the only major problems are doublespawns of mobs and bosses
    Yeah, this thread is about CATACLYSM DUNGON's AND RAID's And lack of ppl interested in DOING those Dungeon's and Raid's is the main problem of cata on warmane and the Exact cause of WHY we have what we have, on cata, on warmane.

  15. Next update - WOTLK, fo shizzl. Just look at CATA realms, how many ppl online you see? 2k TOPS avg = 1k. People are Clearly not interested in playing CATA, why bothering scripting it than? Face it, people want VANILLA, TBC, WOTLK.
    Now, look inside CATA realms again, and check global chat... All you can see there is - RHOT DS BH Noone even bothers to go Firelands and Blackwing Descent + The Bastion of Twilight are just some Elder combinations of words that are prohibited to use because they cause massive convulsions.
    Go deeper and you can witness how pvp looks like when its 100+ years old, disabled and has constant diarrhea, needs viagra to get a boner in addition to its gonorrhea.
    It's just dead ppl. poke it with a stick.... Well.. untill they make some advertisement and make ppl come back to cata, with something free giveaway for coming back or new marketplace items or anything else. And prolly THAN we will see some FIXES.
    This realm isn't dead because of the expansion, it's because of the lack of maintenance. There are three other good/excellent Cata servers (Not revealing names for obvious reasons) that average 3kish players and one of them peaks out to 5k with the other 2 peaking out at around 3.5k-4.5k.

    Now with Wrath I can think of two other wrath servers (Again no names said) both of them has 2 realms, both are dead. For one of the servers one realm has less than ****ing Warsong (rofl) and it's main realm 1k peak. The other Wrath realm has 111 on it's legacy server (it's basically Lordaeron and capped at 60 at this point in time) and the highest it has ever had is 532 (it's says on the site). Its other realm that is pretty much Icecrown, everything is released, has 106 at this current point in time and again it's max is 782.

    Unless you know what the **** you are talking about, don't bother talking. You just made yourself look like the biggest ***** on the forums. Good day.


    Edit: Just something to show why people don't play here because of maintenance.
    We are still waiting for BwD Hc and Nefarian Norm
    Raid Finder Dragon Soul
    WoE Cinematics (Nothing serious, but it was something that was promised)
    WoE, HoO and ET quests don't work
    Molten Front
    Battle for Tol Barad
    Wintergrasp
    The rest of the BG's
    Dalaran Sewers and Ring Of Valour
    RBG's for same factions
    RBG scoreboard
    Tol Barad Quests
    Vash'jyr
    Dungeon Finder (this **** is broken, don't even bother denying it)
    Mages Blazing Speed
    Legendary Dagger Questline
    Legendary Staff Questline
    Ragnaros HC/N
    Beth'tilac HC/N

    These are all off the top of my head, I can look at the bugtracker and ask around for more broken **** we've been waiting for, for about 3-4 years.
    Edited: August 19, 2016

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