Juggernaut Free For All
Description:
10 man free for all PvP battle where one player at the start is randomly given a buff that increases their damage by 100%, decreases their movement speed by 35% (mounted and run speed), increases their size by 100%, and damage taken by 25%. Nine players will spawn at random points of the bg map (any bg map would do whether it's WSG or Twin Peaks) equal distances from each other and the Juggernaut will spawn in one of the two bases on the map (as to prevent all other 9 players from ganging up on them from the start). When the Juggernaut dies, the player who dealt the killing blow would be teleported to one of the bases, banished for 10 secs, and have the buff applied to them (to have some time for the actual free For All to take place in the BG so no one is just sitting to wait for the Juggernaut). Once the Juggernaut leaves the base, they're fair game at that point.
If a player dies more than 10 times, they are eliminated (put into spectator mode.)
No Graveyards (run to retrieve corpses, as having GY's would also include people camping GY's for recently-revived players)
No Resurrection Penalty (10 second respawn timer no matter how many times you die)
If a player has gone without deaths for a certain amount of time (5 minutes minimum), they should receive a debuff increasing their damage taken by 25%, increasing by 15% for every 90 seconds they remain alive (Maxes out at 100%)
If a player has died more than 5 times within the first 2 minutes of the game WITHOUT any kills, they shall receive a buff that increases their damage dealt by 50% ONLY to the Juggernaut, increasing by 5 percent each time they die until maxing at 75% when the death limit (10 deaths) is reached.
If the Juggernaut leaves the event, disconnects, or dies from damage not done by a player or player pet/guardian, then another player would be randomly chosen and buffed as the Juggernaut.
No Premades allowed.
The last person standing can receive rewards accordingly to the realm and expansion the event is hosted on (Realms like Neltharion and Frostwolf could have rewards in Gold, Honor, Conquest and a bit of Coins while Blackrock or Warsong can have simply Conquest/Arena Points, Honor Points, and a [normally unobtainable or outdated] pvp title of the Staff's choosing) taking into consideration whether or not the last person standing would be Juggernaut or not (since the last kill wouldn't have granted the buff until after the 10 seconds of being banished).
For example, Cataclysm rewards could go as follows:
1st Place (as Juggernaut): 50,000 gold, 3500 Honor, 2200 Conquest, 35 coins.
1st Place: 25,000 gold, 2500 Honor, 1250 Conquest, 30 Coins.
2nd Place (as Juggernaut): 22,500 Gold, 2000 Honor, 1175 Conquest, 27 coins.
2nd Place: 20,000 gold, 1750 Honor, 1000 Conquest, 25 coins
3rd Place: 15,000 gold 1250 Honor, 750 Conquest, 20 coins*
*Since only one of the last two players could have been a Juggernaut, there would be no Juggernaut in 3rd place.
Correct any part of this idea you find unbalanced or impossible to do and alter it as much as you'd wish.