neck is a smaller stat piece than boots so the higher ilvl RS boots with lower ilvl neck is slightly better
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neck is a smaller stat piece than boots so the higher ilvl RS boots with lower ilvl neck is slightly better
Through neck u can get little more haste, through boots a little more crit. To decide what is better, u need to figure out what is your hit cap with current prosfessions, in bis u usually pass crit cap and forced to gem extra hit to reach your crit cap. According to my last 2 month of enhsim with enhashama more u push hit - higher calculated dps u will have, but this pushed hit should be synched with your AA crit cap for dual wielding, cause just gearing 21% hard cap is not worth it without crit.
I modelled on my enha build (with LW profession, yeah i know - not the best option):
1) Sindi neck + rs boots - worst case cause i don't have enough gems to merge hit with crit cap (15.58% melee hit with all possible hit gems). So basically it is possible only with orc + JC, BS. Enhsim - 14944 dps.
2) Sindi neck + bpc boots (16.35% melee hit, when hit reached crit cap). Enhsim - 14961 dps.
3) Hit neck + rs boots (16.56% melee hit, when hit reached crit cap). Enhsim - 14988 dps.
4) Both hit items + haste gems(16.10% melee hit, when hit reached crit cap). Enhsim -14909 dps.
So basically, with my LW: hit neck + rs boots - best option; but when i modelled it for bis orc with JC and BS it was sindi neck + hit boots, that beated all other options.
You seem to get quite different DPS numbers on EnhSim.
Use this config and don't change the simulation variables.
It doesn't.
Hit neck + rs boots is also BiS for orc with JC and BS.
It deals 30 more dps than the sindi neck + hit boots combination.
The gear setup at the front page yields the highest DPS on EnhSim. Trust me, I tried any possible gear combination in and out and they are all behind that.
I don't trust "trust me"words. I also simmed everything, including main thread build. U can ez check it: replace 2 hit gems from "orc bis" to 2 haste gem, and u will have higher numbers already.
And nope, i will not use your config. Currently for my own purposes i am using 2 min fights for enhsim without magma totem (so it calulates fire elem only), and also disabling mana modelling. And i think it is more accurate.
Nope. That's a DPS drop of 30 points.
It is absolute pointless to compare your gear setups to the one of the head page when you don't even set the same combat parameters on EnhSim.
It's not more accurate. A boss encounter is way longer than 2 min. You don't have 100% uptime with the fire ele on a real fight.
Here https://imgur.com/mjWBDGM (upper one exactly bis from main post, down one moved 3x hit gems to 2x haste and 1x 10hit+20AP), rotation copied from your enhsim config file. I got 25 extra dps from this moove.
I didn't compare dps with screenshot, i built forum comp modelled it with my settings and than was switching gems/items and simulated again with same rotation.
I am using it, cause mb it will not meet exact number of dps, but fire elem will not be wasted. Cause with your options magma totem overplaced fire elem after 5-7 sec of fight. That's why i am using 2 min fight with fire elem and without magma totem. For my purpose to figure out what is better option - it is completely fine, even if it will not meat ingame number.
You have 600 less DPS so there must be a flaw somewhere in your settings. It seems like you are running oom. Did you check "use SR as soon as it's available" at the combat parameter?
That shouldn't be the case. For me the fire ele has a uptime of 28.57% which equals to 2 mins in a 7 min long fight.
Edited: January 9, 2020
Found why was there difference. Bugged CoW in rawr, when i used it and exported settings to enhsim there still was 0/5 minor armor debuff, after switching to sting/ff it worked well.
And yeah seems i was wrong with gear, i can't reach more with any of other neck/boots/ring comp.
But i still have some fun left, cause for my LW proffesion bis will be different any case.
Well, the general BiS gear setup uses LW as profession so you can just use the gear from the OP...
Edited: January 14, 2020
What do u think about fire elem rolling?
Currently i have problem like: 4t10 proc for first 10 seconds - good burst good dps, didn't proced - 1-2k dps loose. Any ideas how to solve this random?
If i delay fire elem, and use magma totem before t10 proc - loosing trinqet procs.
And what exact buffs are rolled on it? Ap buffs and shamanic rage? did smb tried tot? if shamanic rage can be rolled, why bq bite is not affects fire elem ( i mean get bite - summ elem - no dps increase)? Anybody found connection?
And if BL should work on elem? Currently it doesn't affect him, how it should be proper way?
The Fire Elemental benefits from Spellpower, Hit rating/Expertise (his melee attacks are subject to parries, dodges, blocks etc.), Attack Power and Intellect at time of casting only – changes in our stats after cast do not affect him. Because he is not considered a party member, he gets none of shaman's buffs himself, but does benefit from debuffs on a target (specifically: magical damage taken, spell crit chance and general crit chance). This is why Fire Elemental doesn't benefit by BL/Hero, BQL's bite and Shamanistic rage (2pT10) for example.
Full source you can check here: https://wowhats.wordpress.com/2010/0...re-dps-totems/
Edited: February 29, 2020
So there is no use to delay it for procs, only thing i can roll is sp buff through mental quickness from AP buffs. Just tested with my default 6k ap it dealed 145k dmg to training dummy, wirh buffs (8.2k AP) - 190k.
Atm buffs are: wep enchant 400 AP x2, ring 480 AP, trinq 1472AP, set bonus ~1240AP, racial 359AP.
If i use it from start: x2 bers+ ring same 1200 as set bonus buff.
Dunno, i don't like that i should pray for t10 proc from start to get good numbers. But seems i can't solve it myself.
Hi everyone,
I'm currently trying to play with enhsim but before I do just want to know if anyone else tried simulating weapons.
I was wondering what might be better for orc shaman MH:
http://wotlk.cavernoftime.com/item=50035
or
http://wotlk.cavernoftime.com/item=51916
and
http://wotlk.cavernoftime.com/item=50012
or
http://wotlk.cavernoftime.com/item=50692
In both situations do NOT use Black Bruise. Pure stats will always be over the proc of this weapon. Black Bruise is NOT bugged just the proc is low and worthless.
Black Bruise heroic is quite good with good gear, lots of haste, and some arp. Black Bruise heroic is 2nd best weapon next to Havoc's Heroic