1. Dynamic creature and object respawn system for Outlands

    Under November 4 changelog : Added dynamic creature and object respawn system for Outlands.

    Can we get some info on this?

  2. imho its "the more people are in the zone, the faster the respawn is"

  3. Under November 4 changelog : Added dynamic creature and object respawn system for Outlands.

    Can we get some info on this?
    on previous servers i played, dynamic spawn basically meant, if there are alot of people in a certain area, mobs and spawnables will spawn more often, wich can result in 1min and less respawn timers on mobs.

  4. The need for this is SOOO obvious if you try to level in STV or Tanaris for example. Hopefully this actually goes thru and works.

  5. The need for this is SOOO obvious if you try to level in STV or Tanaris for example. Hopefully this actually goes thru and works.
    truth has been spoken

  6. on retail the system kind of worked like this:
    10 people doing 1 quest --> normal spawn times
    1000 people doing 1 quest --> faster spawn times
    cataclysm launch 5000 people in hyjal --> almost instant respawns

  7. on retail the system kind of worked like this:
    10 people doing 1 quest --> normal spawn times
    1000 people doing 1 quest --> faster spawn times
    cataclysm launch 5000 people in hyjal --> almost instant respawns
    thats not true, it has nothing to do with a certain quest, its about zones.

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