1. mog aggro range.

    Hey guys. I can't seem to find any information about this so I decided to make a thread about this. I haven't played retail WoW since WotLK so my feeling might be a little off but it feels like the aggro range on this server is huge. About double of what it should be. It's very easy to mispull 3+ mobs in tight areas which actually makes solo questing rather difficult at times. Is this intended? Is it a bug? Is it getting fixed?

  2. Its intended
    The initial range is 20 yards (if you are the same level as the mob) and it will increase/decrease based on the level difference
    The minimum it will go to is 5 and the max is 45

  3. Would you be able to elaborate on why it's designed like that? I thought the idea of the server was to emulate retail wotlk as closely as possible. So why the increased aggro range? Doesn't it cause issues in raids? I can definiely see it being a problem in ICC. I'm sorry if there's information on this elsewhere I really did look for it and couldn't find anything.


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