1. Cata (Warsong) Combustion bugged ?

    hey guys i just tested combustion on some duels and i tried it with different dots; fact is the damages didnt change or at least a really few hundred dmg difference.

    I tried like only pyro +instant combu (so combu should take ignite +pyro dot for his dmg) and i didnt even break 2k5 dmg. (while the dots are something like : 3k+ignite; 2000pyro dot, combu should do a lot more dmg than only 2k5 a tick)

    Tried it with pyro lb so we go ignite/lb/pyro dot for the total dmg around 3k ignite tick; 2k lb tick; 2k pyro tick => combu went to 3k2 dmg.

    Theses numbers are really far of what combu should do and the first thing i came to think was that combu wasnt counting dots that didnt hit yet like if you combu instantly after a pyro and the pyro dot didnt tick, combu wont take it in the counting dmg but that didnt came from this, dmgs were the same.

    So the other thing was that combu was scriped like an ignite , by this i mean your combu will deal 40% of the total dmg of each dot and with some screens that reveals to be true =>

    http://i.imgur.com/rbMxZqW.png
    http://i.imgur.com/VNBtFRZ.png

    first screen we got 2884 from ignite + 1569 pyro = 4453 if we take 40% = 1781~~ ; combu dealt 1866 looks legit.
    For second : 2836+2573+1545= 6954 40% => 2781~~ combu dealt 2836

    So i dnt know if this is the good section or if anyone look at this cause i just started playing on this server but that looks ridiculous dmg for a full dot combu...

  2. I would really like to know more about this too, since I'm about to start a Fire Mage but I won't do so if it's bugged

  3. hey guys i just tested combustion on some duels and i tried it with different dots; fact is the damages didnt change or at least a really few hundred dmg difference.

    I tried like only pyro +instant combu (so combu should take ignite +pyro dot for his dmg) and i didnt even break 2k5 dmg. (while the dots are something like : 3k+ignite; 2000pyro dot, combu should do a lot more dmg than only 2k5 a tick)

    Tried it with pyro lb so we go ignite/lb/pyro dot for the total dmg around 3k ignite tick; 2k lb tick; 2k pyro tick => combu went to 3k2 dmg.

    Theses numbers are really far of what combu should do and the first thing i came to think was that combu wasnt counting dots that didnt hit yet like if you combu instantly after a pyro and the pyro dot didnt tick, combu wont take it in the counting dmg but that didnt came from this, dmgs were the same.

    So the other thing was that combu was scriped like an ignite , by this i mean your combu will deal 40% of the total dmg of each dot and with some screens that reveals to be true =>

    http://i.imgur.com/rbMxZqW.png
    http://i.imgur.com/VNBtFRZ.png

    first screen we got 2884 from ignite + 1569 pyro = 4453 if we take 40% = 1781~~ ; combu dealt 1866 looks legit.
    For second : 2836+2573+1545= 6954 40% => 2781~~ combu dealt 2836

    So i dnt know if this is the good section or if anyone look at this cause i just started playing on this server but that looks ridiculous dmg for a full dot combu...
    Tick damage = PyroDotPower/3 + LbDotPower/3 + IgniteTickDamage/2
    2790 shoule be exact number but 2836 is fine
    that makes it each tick is doing 1.62 % more than intended which is fine copared to ret censure

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