Its not gear problems. People simple give up after dunno 5-6 wipes on boss. They cant make it so they finish the raid. Its not time problems. Problem is in organization and raid leader. Another try after wipe should be longer then 3-4 min ?, you see you cant kill boss, you simple stop heal, let everyone die, you run one time ( without any afk) full rebuff, fish , ready check and you try again, simple as that. Shamans can ankh, warlocks can soul stone some healers or other players that can ress and you try try try try.
Most raiding time is not spend on fights, but on rebuffing, running to boss, afkers etc.
People also dont feel when they do something Bad or Good. Sometimes is just one, and same player that wipe whole raid. Other are playing good, but one or two people always **** something up, and what raid leader do ?, he change tactics or try some ******ed abuse, because one or two people are wiping the raid.
Its ****ing worste thing you can do. Most guilds masters, raid leaders are afraid to replace or kick weakest link, they prefere wipe all the time, because some players cant simple make easy things.
In every guild hardcore, semi hardcore or casual are always "good" and "bad" players, its very simple. Some guilds are more successful then other sure, but gear, amount of free time is not the only reason. They simple replace/kick players that are making issues on raids.
Most players here think that GS= skill , its bull****. Raid leader that see mistakes is key for kill, organizaton and good raid composition.