1. Naxxrammas 10-Man difficulty changes

    Greetings Lordaeron community,

    As per community request and as per our own review of difficulty of 10-Man encounters we have made a few changes with several encounters in Naxxrammas 10-Man encounters. We did not tone it down significantly however we believe that the changes done will make some bosses less of a pain and more of a relevant challenge for groups doing them. We still want to note and clarify that our directive is to make the bosses challenging without changing mechanics and without going away from the 'blizzlike' concept we strive to be.

    Below you can find the list of affected encounters and NPCs with relative percentage of changes to base values:

    Grand Widow Faerlina
    • Reduction in damage by 11%

    Maexxna

    Thaddius
    • Reduction in HP by 8%

    The Four Horsemen


    We will continue to monitor and review the difficulty of encounters and we will keep you updated to any possible changes.

    Kind regards
    Warmane


  2. Thats really cool! Keep up the good work!

  3. As someone who regularly clears 10 man and 25 man Naxxramas, these changes are welcomed, especially those with Faerlina and Maexxna.

  4. Are you planning to nerf a bit more after Ulduar's release? Like reducing the HP and the melee damage of some bosses/adds for 10-20%. My guild started Naxx 10man this weekend, and we struggled to kill adds fast and also with the tank healing on Grobbulus and Anub'Rekhan.

  5. Nice, getting those horseman s gonna be easier now


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