Not only that paladins are usually lowest skilled players but they also do not respond to forum posts.
Me no wanna be paladin anymore, me smart, me stronK, me hil guud.
Cmon! I’ll donate today - need answers or I go rshammy. If you don’t answer, I’ll cut my finger and send a piece of it to every paladin on IC as a proof how serious I am.
Not only that paladins are usually lowest skilled players but they also do not respond to forum posts.
Me no wanna be paladin anymore, me smart, me stronK, me hil guud.
Cmon! I’ll donate today - need answers or I go rshammy. If you don’t answer, I’ll cut my finger and send a piece of it to every paladin on IC as a proof how serious I am.
DK being the easiest or the hardest? I can see UH, death strike-ing until I get killed by boredom.
I know protri is harder to kill with less burst, but what I’m asking is: Am I going to feel lack of damage in fights? Note: I don’t expexct that I’m able to nuke down a healer with 1.3k resilience..
Sorry for the delay
The warriors are the easiest
Vs melee you will do more damage thanks to Reckoning and Holy Shield
Vs casters is almost the same with ret, Holy shield is useless but avenger shield will be helpful
Vs Healers you have stun, silence, and seal of justice to annoying them a lot
Vs melee you will do more damage thanks to Reckoning and Holy Shield
Vs casters is almost the same with ret, Holy shield is useless but avenger shield will be helpful
Vs Healers you have stun, silence, and seal of justice to annoying them a lot
Thank you for your info Bladerunner, but I went for rshammy instead. I’ll bug you some other time . Cheers!
A slow weapon is better because of Hammer of the Righteous:
6% of base mana
5 yd range
Instant 6sec cooldown
Hammer the current target and up to 3 additional nearby targets, causing 4 times your main hand damage per second as Holy damage.
Hammer the current target and up to 3 additional nearby targets, causing 4 times your main hand damage per second as Holy damage.
Doesn't the "damage per second" mean that the speed doesn't matter? Slow weapon -> higher damage per hit, but the damage per second is not higher than with a fast weapon.
Doesn't the "damage per second" mean that the speed doesn't matter? Slow weapon -> higher damage per hit, but the damage per second is not higher than with a fast weapon.
this is correct, weapon damage is not relevant for HotR, only weapon dps