1. Mhm.
    Would also like to know your actual # of procs data. If at all possible.
    Kinda mad I didn't take a pic of the procs now but when I scrolled down and looked and compared I was sitting at 13-15(max) compared to the 35 on retail for that fight.
    Edited: January 1, 2017

  2. I'll try to simulate the Festergut HC fight and my procs on a dummy with 20% melee haste, pre pot, heroism, and 2nd pot (since those are the only buffs that will affect my proc rate) and see what I average out to after 3 mins and see what I come up with. For now, here is a imgur of doing RS 10 man (4 minutes fight with about 96-98% uptime on the boss and SINGLE TARGET, you can see from duration in the Chat Log) and I had 20% melee haste, pre potted, then potted again, and had heroism and I only have 13 procs once again in that fight. http://i.imgur.com/VzKB73H.jpg That's with using addon Chaos Bane Remover.

  3. Here is a simulation from 3 minutes of single target DPS on Heroic Training dummy using the Chaos Bane Removal addon. In the pictures I had a shaman pop hero for me, I double potted, and I had a frost dk present for the melee haste. Once again, I averaged out to 13 procs over the 3 minutes and 26 Tiny Abom procs as well (34 on retail, bit lower but not extremely concerning) (http://www.worldoflogs.com/reports/p...?s=2717&e=2899 retail World of Log for reference). I have engineering as well, the guy on retail had it too as you can tell from the saronite bomb DPS he did.
    http://imgur.com/a/SgdTy for the test. I looked at number of Seal of Vengeance procs, number of autos, divine storms, and crusader strikes and they are all within 1-2 globals of each other so i shouldn't be doing 1/3 procs with Chaos bane while doing the same exact thing.

    Then I simulated exact same conditions without the Chaos Bane removal method and this is what I got. http://imgur.com/a/bU1mZ . 8 procs only instead of 13... All of this and we don't even know if that ret paladin on retail was using the Chaos Bane removal method. If he isn't that it is extremely concerning. Tiny abom only procced 22 times as well instead of 26 from last simulation and 34 on retail, but maybe that's just consistent bad RNG.

    Also, something I've noticed (because I have a auto attack swing timer) on Lordaeron and Icecrown is I consistently lose the haste buff from my aura (Swift Retribution Talent 3% melee haste). I took a pic and I will try to record a video next of losing the buff so it can be seen more clearly. I've been raiding on Icecrown and Lordaeron and my auto swing timer is supposed to be ALWAYS sitting at max of 2.49 on Icecrown and Lordaeron (I have similar haste on both chars) so my timer shows 2.5. However, sometimes when I look down at my timer I see 2.6 and I open up my character sheet and it's up to 2.57 (no Swift Retribution). I've wondered if maybe something is overwriting it in raid, but after seeing it still happening when I'm testing on training dummies, there is something bugged with the talent and DPSing with it as ret. http://i.imgur.com/xYaTyoc.jpg imgur I snapped mid simulation.

    I was in group with my DK friend while he was testing something on dummy and I randomly lose my Swift Retribution talent when he's dpsing and I'm standing there doing nothing... It works after I turn off the aura, and turn it back on. http://imgur.com/a/n4oLN You can see I have 3.08 with the aura on in one of the pictures.
    Edited: January 1, 2017

  4. @ Gnimo, ok then. I admit that I misunderstood your intentions. Either way, if you can show me that it is infact a DPS loss to use the macro, the note will be made in the guide.
    As for the rest of your post, I really could not care less about how good someone thinks I am, or what they think about my experiences. That has nothing to do with my guide nor my intent in my replies to you. I'm simply saying that the guide is built around how things "should" work. Yes, I understand that due to the nature of a private server, it won't be perfect (got to admit it's pretty close for a ret though). But that is why there are notes (usually marked in red text) when things are not working as they should.
    No bad intentions or hard feelings here. I promise.

    @ Others, can you not?
    Also, after recent changes the guide does need a small update. You now need 26 expertise not 22 since they fixed the expertise on the WotLK servers. Also getting rid of that Scroll in the consumables section since it is no longer possible to stack it with other buffs.

  5. Sure. I removed the bug note from the expertise part. However, the scroll will remain because it is still useful when the buffs in question are not available.

  6. Sure. I removed the bug note from the expertise part. However, the scroll will remain because it is still useful when the buffs in question are not available.
    Is there anything I should do with this info about the Chaos Bane procs? Should I make a bug tracker report since it seems pretty obvious that it's not working like it should compared to retail WotLK?

  7. If a report doesn't already exist for it, please do. As for what else to do with it, I don't know.

  8. Upvoted that report and provided a link to this page for the screenshots and what not. Also made this report for the Swift Retribution bug I discovered https://www.warmane.com/bugtracker/report/37247 .

  9. All of this and we don't even know if that ret paladin on retail was using the Chaos Bane removal method. If he isn't that it is extremely concerning.
    He had to have been using it. If he weren't, that would've been a maximum of 18 procs over the course of 3 minutes, and that's assuming all 10 stacks are instantly generated the moment Chaos Bane falls off.

    Anyway, submitting this info into bug reports is the best thing you can do. The QA team is currently working on defining how Shadowmourne is supposed to proc, too. So they'll definitely find the information useful.

  10. Anyone tested Bryntroll HC for a retri paladin recently?

  11. Anyone tested Bryntroll HC for a retri paladin recently?
    I could if you wanted me to, but unless it's over-proccing, it's not worth going for.

  12. Rotation
    This is what we call "FCFS". That means "First come, first serve". Meaning that basically... whatever comes off cooldown, use it. However, there is a priority system. Here is a list of the DPS ability priorities.


    Lest than 2 parts of T10 :

    Judgement of Light*
    Hammer of Wrath**
    Divine Storm
    Crusader Strike
    Consecration
    Exorcism


    Why is Divine Storm prioritized over Crusader Strike with less than 2 parts of T10? In less than 2 pieces of T10, Crusader Strike is better to use over Divine Storm if it's only single target (2+ targets you prioritize Divine Storm over Crusader Strike obviously).
    "If you have 2pc T9 equipped your best clash resolution is:
    Judgement > HoW > CS > DS > Consecrate > Exorcism > Holy Wrath."
    Taken from http://sulfuron.warsforum.com/t17-el...ribution-wotlk for reference.

  13. Rotation
    This is what we call "FCFS". That means "First come, first serve". Meaning that basically... whatever comes off cooldown, use it. However, there is a priority system. Here is a list of the DPS ability priorities.


    Lest than 2 parts of T10 :

    Judgement of Light*
    Hammer of Wrath**
    Divine Storm
    Crusader Strike
    Consecration
    Exorcism


    Why is Divine Storm prioritized over Crusader Strike with less than 2 parts of T10? In less than 2 pieces of T10, Crusader Strike is better to use over Divine Storm if it's only single target (2+ targets you prioritize Divine Storm over Crusader Strike obviously).
    "If you have 2pc T9 equipped your best clash resolution is:
    Judgement > HoW > CS > DS > Consecrate > Exorcism > Holy Wrath."
    Taken from http://sulfuron.warsforum.com/t17-el...ribution-wotlk for reference.
    That rotation priority is recommended in that guide for the same reason the EoF libram is. A different rotation is recommended here for the same reason the EoT libram is.

  14. That rotation priority is recommended in that guide for the same reason the EoF libram is. A different rotation is recommended here for the same reason the EoT libram is.
    http://i.imgur.com/HWEdQ12.png Divine Storm hits about 1-1.2k avg more than Crusader Strike and is a 10 second cooldown while Crusader Strike is a 4 second cooldown. The reason it's not recommended by any other Ret 3.3.5 DPS guide out there to use Divine Storm over Crusader Strike in less than 2p T10 is because you end up locking up your rotation and having downtime if you're not using Crusader Strike off CD other than when Judgement is up which means you lose DPS. The only time using Divine Storm is recommended over Crusader Strike in less than 2p T10 is when there are 2+ mobs present like Snobolds on Gormok. Even if you do not have the EoF libram, Crusader Strike is still better to prioritize over Divine Storm in less than 2p T10.

  15. One small remark, don't use jol if there's an hpal specced into divinity and/or running glyph of seal of light in your healing comp.

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