1. Thanks a lot! Works now :^)

    Found some funny oddities but otherwise no other issues found so far:

    http://i.imgur.com/rVJsOBy.jpg
    http://i.imgur.com/meku9dK.jpg
    Yeah it seems dwarves and goblins are a little buggy, but generally it's worth it for the blood elf models in my opinion :)


  2. There's a few bugs here and there, sorry, works well in most places for me.

  3. Okay thanks
    Edited: April 30, 2016 Reason: bug

  4. Do you think i have bug because i have conflits patch in data ?

    http://www.noelshack.com/2016-17-1462040002-capture.png

    EDIT: I don't have model character

  5. Do you think i have bug because i have conflits patch in data ?

    http://www.noelshack.com/2016-17-1462040002-capture.png

    EDIT: I don't have model character
    Not entirely sure, might just be a bug.

  6. ah **** so i can't play with the patch :(

  7. By the way, does the game have support for Large Address Aware? Maybe that would solve some of the crashes in places like Dalaran if the new models reach memory limits quickly?

  8. I think because Wotlk is in 32 bits and not 64

  9. I think because Wotlk is in 32 bits and not 64
    Couldn't people just add LAA compatability to the exe? Or is that not allowed here on warmane?

    Edit: I read that they allowed adding the LAA flag in retail back in 3.3.5 according to Blizzards tech support.

    You will need an application called CFF Explorer. Here's a guide on how to do it:
    http://www.jaloonz.com/2008/04/enabl...for-games.html
    Edited: April 30, 2016

  10. May 1, 2016  
    Proof of all these patches working in a 3.3.5 client:

    http://imgur.com/a/Nvvi4
    Not convinced, will need more pictures of shirtless male blood elves, from several angles. We must make sure every rippling bicep and firm chest is textured properly...for science of course.

    In all seriousness, good job and thank you for sharing!

  11. May 1, 2016  
    Not convinced, will need more pictures of shirtless male blood elves, from several angles. We must make sure every rippling bicep and firm chest is textured properly...for science of course.

    In all seriousness, good job and thank you for sharing!
    Thankyou ^^ there are a few bugs that may "bug" you, pardon the pun, particularly with the Blood Elves / Goblins / Dwarves but It's the best I could find hope it helps some of you.

  12. May 1, 2016  

  13. May 2, 2016  
    You could probably edit Warmane's Blood Elf and Draenei models, Warmane removed the listfile necessary, but if you input the one you have from your WoD patch it'll reveal the locations of Warmane's Blood Elf and Draenei models. Might remove some of those bugs and keep the file size smaller.

  14. May 3, 2016  
    You could probably edit Warmane's Blood Elf and Draenei models, Warmane removed the listfile necessary, but if you input the one you have from your WoD patch it'll reveal the locations of Warmane's Blood Elf and Draenei models. Might remove some of those bugs and keep the file size smaller.
    This wod patch is much more complete than warmanes though, as all hairstyles for all races seem to work + stuff like undead facial features and bones are visible.

    Only issues I noticed so far are the green goblins/some dwarf npcs, some ncps have "mutated" faces and occasional rare crashes.

    Edit: Being a newbie and all I have no idea about these "listfiles".
    But if you or someone else manages to combine the two patches so that all race models, hairstyles, undead bones etcetera work without crashes - I'd gladly gift 10 coins!
    Edited: May 3, 2016

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