RDF would be great addition to this realm. Or transmog <3
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RDF would be great addition to this realm. Or transmog <3
Both would make pop skyrocket.Bring Lord to its former glory where p2w literally does not exist(in very very little scale ).
I think you are getting too stuck with percentages and ignoring actual quantities. The 12k population Lordaeron had wasn't "the norm." It was an absurdly high and unexpected amount. It's not what you see on private servers around at all, as I already said. The "dying population" of stable 5-6k players at peak hours is very high already. I guess people lost focus of what's a normal high population after the state Lordaeron was before people had other choices, and that's the actual problem.
Well it can be seen like this maybe also:
Huge population on Lordaeron isnt that much important cuz there arent nearly donations like on Icecrown. So RDF on Icecrown with all other things will attract more people. More people there-more money from donations.
I guess if you want to completely ignore logic, common sense and any business sense, yeah, you can see it like that.
If we wanted to make money we could be making a lot more, by changing very simple things. But conspiracy theories are no fun when you involve annoying things like brains and their use.
Except for the fact that it was stated the dungeon finder would not be applied to the realm BEFORE people flocked to it.
Top 5 reasons why Lordaeron population is going down.
1. Ulduar sucks, people want ICC content and wont be bothered to play and farm soon-to-be obselete gear until the final raids and dungeons are out.
2. Too hard for pugs to raid, bosses are too strong.
3. Legion has been released, more people want to try retail.
4. Spiral effect. Server got populare because it was populare, now people are leaving because people are leaving.
5. 1x rate, no RDF, no cosmetics etc puts new players off, even if the current majority (including me) enjoys these features.
Please note that Lordaeron 12k population was an insanely high population rate that simply could not be sustained.
The server isnt dying, it has become normalized.
Even 5k population is very above avarage for private servers. Lordaeron had an extremely intensive population boost upon launch, something the Warmane marketing team should pride themselves with.
Edited: September 13, 2016
Well first of all, it was not marketing who got the players here, but it was players them selfs.
Second of all, ye it would be nice if the server would become stable at 5-6k and since from ToC PvP dont need that much pve i think even pop might get higger.
But there is the question. What will GM do to actually stable to server, after next Hype ? I think there will be beast mode for ToC ( full working, scripted and so on ), but i still dont know why all of the stuff from Lordareon and maybe whole Warmane forgetting PvPers? There could be a lot more going on if someone actually put brain in this, or just focus on some topics.
There could be pop 8k +- not 5-6k. Its a shame that there is no such a thing like 3v3 tournaments, ( i saw on some server that they limited 3v3, so people actually could que more. 3v3 were able only since some hours to some hours and in some days). And yes i think more casual players, actually play pvp then pve, so you could shut them up.
There could be pve for hardcore and pvp for casuals on same server.
How to kill Lordaeron:
1. Increase Icecrown's player limit to 14-16k.
2. Make a grave.
3. Bury Lordaeron.
Edited: September 13, 2016
why dont we take the overbuffed naxx and voa and return them to retail values
its a struggle to get gear to do ulduar when pugs that can clear naxx25 are rare
Although I am positively surprised on how the realm is still relatively highly populated, this remains my take on the subject in the long term. All the best.
Edited: September 15, 2016
"Long term"? I thought it was "My ballpark estimation is that no more than 30-35% of the entire population of all four WotLK realms will remain stable playing in Lordaeron after the hype is gone and all the other realms (i.e., Deathwing, Ragnaros, Blackrock) have its game core improvements implemented (e.g., after 3-6 months of Lordaeron's release)"?
"Long term" must be a new way to say "I was wrong."
Hehe. I see that time passes [2 days to make it a year], but things remain the same in Warmane.
I really mean long term in the strict sense of the word. When the hype vanishes, if you are looking for alternative meanings to the phrase. Whether Lordaeron's prophecy™ is right or wrong, only time will tell. I still would not dare to bet against it, particularly after seeing the population trends [reason why I presume threads like this one exist].
Nonetheless, I am positively surprised on how well things developed for this realm, specially during its first half year of life, like I mentioned before in countless posts, due to its [IMHO] awful design decisions I was expecting much less population from the beginning. So congratulations to the Warmane team for that achievement!
Best wishes and the best of lucks!
The thing is the hype already vanished; the core improvements already spread to the rest of Wrath of the Lich King; the release happened much longer than 3 or even 6 months ago; even with the release of Legion, which you didn't account for, the population peak is stable at an average of 5.5k. Your "prophecy" failed. Pushing to add something as vague as "long term" (when your much more detailed "signs of doom" failed) to it is just denial of that.
As you previously noted, Lordaeron's prophecy™, would be in a nutshell:
..."My ballpark estimation is that no more than 30-35% of the entire population of all four WotLK realms will remain stable playing in Lordaeron after the hype is gone and all the other realms (i.e., Deathwing, Ragnaros, Blackrock) have its game core improvements implemented (e.g., after 3-6 months of Lordaeron's release)"...
I just took this screenshot right now to stress with an example the numbers behind this statement (i.e., you know... 3x4.2k < 12.8k, and that is not even considering the +- 0.5-1k from Blackrock). I really do not see that as a failed estimation. ^^
IMHO, It was really to be expected after the hype phase vanished, to be honest. However, 4.2-5k hardcore players is not bad at all and has the positive trade-off of not having queues in Lordaeron, so it is not entirely negative. I would not worry about Legion, or other future expansions, I believe the players of Warmane and all similar private servers seek something Retail can not provide.
Either way, it was nice talking to you again after so long. Take care!