'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = "s=79f0130069dbf967267c9ae2077031ae&"; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "showthread"; var RELPATH = "showthread.php?t=335447&p=2714225"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
This.
If you've ever played high rated arenas on either woltk or mop you know this is true...4.0.1 is better I think than 4.3.4 personally, but even 4.3.4 is better PvP balance wise than either of those 2 other expansions...
Do anyone feel like despite of all pve gear in 4.3 even when you lose you don't rage that much compared to wotlk? In cata if I lost due to pve gear disadvantage, that was because I made mistakes and did not outplay the enemy very well. But in the inbred, toxic, disgusting 3.3 patch people just dps through your def cds even when you predicted it. For example ele destro against hunter/disc: des lock with succubus talent can cast seduce in 0.5s, if the disc doesnt have a godlike reaction to swd that first charm, hunter will die in shadowfury pretty much. In this case, hunter has nothing to counterplay the lock except pet stun the succubus and trinket deter death coil. Too many RNG involved not to mention the damage is huge outside of burst
To be honest i missed those days of cata and in frostwolf we were too much pvpers but now in neltharion so much low population in pvp most of server are pve or they play few bgs before you cant remember 2500 ppl playing bg im talking about frostwolf because frostwolf has too much pvpers or like 85% of population were pvp and some of them play also pve for rep farm now server with max 1.4K players with only few pvpers i wanna say to warmane to check from a cooperation with another cata group like ivalice sienna or others like AT if we unit all private servers will have too much ppl + few private servers but i think before molten doesnt do event a lot just in warsong tournament and we got gm that always in our services but they need to work so the mission of us is to help them with staying and not discourage them