1. It's pointless to argue about this big mistake they are going to do, server is almost dead and istead of start a fixing work to all the damn thing they could, they are just killing it for good with this gold profession and rep nerf and no one GM will care about all the negative comments payers made on forum cause they want to grab all the money they can before server death by ppl who will use marketplace to get professions or golds after this great job... this is the point.

  2. True..and yet warmane allows this to happen. So other players supply it...but its still gold that comes into the game from something that comes from outside of the game. Players are not selling gold for something they gained "in game"...they are selling it for something they acquired "out of the game". Whether warmane is doing it..or other players are doing it doesnt matter. Its still an influx of in game mmoney from out outside source. warmane is " allowing" it to happen...and thus....facilitating the introduction or currency to the economy through "some" means.

    Which personally doesnt not bother me at all other than the fact they say they do not introduce currency into the game (1)...and (2) the whole reason behind the squish is to stabilize the in game economy. Yet allowing such does far more damage to the in game economy that dedicated gold farmers.

    In short...creating a problem so you can charge other players (via lost coins/time spent farming/ time playing the AH) money to fix it.

  3. The announcement says " as Warmane does not introduce gold into the economy through any means"...yet gold has been traded on marketplace for quite a long time. People paying real money (out of game currency) for in game currency. That's basically the same as some government printing money. IN came currency created out of this air...with nothing removed from the game someplace to compensate for it.
    True..and yet warmane allows this to happen. So other players supply it...but its still gold that comes into the game from something that comes from outside of the game. Players are not selling gold for something they gained "in game"...they are selling it for something they acquired "out of the game". Whether warmane is doing it..or other players are doing it doesnt matter. Its still an influx of in game mmoney from out outside source. warmane is " allowing" it to happen...and thus....facilitating the introduction or currency to the economy through "some" means.
    So, which one is it? Are we creating gold out of nowhere or players sell the gold they made in-game?
    How can it be "gold that comes into the game from something that comes outside"? Where do you think the gold players are selling came from? Pony Dimension? Players are selling their own gold for coins - all that means is gold created inside the game is trading hands, no "gold coming from something outside the game." 100.000 gold with player A or with player B still means 100.000 in the economy just the same. What supernatural "influx of game money" is there?

  4. So, which one is it? Are we creating gold out of nowhere or players sell the gold they made in-game?
    Obnoxious... I think we're being trolled

    but in case he's that thick:

    Player A has 25,000 gold
    Player B has 10,000 gold

    Player A puts 15,000 gold on trade for 2 coins and now has 10,000 gold
    Player B buys 15,000 gold on trade from player A and now has 25,000 gold

    total sum of gold is still 35,000

  5. Obnoxious... I think we're being trolled

    but in case he's that thick:

    Player A has 25,000 gold
    Player B has 10,000 gold

    Player A puts 15,000 gold on trade for 2 coins and now has 10,000 gold
    Player B buys 15,000 gold on trade from player A and now has 25,000 gold

    total sum of gold is still 35,000
    Actually this would be the case if there was no "fee" for trades but warmane (used to take/ no longer does now) a small percent of gold for every trade put up leading to that gold vanishing from the economy. And dont worry about the other guy, he just needs to go back to kindergarden instead of playing wow.

  6. Actually this would be the case if there was no "fee" for trades but warmane (used to take/ no longer does now) a small percent of gold for every trade put up leading to that gold vanishing from the economy. And dont worry about the other guy, he just needs to go back to kindergarden instead of playing wow.
    they take coins as fee, but yes I wasn't going to go there because Takeo seems to be too worried about spreading conspiracy theories to worry about that

  7. I think some of you are going a bit too far with the insults. Perhaps you could tone down the insults a bit? I know it may be hard to understand simple economics....but here goes...

    The gold is coming from in game, but acquired by an outside source ( coins)...with nothing returned to the economy for that. So what you may ask...from one player to another...right?

    The problem is that when someone can spend real money to get game currency...they are not doing the other things in game people who don't have such an option would be forced to do. You know...gathering mats ,crafting, using the AH..etc etc. Those are the things that help to stabilize the economy and keep prices at somewhat close to an equilibrium in regards to supply and demand. If a gold squish is being done to make things more blizzlike...then why not eliminate the trading of coins for gold?

    But its cool. As i mentioned, i dont really care all that much about the issue. Just a general wondering that some took WAY to seriously~~Carry on friends~

  8. Except that's no problem at all. No gold is being created out of nowhere, as you had implied with "government printing money."
    You seem to just be trying to dig for something to "problematize" to save face when your conspiracy theory was swiftly debunked.

  9. Nah bro, it's against the law to open ingame mail and take out items. It's punishable by jail time 5-6 years. ^^

  10. Seriously Obnoxious.....its not a conspiracy theory. What started out as a simple question/wondering on my part led you ( a mod) to jump on board with a conspiracy theory others placed on me. I never stated as such, and I would have thought a mod would be above jumping on the bandwagon of trolls.


    Agree with my logic or not...that is cool. Yet the question remains the same: Why allow people to use real money to purchase in game currency? Why does warmane state such is happening to stabilize the economy and make it more friendly to new/low level players ...all the while knowing that allowing gold to be purchased with coin is not in line with creating a more blizz-like experience?

    I dont expect an answer as I am sure you cant give it. I put it out there respectfully and like it or not..i was not treated in kind. I never accused warmane of anything, and as you will happily see from my post count i dont make a habit of trolling or conspiracy or anything else. Apologies if dealing with the community that supports the server troubles you. With that said...the question is there and rather than crap on me for my backwards logic ( as you see it)...would it be possible to address the question?

    Why allow coins to be used to purchase in game currency? How does such facilitate this change in the warmane economy and make it more blizz-like?

  11. Seriously Obnoxious.....its not a conspiracy theory. What started out as a simple question/wondering on my part led you ( a mod) to jump on board with a conspiracy theory others placed on me. I never stated as such, and I would have thought a mod would be above jumping on the bandwagon of trolls.
    People seeing the same thing and agreeing != "jumping on bandwagons."

    Agree with my logic or not...that is cool. Yet the question remains the same: Why allow people to use real money to purchase in game currency? Why does warmane state such is happening to stabilize the economy and make it more friendly to new/low level players ...all the while knowing that allowing gold to be purchased with coin is not in line with creating a more blizz-like experience?
    A better question is: why are you mixing together "stabilizing economy" with "more blizz-like experience"? The economy won't be affected by people being able to buy gold from others with coins - three different people exposed why already, I won't bother with that further. Guess what: playing on Cataclysm isn't "blizz-like," since you can only play Legion on Blizzard, yet I don't see you complaining about it. The lack of a subscription also isn't "blizz-like," yet we don't charge one. We still have monthly costs to cover, though.

    You call people who disagree with your "logic" trolls, yet your issue seems to be with something fabricated in your mind, by a lack of comprehension or perception of what happens when someone sells gold for coins, not a problem that exists, and it's hard to argue against imaginary things.

  12. The "mixing" i referred to was in reference to the announcement about the gold squish and the reasons for/hopes for the outcome of such ( which i will refer to you go over). Note the references to economy/benefit for lower level and new players,and blizz-like.

    I however know better than to continue to argue with a mod. Have a great day~

  13. The "mixing" i referred to was in reference to the announcement about the gold squish and the reasons for/hopes for the outcome of such ( which i will refer to you go over). Note the references to economy/benefit for lower level and new players,and blizz-like.

    I however know better than to continue to argue with a mod. Have a great day~
    The rates are being changed for the "closer to blizz-like experience" (emphasis on "closer to"), while also having an impact on the economy. The gold cut is aimed solely at adjusting the economy (what's "blizz-like" about slicing gold reserves in half in the first place?).

  14. True..and yet warmane allows this to happen. So other players supply it...but its still gold that comes into the game from something that comes from outside of the game. Players are not selling gold for something they gained "in game"...they are selling it for something they acquired "out of the game". Whether warmane is doing it..or other players are doing it doesnt matter. Its still an influx of in game mmoney from out outside source. warmane is " allowing" it to happen...and thus....facilitating the introduction or currency to the economy through "some" means.

    Which personally doesnt not bother me at all other than the fact they say they do not introduce currency into the game (1)...and (2) the whole reason behind the squish is to stabilize the in game economy. Yet allowing such does far more damage to the in game economy that dedicated gold farmers.

    In short...creating a problem so you can charge other players (via lost coins/time spent farming/ time playing the AH) money to fix it.
    Nice point bro... i agree with u partially... u r forgetting how economy works in real world.. lemme explain it to u..

    Spoiler: Show

    Many often ask why government’s don’t print more money to deal with the problem of national debt.
    The reason is that printing more money doesn’t increase economic output in any way – it merely causes inflation.
    Suppose an economy produces £10 million worth of goods. e.g. 1 million books at £10 each.
    If the government doubled the money supply, we would still have 1 million books but people have more money. Demand for books would rise and firms would push up prices.
    The most likely scenario is that if the money supply was doubled. we would have 1 million books sold at £20. The economy is now worth £20 million rather than £10 million. But, the number of goods is exactly the same.
    We can say that the increase in GDP is a money illusion. – True you have more money, but if everything is more expensive, you are not any better off.
    In this simple model, printing more money has made goods more expensive, but hasn’t change the quantity of goods.
    Problems of inflation
    Why is inflation such a problem?
    1. Fall in value of savings. If people have cash savings, then inflation will erode the value of your savings. £1 million marks in 1921 was a lot. But, two years later, your savings would have become worthless. High inflation can also reduce the incentive to save.
    2. Menu costs. If inflation is very high then it becomes harder to make transactions. Prices frequently change. Firms have to spend more on changing price lists. In the hyperinflation of Germany, prices rose so rapidly, people used to get paid twice a day. If you didn’t buy bread straight away, it would become too expensive. This destabilises an economy.
    3. Uncertainty and confusion. High inflation creates uncertainty. Periods of high inflation discourage firms from investing and can lead to lower economic growth.
    More on problems of inflation
    Printing money and national debt
    Governments borrow by selling government bonds / gilts to the private sector. Bonds are a form of saving. People buy government because they assume a government bond is a safe investment. However, this assumes that inflation will remain low.
    If governments print money to pay off national debt, inflation would rise. This increase in inflation would reduce the value of bonds.
    If inflation increases, people will not want to hold bonds because their value is falling. Therefore, the government will find it difficult to sell bonds to finance the national debt. They will have to pay higher interest rates to attract investors.
    If the government print too much money and inflation gets out of hand, investors will not trust the government and it will be hard for the government to borrow anything at all.
    Therefore, printing money could create more problems than it solves.
    See also: Printing money and national debt
    Hyper inflation in Germany during the 1920s

    Inflation was so bad in Germany that money became worthless. Here a child is using money as a toy. Money was used as wallpaper and to make kites. Towards the end of 1923, so much money was needed, people had to carry it about in wheel barrows. You hear stories of people stealing the wheel barrow, but leaving the money.
    Printing more money is exactly what Weimar Germany did in 1922. To meet Allied reparations, they printed more money; this caused the hyper inflation of the 1920s. The hyper inflation led to the collapse of the economy.
    Hyper inflation also occurred in Zimbabwe in the 2000s.
    Printing money and the value of a currency
    If a country prints money and creates inflation, then there will be a decline in the value of the currency.
    Suppose inflation in Germany is 100%, and inflation in UK is 0%.
    This means German prices are doubling compared to the UK.
    You will need twice as much Germany currency to buy same quantity of goods.
    The purchasing power of the German currency is declining, therefore the value of mark will fall on exchange rates.
    See also: Printing money and the exchange rate
    Value of one German Mark to US Dollar 1922-23
    Hyperinflation in Germany causes a rapid fall in the value of the German mark to dollar.
    In a period of hyperinflation, investors will try and buy a stable foreign currency because that will hold its value much better.
    Printing money doesn’t always cause inflation
    In a recession, with periods of deflation, it is possible to increase the money supply without causing inflation.
    This is because the money supply depends not just on the monetary base, but also the velocity of circulation. For example, if there is a sharp fall in transactions (velocity of circulation) then it may be necessary to print money to avoid deflation (see: example of US and increasing money supply )
    In the liquidity trap of 2008-2012, the Bank of England pursued quantitative easing (increasing the monetary base) but this only had a minimal impact on underlying inflation. This is because although banks saw an increase in their reserves, they were reluctant to increase bank lending.
    However, if a Central Bank pursued quantitative easing (increasing money supply) during a normal period of economic activity then it would cause inflation.


    So in short total gold will remain same ingame after using trade feature.

  15. adjusting an economy supplemented( propped up) by players having access to in game gold that they otherwise would have had to work for/contribute to the in game economy for in some fashion...but i digress...

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