You're both conveniently ignoring the fact that in PvE you have a limited number of attempts per week. Yes, you can do a pre-mades for increased chances of winning, but you can do that ad nauseum. Even if your claim that people cheat in PvE is true, the hard weekly cap is still there. Cheating in PvE would just mean reaching the cap faster. So, as I said in reply to someone who disagreed with players who said the drop chance in Battlegrounds should be lower, it only shouldn't be lower if every player had the same weekly cap for drop chances while doing that as PvE does.
That's just your personal opinion and choice, which, along with your reasons or reasoning to make that choice, are irrelevant to global decisions. Yet again, role players might have played WoW from day one and "be bored" of both PvE and PvP. Should they get drop chances per paragraph of text or get some other kind of special treatment because of what how they choose to limit themselves?