1. May 5, 2017  
    We talking about one hit not about two.But if u wanna lets make 2.
    300 damage=300 damage and its low boost from all sourses what we have.
    Ok lets do drity math without Ap and arp as example we take that he have 2.6 weap speed and 614 meele hit
    So firs 614 is 110% so we need make it 100% to have right wf bonus scale from [Weapon Mastery] and
    [Elemental Weapons] so 614 is 110% and 558 is 100%.
    now we take wf ap bonus what scales wich 2.6 weap speed so we get
    (1250/14)*2.6=232.1429 damage (its already close to 300 bonus damage what we see on "working" warmane formula)
    now we boost it wich talents and your meele hit but its wrong coz we have 0 idea how much AP we have so
    (558+232)*1.5=1185.2 damage(its wich 614 meele hit and 0 AP what isnt right but already more then 998)
    Now imagine that u have 2 hits and 1092+998=2090 vs 1185+1185=2370
    Now imagine if its crit 2090*2=4180 vs 2370*2=4740
    missing 560 damage and its all without AP what means its shud have more damage.WF isn just meele hit boosted by talent.
    Edited: May 9, 2017

  2. Im sory meaby its not right byt some sources say that Windfury shud do natural damage and other say that its doing physical damage
    any one know what is right?

    http://merlin.org.ua/wowhead2/?spell=58804#comments
    http://wowwiki.wikia.com/wiki/Windfury_Weapon

    https://archive.is/6SLfn
    "16:35'36.750 Rouncer Windfury Attack hits Tenebron #9 for 1748 Physical.
    16:35'36.750 Rouncer Windfury Attack hits Tenebron #9 for 3859 Physical. (Critical)
    16:35'39.625 Rouncer Windfury Attack hits Tenebron #9 for 3314 Physical. (Critical)
    16:35'39.625 Rouncer Windfury Attack hits Tenebron #9 for 1621 Physical."

    http://wow.gamepedia.com/Windfury_Weapon
    here is nothing about reduse damage from armor
    " A common question in regards to PvP is whether to use a two-handed weapon or dual wielding. Either way, one should definitely be using Windfury. Two-handed weapons will provide the shaman with a large amount of burst damage, but due to resilience, as well as the potential "drought" of Windfury procs, it may be better to dual wield in favor of more consistent damage."

  3. WF does physical dmg.
    Its dmg depends on ur white attack dmg and white attacks are always physical.

    If WF would deal nature dmg then it would benefit from the Stormstrike +20% dmg debuff which is not the case.

  4. is it trolling? what can be wrong in this simple skill?

  5. The damage of windfury is fine but the internal cooldown is a second too long.
    WF damage is fine. Only the ICD is a bit wrong. 4 sec instead of 3.
    This does not seem to be the case.

    https://pastebin.com/SXsGwvv8

  6. So its 2.99 gcd? what about damage?
    Edited: June 26, 2017

  7. So its 2.99 gcd? what about damage?
    I think it's 3s, that 2.99s is within margin for error. Damage seems fine now.

  8. why ticet was removerd from bugtrecker im not agree that this damage is fine
    http://imgur.com/vaiP7eZ

  9. Wf damage is lower then shud be and ppl still say that (melee hit +1250ap)*1.4 is right formula.
    last try to explain that (melee hit +1250ap)*1.4 is wrong formula
    https://www.youtube.com/watch?v=xd08-n2JIDs
    1939 melee hit at start and 6791 wf crit now if we take (1939+160)*1.4=2938 only and if it crits will be 5877 so wich that smart formal we loose 1k damage wich each wf CRIT so its will be 2k damage loose IF RETAIL USE THAT RIGHT WARMANE FORMULA.
    Edited: August 30, 2017

  10. Dude, go play TBC. If the planet alignment is right and you praised RNG gods every day, you can oneshot anything.

    WF ICD killed them in WotLK. Stop poking corpse, it just makes everyone sad.

  11. Wf damage is lower then shud be and ppl still say that (melee hit +1250ap)*1.4 is right formula.
    last try to explain that (melee hit +1250ap)*1.4 is wrong formula
    https://www.youtube.com/watch?v=xd08-n2JIDs
    1939 melee hit at start and 6791 wf crit now if we take (1939+160)*1.4=2938 only and if it crits will be 5877 so wich that smart formal we loose 1k damage wich each wf CRIT so its will be 2k damage loose IF RETAIL USE THAT RIGHT WARMANE FORMULA.
    Minute 1:45:
    2368 white attack non crit followed by 6278 WF crit.
    (2368+160)*1,4=3539
    3539*2 =7078
    Formula seems fine.

    Keep in mind that the dmg of white attacks is not static.
    Check the stats of this random armory profile: http://armory.warmane.com/character/...ecrown/summary
    Damage: 2550 - 3226
    Edited: August 31, 2017

  12. Dude, go play TBC. If the planet alignment is right and you praised RNG gods every day, you can oneshot anything.

    WF ICD killed them in WotLK. Stop poking corpse, it just makes everyone sad.
    TBC and Wotlk have both a ICD on WF.
    Only totem of WF has no ICD but its still weaker than the WF weapon imbue.

  13. And what now i shud explain how resilience work?
    4002 non crit and 6278 crit
    (2368+160)*1,4=3539 and we missing 500 damage

    No no u say that we can do math wich only melee hit.
    Now u say look we have max and min melee hit.
    I did explain that for corect canculation we need all (ap arp weap max min damage and weap speed).
    Edited: September 1, 2017

  14. 83 Boss armor: 10643
    % damage reduction from armor: (10643/(10643+15232.5)) * 100 = 41.1315723368%

    White Hits:
    Minimal swing damage: (1+4392/14*1.9)*(100-41.1315723368)/100*1.1 = 386.625967476
    Maximum swing damage: (3+4392/14*1.9)*(100-41.1315723368)/100*1.1 = 387.921072884
    Spoiler: Show

    Windfury 8:
    Minimal damage: (1+(4392+1250)/14*1.9)*(100-41.1315723368)/100*1.1*1.4 = 695.070121736
    Maximum damage: (3+(4392+1250)/14*1.9)*(100-41.1315723368)/100*1.1*1.4 = 696.883269308
    Spoiler: Show

    Weapon used is Club ( http://www.cavernoftime.com/item=2130 ) 1-3 DMG 1.9 Attack Speed,
    *1.1 is from 3/3 Weapon Mastery *1.4 is from Elemental Weapons,


    The damage in the screenshots is lower by ~1-2 points, which is probably just due to rounding. I can't see any problems.
    Edited: September 1, 2017

  15. (1+4392/14*1.9)*(100-41.1315723368)/100*1.1=386.625967476 its wrong already
    right is (1+4392/14*1.9)*(100-41.1315723368-10)/100=411,1838665

    so minimal is (1+(4392+1250)/14*1,9)*(100+50-41,1315723368)/100=834,6942349 and its already much more then your max wf damage

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