1. Value of hitrating on healers

    I always thought getting hitcapped was the most important parts in gearing so you 100% do not miss you Hex/Psychic Scream etc.

    However when I browsed some high rated teams on warmane (Icecrown specifically) many did not even have 2% hit and some not even 1%.
    Is this a Warmane thing or what is the reasoning behind this?

  2. You need 5% spell hit.


    Just wait until they miss Wind Sheer at crucial moment.

  3. I also noticed that many high rated resto druides dont use hit.
    No idea why, I wouldn't like to miss cyclone...

    Another story is spell penetration. As far as I know it should be possible to resist magic based CC spells.
    Seems like resistant is still bugged when it comes to fully resist spells.

  4. Can confirm spell pen works however, I believe hit may not work properly

  5. They are just playing the number game. They prefer to have a little bit more healing throughput and hope they're not gonna get unlucky. I think it's stupid to rely on rng in pvp, missing a cc can cost you the game.


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