Sure it matters. It's just not a priority. No amount of complaining is going to change that.
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = "s=8ef74576cad91a4944bc740db5bb1465&"; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "showthread"; var RELPATH = "showthread.php?t=353261&page=17"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
Sure it matters. It's just not a priority. No amount of complaining is going to change that.
Devs are you aware that there is hunter autoattack bug that makes auto shots stuck and do annoying noise? How this slipped to launch?
What are peoples queue times now? Im still stuck in "Logging in to game server" so dont have a count down to watch.
Thanks for your quick reply earlier Mercy.
I waited around 2 hours and i got disconected : ^).
Currently on 87 minutes with 2050 in the queue, hated this about other private servers. Hopefully there will be a cap increase. There are 7 of us in a queue and probably won't bother if its like this everynight.
Is there any AFK kicker mechanism? If not I'll just close WoW and try next week. Been in Q for 2 hours, 1k persons remaining, annoying but expected.