also i would like to have the icon class instead of the picture on nameplates for my target if possible
'); document.write(''); var yuipath = 'clientscript/yui'; var yuicombopath = ''; var remoteyui = false; } else // Load Rest of YUI remotely (where possible) { var yuipath = 'https://ajax.googleapis.com/ajax/libs/yui/2.9.0/build'; var yuicombopath = ''; var remoteyui = true; if (!yuicombopath) { document.write(''); } } var SESSIONURL = "s=6c39e23d28c622dba33cd9e4d5b867e4&"; var SECURITYTOKEN = "guest"; var IMGDIR_MISC = "warmane/misc"; var IMGDIR_BUTTON = "warmane/buttons"; var vb_disable_ajax = parseInt("0", 10); var SIMPLEVERSION = "422"; var BBURL = "https://forum.warmane.com"; var LOGGEDIN = 0 > 0 ? true : false; var THIS_SCRIPT = "showthread"; var RELPATH = "showthread.php?t=354653&p=2851104"; var PATHS = { forum : "", cms : "", blog : "" }; var AJAXBASEURL = "https://forum.warmane.com/"; var CoTTooltips = { rename: true, icons: false, iconsize: 15, qualitycolor: true, overridecolor: { spells: '#839309', items: '', npcs: '#fff', objects: '#fff', quests: '#ffb100', achievements: '#fff' } }; // -->
also i would like to have the icon class instead of the picture on nameplates for my target if possible
My Interface. KgPanel arts are used off another UI.
Addon List:
!!!ImpulseBooster
!!Improved Error Frame
Ace
Ace2
Ace3
ActionBarSaver
Align
Aloft
ArenaCountDown
AtlasLoot
Auctionator
AutoRepair
Bartender
Buffalo
ButtonFacade
CombatLogClearer
DBM
Dr.Damage
Gatherer
Gladdy
Grid
KgPanels
Mappy
Needtoknow
Quartz
Omen
OmniCC
ShadowedUnitFrames
SharedMedia
SLDataText
TipTac
Far from done but I've came a long way as it is. Planning to do some edits in ElvUI as well as custom Unitframes and such, to make it more like my old Vanilla UI / Retail MoP UI.
This is how it looked on Feenix (Vanilla): https://www.youtube.com/watch?v=wRG6nEm79DU
And this is how it looked on retail: http://www.wowinterface.com/download...LullehsUI.html
What's up for modifications is the Unitframes, to give them the "glass" style look, which means the texture has to be changed, they will need to "fill up" instead of deplete and then be reversed. I'll also look into recreating the retail raid frames, as I like them more.
Edited: August 26, 2017
So why do ppl need to see their bags and microbar, like press "B" boom bags, "P" spellbook, "N" talents etc.
my new fresh UI remade from scratch for tbc outlands :D
https://imgur.com/a/ynKWj
Good simple UI. You can upload your UI to github.com?