I don't know if anyone noticed but we got really nice update yesterday (26 July), my biggest hype was when i saw 50% bonus haste from items working on MW monk, Guardian druid and 8% on Imerseus, Sha(intelect) and Thok(strength) trinkets :)
If anyone else noticed something new and important feel free to share since changelog will probably be added few months later :P
I don't know if anyone noticed but we got really nice update yesterday (26 July), my biggest hype was when i saw 50% bonus haste from items working on MW monk, Guardian druid and 8% on Imerseus, Sha(intelect) and Thok(strength) trinkets :)
If anyone else noticed something new and important feel free to share since changelog will probably be added few months later :P
Changelog will be posted once we confirm all those fixes are made and working properly ;)
Well I can tell you that since the last changelog I've personally reported things that got fixed like:
Fear teleporting
Disorient teleporting/warping (although still needs tweaking)
DK/Priest grip not working with disorients/polymorphs
Knockbacks not working on disoriented targets
Ring of Frost being castable with PoM while locked on frost
Demonic Gateway build time (although the animation is still wonky)
Demonic gateway being used between gaps and terrain where the lock can't walk straight to the destination
Dark Apotheosis not resetting your fury when switching forms
Dark Apotheosis auras stacking with the same curses (Aura of elements + Curse of elements etc)
Hand of freedom not being castable while under Wyvern Sting
Spectral guise breaking from dots even with shield up
Priest's Surge of Light not proccing from a lot of spells
Psyfiend not getting locked out when you kick it
Barkskin castable while locked on nature
Arena enemy frames not showing up until 18sec into the preparation
Dominate Mind weird movement if you cast it while enemy is under CC
Being able to use Demonic Gateway while sheeped/disoriented
Glyph of Flash of Light not working with execution sentence
Divine purpose proc chance not scaling with holy power used
Holy pala mastery not proccing from holy prism/light's hammer/execution sentence
Sanctity of Battle not scaling well with haste buffs.
Ring of Frost instantly freezing after cyclone
HoJ being deflected if the enemy is under Deterrence with Blinding Light up
Shapeshifting absorbing CC like polymorph
Flameglow only absorbing 2 dmg vs DoTs
Team matchmaking on the scoreboard being flipped
explosive trap not working in arena at all
Well I can tell you that since the last changelog I've personally reported things that got fixed like:
Fear teleporting
Disorient teleporting/warping (although still needs tweaking)
DK/Priest grip not working with disorients/polymorphs
Knockbacks not working on disoriented targets
Ring of Frost being castable with PoM while locked on frost
Demonic Gateway build time (although the animation is still wonky)
Demonic gateway being used between gaps and terrain where the lock can't walk straight to the destination
Dark Apotheosis not resetting your fury when switching forms
Dark Apotheosis auras stacking with the same curses (Aura of elements + Curse of elements etc)
Hand of freedom not being castable while under Wyvern Sting
Spectral guise breaking from dots even with shield up
Priest's Surge of Light not proccing from a lot of spells
Psyfiend not getting locked out when you kick it
Barkskin castable while locked on nature
Arena enemy frames not showing up until 18sec into the preparation
Dominate Mind weird movement if you cast it while enemy is under CC
Being able to use Demonic Gateway while sheeped/disoriented
Glyph of Flash of Light not working with execution sentence
Divine purpose proc chance not scaling with holy power used
Holy pala mastery not proccing from holy prism/light's hammer/execution sentence
Sanctity of Battle not scaling well with haste buffs.
Ring of Frost instantly freezing after cyclone
HoJ being deflected if the enemy is under Deterrence with Blinding Light up
Shapeshifting absorbing CC like polymorph
Flameglow only absorbing 2 dmg vs DoTs
Team matchmaking on the scoreboard being flipped
explosive trap not working in arena at all
... and about 7-8 big exploits.
Just dropping in to express my sincere gratitude for putting so much effort into helping stuff get fixed.
I regularly come across reports posted by both you and Notorious, and I'm glad we have people like you two who put their time into spotting all the little mistakes that are present, and reporting them to the devs.
Just dropping in to express my sincere gratitude for putting so much effort into helping stuff get fixed.
I regularly come across reports posted by both you and Notorious, and I'm glad we have people like you two who put their time into spotting all the little mistakes that are present, and reporting them to the devs.
+1. Things are looking up for Frostwolf, thanks in good part to those like Halta and Notorious who are sticking with it and working on improving it.
Of course, reporting is great, but it's up to the devs to fix it, and it looks like the latest fixes are really good ones.
Well I can tell you that since the last changelog I've personally reported things that got fixed like:
Fear teleporting
Disorient teleporting/warping (although still needs tweaking)
DK/Priest grip not working with disorients/polymorphs
Knockbacks not working on disoriented targets
Ring of Frost being castable with PoM while locked on frost
Demonic Gateway build time (although the animation is still wonky)
Demonic gateway being used between gaps and terrain where the lock can't walk straight to the destination
Dark Apotheosis not resetting your fury when switching forms
Dark Apotheosis auras stacking with the same curses (Aura of elements + Curse of elements etc)
Hand of freedom not being castable while under Wyvern Sting
Spectral guise breaking from dots even with shield up
Priest's Surge of Light not proccing from a lot of spells
Psyfiend not getting locked out when you kick it
Barkskin castable while locked on nature
Arena enemy frames not showing up until 18sec into the preparation
Dominate Mind weird movement if you cast it while enemy is under CC
Being able to use Demonic Gateway while sheeped/disoriented
Glyph of Flash of Light not working with execution sentence
Divine purpose proc chance not scaling with holy power used
Holy pala mastery not proccing from holy prism/light's hammer/execution sentence
Sanctity of Battle not scaling well with haste buffs.
Ring of Frost instantly freezing after cyclone
HoJ being deflected if the enemy is under Deterrence with Blinding Light up
Shapeshifting absorbing CC like polymorph
Flameglow only absorbing 2 dmg vs DoTs
Team matchmaking on the scoreboard being flipped
explosive trap not working in arena at all
... and about 7-8 big exploits.
how about xuen nerf , did they ever though of doing smthing like that , i mean hes been bugged for a while he hits too fast yet too strong , makes monk total douchebags :P
aaand druid/monk haste bugged again after only one day pfff i give up :D
The server's been crashing a lot today. Maybe they undid some or all of the fixes until they figure out what was causing the crashes. I seriously doubt they just did away with the fix forever after going through the trouble of fixing it.
The server's been crashing a lot today. Maybe they undid some or all of the fixes until they figure out what was causing the crashes. I seriously doubt they just did away with the fix forever after going through the trouble of fixing it.
Stop eating biscuits, this only quicken the crashes and or drops fps by a lot. Lag included.
Just dropping in to express my sincere gratitude for putting so much effort into helping stuff get fixed.
I regularly come across reports posted by both you and Notorious, and I'm glad we have people like you two who put their time into spotting all the little mistakes that are present, and reporting them to the devs.
Thanks mate, but I think Halta has reported FAR more than me for me to be mentioned in same level :P
I wish more people would report bugs that they know of. As Agramon said here, the biggest challenge in fixing bugs is knowing what bugs exist. Can't fix a bug if staff doesn't know it exists!
For example, Restoration Druids had been making gigantic mushrooms in preparation phase in arena for ages. Since I don't play that class, I never knew it was broken. When I found out I reported it and it was fixed in a day. Sometimes all the players have to do is make a good report explaining what the bug is, how it should work, and how to reproduce the bug. If every person on the forums made a single excellent bug report every day, the realm would be in much better shape in my opinion.